174 lines
7.2 KiB
C#
174 lines
7.2 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using libsecondlife;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.UserManagement;
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using OpenSim.Framework.Utilities;
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using OpenSim.Framework.Inventory;
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namespace OpenSim.Region.Communications.Local
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{
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public delegate void LoginToRegionEvent(ulong regionHandle, Login login);
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public class LocalLoginService : LoginService
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{
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private CommunicationsLocal m_Parent;
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private NetworkServersInfo serversInfo;
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private uint defaultHomeX;
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private uint defaultHomeY;
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private bool authUsers = false;
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public event LoginToRegionEvent OnLoginToRegion;
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public LocalLoginService(UserManagerBase userManager, string welcomeMess, CommunicationsLocal parent, NetworkServersInfo serversInfo, bool authenticate)
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: base(userManager, welcomeMess)
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{
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m_Parent = parent;
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this.serversInfo = serversInfo;
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defaultHomeX = this.serversInfo.DefaultHomeLocX;
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defaultHomeY = this.serversInfo.DefaultHomeLocY;
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this.authUsers = authenticate;
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}
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public override UserProfileData GetTheUser(string firstname, string lastname)
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{
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UserProfileData profile = this.m_userManager.GetUserProfile(firstname, lastname);
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if (profile != null)
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{
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return profile;
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}
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if (!authUsers)
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{
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//no current user account so make one
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Console.WriteLine("No User account found so creating a new one ");
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this.m_userManager.AddUserProfile(firstname, lastname, "test", defaultHomeX, defaultHomeY);
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profile = this.m_userManager.GetUserProfile(firstname, lastname);
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if (profile != null)
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{
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m_Parent.InventoryService.CreateNewUserInventory(profile.UUID);
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}
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return profile;
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}
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return null;
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}
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public override bool AuthenticateUser(UserProfileData profile, string password)
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{
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if (!authUsers)
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{
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//for now we will accept any password in sandbox mode
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Console.WriteLine("authorising user");
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return true;
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}
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else
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{
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Console.WriteLine("Authenticating " + profile.username + " " + profile.surname);
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password = password.Remove(0, 3); //remove $1$
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string s = Util.Md5Hash(password + ":" + profile.passwordSalt);
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return profile.passwordHash.Equals(s.ToString(), StringComparison.InvariantCultureIgnoreCase);
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}
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}
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public override void CustomiseResponse(LoginResponse response, UserProfileData theUser)
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{
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ulong currentRegion = theUser.currentAgent.currentHandle;
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RegionInfo reg = m_Parent.GridService.RequestNeighbourInfo(currentRegion);
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if (reg != null)
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{
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response.Home = "{'region_handle':[r" + (reg.RegionLocX * 256).ToString() + ",r" + (reg.RegionLocY * 256).ToString() + "], " +
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"'position':[r" + theUser.homeLocation.X.ToString() + ",r" + theUser.homeLocation.Y.ToString() + ",r" + theUser.homeLocation.Z.ToString() + "], " +
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"'look_at':[r" + theUser.homeLocation.X.ToString() + ",r" + theUser.homeLocation.Y.ToString() + ",r" + theUser.homeLocation.Z.ToString() + "]}";
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string capsPath = Util.GetRandomCapsPath();
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response.SimAddress = reg.ExternalEndPoint.Address.ToString();
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response.SimPort = (Int32)reg.ExternalEndPoint.Port;
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response.RegionX = reg.RegionLocX;
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response.RegionY = reg.RegionLocY;
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response.SeedCapability = "http://" + reg.ExternalHostName + ":" + this.serversInfo.HttpListenerPort.ToString() + "/CAPS/" + capsPath + "0000/";
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// response.SeedCapability = "http://" + reg.ExternalHostName + ":" + this.serversInfo.HttpListenerPort.ToString() + "/CapsSeed/" + capsPath + "0000/";
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theUser.currentAgent.currentRegion = reg.SimUUID;
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theUser.currentAgent.currentHandle = reg.RegionHandle;
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Login _login = new Login();
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//copy data to login object
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_login.First = response.Firstname;
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_login.Last = response.Lastname;
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_login.Agent = response.AgentID;
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_login.Session = response.SessionID;
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_login.SecureSession = response.SecureSessionID;
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_login.CircuitCode = (uint)response.CircuitCode;
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_login.CapsPath = capsPath;
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if( OnLoginToRegion != null )
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{
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OnLoginToRegion(currentRegion, _login);
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}
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}
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else
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{
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Console.WriteLine("not found region " + currentRegion);
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}
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}
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protected override InventoryData CreateInventoryData(LLUUID userID)
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{
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List<InventoryFolderBase> folders = m_Parent.InventoryService.RequestFirstLevelFolders(userID);
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if (folders.Count > 0)
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{
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LLUUID rootID = LLUUID.Zero;
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ArrayList AgentInventoryArray = new ArrayList();
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Hashtable TempHash;
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foreach (InventoryFolderBase InvFolder in folders)
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{
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if (InvFolder.parentID == LLUUID.Zero)
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{
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rootID = InvFolder.folderID;
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}
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TempHash = new Hashtable();
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TempHash["name"] = InvFolder.name;
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TempHash["parent_id"] = InvFolder.parentID.ToStringHyphenated();
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TempHash["version"] = (Int32)InvFolder.version;
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TempHash["type_default"] = (Int32)InvFolder.type;
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TempHash["folder_id"] = InvFolder.folderID.ToStringHyphenated();
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AgentInventoryArray.Add(TempHash);
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}
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return new InventoryData(AgentInventoryArray, rootID);
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}
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else
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{
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AgentInventory userInventory = new AgentInventory();
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userInventory.CreateRootFolder(userID, false);
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ArrayList AgentInventoryArray = new ArrayList();
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Hashtable TempHash;
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foreach (OpenSim.Framework.Inventory.InventoryFolder InvFolder in userInventory.InventoryFolders.Values)
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{
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TempHash = new Hashtable();
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TempHash["name"] = InvFolder.FolderName;
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TempHash["parent_id"] = InvFolder.ParentID.ToStringHyphenated();
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TempHash["version"] = (Int32)InvFolder.Version;
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TempHash["type_default"] = (Int32)InvFolder.DefaultType;
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TempHash["folder_id"] = InvFolder.FolderID.ToStringHyphenated();
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AgentInventoryArray.Add(TempHash);
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}
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return new InventoryData(AgentInventoryArray, userInventory.InventoryRoot.FolderID);
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}
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}
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}
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}
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