![]() * Enabled fastmode by default on world map requests (ordinary mode is just too slow) * Reset some params involving agent appearance * Tweaked simProfileBlock requests to return values which have been sighted on the wire before. |
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.. | ||
Properties | ||
OpenSim.Terrain.BasicTerrain.csproj | ||
OpenSim.Terrain.BasicTerrain.dll.build | ||
TerrainEngine.cs |