325 lines
12 KiB
C#
325 lines
12 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Reflection;
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using System.Xml;
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using libsecondlife;
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using libsecondlife.Packets;
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using libsecondlife.AssetSystem;
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namespace libsecondlife.TestClient
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{
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public class TestClient : SecondLife
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{
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public delegate void PrimCreatedCallback(Simulator simulator, Primitive prim);
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public event PrimCreatedCallback OnPrimCreated;
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public Dictionary<Simulator, Dictionary<uint, Primitive>> SimPrims;
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public LLUUID GroupID = LLUUID.Zero;
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public Dictionary<LLUUID, GroupMember> GroupMembers;
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public Dictionary<uint, Avatar> AvatarList = new Dictionary<uint,Avatar>();
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public Dictionary<LLUUID, AvatarAppearancePacket> Appearances = new Dictionary<LLUUID, AvatarAppearancePacket>();
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public Dictionary<string, Command> Commands = new Dictionary<string,Command>();
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public bool Running = true;
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public string MasterName = String.Empty;
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public LLUUID MasterKey = LLUUID.Zero;
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public ClientManager ClientManager;
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public int regionX;
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public int regionY;
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//internal libsecondlife.InventorySystem.InventoryFolder currentDirectory;
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private System.Timers.Timer updateTimer;
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/// <summary>
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///
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/// </summary>
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public TestClient(ClientManager manager)
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{
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ClientManager = manager;
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updateTimer = new System.Timers.Timer(1000);
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updateTimer.Elapsed += new System.Timers.ElapsedEventHandler(updateTimer_Elapsed);
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RegisterAllCommands(Assembly.GetExecutingAssembly());
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Settings.DEBUG = true;
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Settings.STORE_LAND_PATCHES = true;
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Settings.ALWAYS_REQUEST_OBJECTS = true;
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Network.RegisterCallback(PacketType.AgentDataUpdate, new NetworkManager.PacketCallback(AgentDataUpdateHandler));
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Objects.OnNewPrim += new ObjectManager.NewPrimCallback(Objects_OnNewPrim);
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Objects.OnObjectUpdated += new ObjectManager.ObjectUpdatedCallback(Objects_OnObjectUpdated);
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Objects.OnObjectKilled += new ObjectManager.KillObjectCallback(Objects_OnObjectKilled);
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Objects.OnNewAvatar += new ObjectManager.NewAvatarCallback(Objects_OnNewAvatar);
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Self.OnInstantMessage += new MainAvatar.InstantMessageCallback(Self_OnInstantMessage);
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Groups.OnGroupMembers += new GroupManager.GroupMembersCallback(GroupMembersHandler);
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this.OnLogMessage += new LogCallback(TestClient_OnLogMessage);
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Network.RegisterCallback(PacketType.AvatarAppearance, new NetworkManager.PacketCallback(AvatarAppearanceHandler));
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updateTimer.Start();
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}
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public void RegisterAllCommands(Assembly assembly)
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{
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foreach (Type t in assembly.GetTypes())
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{
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try
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{
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if (t.IsSubclassOf(typeof(Command)))
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{
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ConstructorInfo info = t.GetConstructor(new Type[] { typeof(TestClient) });
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Command command = (Command)info.Invoke(new object[] { this });
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RegisterCommand(command);
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}
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}
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catch (Exception e)
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{
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Console.WriteLine(e.ToString());
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}
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}
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}
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public void RegisterCommand(Command command)
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{
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command.Client = this;
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if (!Commands.ContainsKey(command.Name.ToLower()))
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{
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Commands.Add(command.Name.ToLower(), command);
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}
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}
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//breaks up large responses to deal with the max IM size
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private void SendResponseIM(SecondLife client, LLUUID fromAgentID, string data, LLUUID imSessionID)
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{
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for ( int i = 0 ; i < data.Length ; i += 1024 ) {
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int y;
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if ((i + 1023) > data.Length)
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{
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y = data.Length - i;
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}
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else
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{
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y = 1023;
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}
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string message = data.Substring(i, y);
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client.Self.InstantMessage(fromAgentID, message, imSessionID);
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}
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}
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public void DoCommand(string cmd, LLUUID fromAgentID, LLUUID imSessionID)
