OpenSimMirror/OpenSim/Region
Oren Hurvitz f1267730ef UUID Gatherer: find assets used in Light Projection, Particle Systems, and Collision Sounds. 2013-09-19 23:01:06 +01:00
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Application Fix configuration/ini expansion issue. Thanks to smxy for testing. 2013-09-07 13:11:31 -04:00
ClientStack Double the time spent waiting for a UseCircuitCode packet in LLUDPServer.HandleCompleteMovementIntoRegion() 2013-09-18 22:09:46 +01:00
CoreModules For debug purposes, allow simulators to force use of earlier SIMULATION/0.1 teleport protocol even if SIMULATION/0.2 is available. 2013-09-19 22:45:50 +01:00
DataSnapshot DataSnapshot: changed those annoying messages to Debug instead of Info. 2013-06-12 17:48:20 -07:00
Framework UUID Gatherer: find assets used in Light Projection, Particle Systems, and Collision Sounds. 2013-09-19 23:01:06 +01:00
OptionalModules minor: Stop debug logging whenever an npc is moved, other npc log related formatting cleanups 2013-09-19 20:49:55 +01:00
Physics BulletSim: remove collision cache clearing logic for physical objects. 2013-09-11 16:50:27 -07:00
RegionCombinerModule Attachments module only registers when enabled. This enables alternative attachments module implementations. All calls to Scene.AttachmentsModule are checking for null. Ideally, if we support disabling attachments then we need a null attachments module to register with the scene. 2013-07-16 17:43:36 -07:00
ReplaceableModules
ScriptEngine Fix bug where using PRIM_LINK_TARGET with only two remaining list items (e.g. link number then PRIM_ROTATION) would not return the parameter 2013-09-16 23:00:40 +01:00
UserStatistics Deleted all AssemblyFileVersion directives 2013-02-19 17:14:55 -08:00