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OpenSimMirror
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OpenSim
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Serialization
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Melanie
474910c9d6
Merge branch 'master' into careminster-presence-refactor
2011-04-17 18:48:53 +01:00
..
CoalescedSceneObjectsSerializer.cs
Make all the objects in a coalescence reappears after being loaded from an IAR. This still doesn't work proprerly since some required textures/contained item assets might be missing.
2011-04-15 00:42:06 +01:00
SceneObjectSerializer.cs
Merge branch 'master' into careminster-presence-refactor
2011-04-17 18:48:53 +01:00
SceneXmlLoader.cs
Made OARs use the new serialization procedure. (TPs/crossings still on the old one) Added an options argument down the pipeline. For the time being it takes --old-guids as an option to produce <Guid> instead of <UUID>.
2010-10-15 17:27:19 -07:00