OpenSimMirror/OpenSim/Framework/Tests
Oren Hurvitz 0da8fe3124 Refactored how asset/inventory types are associated with content types: gathered all the knowledge into a single class. Added the Mesh content type. 2012-04-26 22:49:14 +01:00
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AgentCircuitDataTest.cs Get rid of AvatarAppearance.Owner to simplify the code. 2011-08-02 00:13:04 +01:00
AgentCircuitManagerTests.cs Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence() 2011-12-03 18:59:54 +00:00
AnimationTests.cs Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence() 2011-12-03 18:59:54 +00:00
AssetBaseTest.cs Changed asset CreatorID to a string 2010-02-22 14:18:59 -08:00
CacheTests.cs * Fixed and re-enabled CacheTests 2010-09-17 18:41:12 -04:00
LocationTest.cs * Tweaked the LocationTests for maximum coverage. 2010-09-18 03:42:37 -04:00
MundaneFrameworkTests.cs refactor: Rename EstateSettings.IsEstateManager() to EstateSettings.IsEstateManagerOrOwner() to reflect what it actually does. 2012-04-17 01:25:41 +01:00
PrimeNumberHelperTests.cs Upgrade nunit.framework.dll to version 2.5.9. Fix up tests appropriately. 2011-03-09 23:25:24 +00:00
UtilTest.cs Refactored how asset/inventory types are associated with content types: gathered all the knowledge into a single class. Added the Mesh content type. 2012-04-26 22:49:14 +01:00