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{
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string[] tokens = Parsing.ParseArguments(cmd);
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if (tokens.Length == 0)
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return;
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string firstToken = tokens[0].ToLower();
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// "all balance" will send the balance command to all currently logged in bots
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if (firstToken == "all" && tokens.Length > 1)
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{
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cmd = String.Empty;
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// Reserialize all of the arguments except for "all"
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for (int i = 1; i < tokens.Length; i++)
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{
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cmd += tokens[i] + " ";
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}
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ClientManager.DoCommandAll(cmd, fromAgentID, imSessionID);
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return;
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}
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if (Commands.ContainsKey(firstToken))
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{
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string[] args = new string[tokens.Length - 1];
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Array.Copy(tokens, 1, args, 0, args.Length);
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string response = Commands[firstToken].Execute(args, fromAgentID);
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if (response.Length > 0)
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{
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Console.WriteLine(response);
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if (fromAgentID != null && Network.Connected)
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{
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// IMs don't like \r\n line endings, clean them up first
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response = response.Replace("\r", "");
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SendResponseIM(this, fromAgentID, response, imSessionID);
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}
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}
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}
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}
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private void updateTimer_Elapsed(object sender, System.Timers.ElapsedEventArgs e)
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{
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foreach (Command c in Commands.Values)
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if (c.Active)
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c.Think();
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}
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private void AgentDataUpdateHandler(Packet packet, Simulator sim)
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{
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AgentDataUpdatePacket p = (AgentDataUpdatePacket)packet;
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if (p.AgentData.AgentID == sim.Client.Network.AgentID)
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{
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Console.WriteLine("Got the group ID for " + sim.Client.ToString() + ", requesting group members...");
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GroupID = p.AgentData.ActiveGroupID;
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sim.Client.Groups.BeginGetGroupMembers(GroupID);
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}
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}
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private void TestClient_OnLogMessage(string message, Helpers.LogLevel level)
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{
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Console.WriteLine("<" + this.ToString() + "> " + level.ToString() + ": " + message);
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}
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private void GroupMembersHandler(Dictionary<LLUUID, GroupMember> members)
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{
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Console.WriteLine("Got " + members.Count + " group members.");
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GroupMembers = members;
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}
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private void Objects_OnObjectKilled(Simulator simulator, uint objectID)
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{
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lock (SimPrims)
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{
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if (SimPrims.ContainsKey(simulator) && SimPrims[simulator].ContainsKey(objectID))
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SimPrims[simulator].Remove(objectID);
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}
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lock (AvatarList)
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{
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if (AvatarList.ContainsKey(objectID))
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AvatarList.Remove(objectID);
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}
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}
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private void Objects_OnObjectUpdated(Simulator simulator, ObjectUpdate update, ulong regionHandle, ushort timeDilation)
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{
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regionX = (int)(regionHandle >> 32);
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regionY = (int)(regionHandle & 0xFFFFFFFF);
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if (update.Avatar)
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{
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lock (AvatarList)
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{
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// TODO: We really need a solid avatar and object tracker in Utilities to use here
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if (AvatarList.ContainsKey(update.LocalID))
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{
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AvatarList[update.LocalID].CollisionPlane = update.CollisionPlane;
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AvatarList[update.LocalID].Position = update.Position;
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AvatarList[update.LocalID].Velocity = update.Velocity;
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AvatarList[update.LocalID].Acceleration = update.Acceleration;
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AvatarList[update.LocalID].Rotation = update.Rotation;
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AvatarList[update.LocalID].AngularVelocity = update.AngularVelocity;
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AvatarList[update.LocalID].Textures = update.Textures;
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}
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}
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}
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else
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{
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lock (SimPrims)
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{
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if (SimPrims.ContainsKey(simulator) && SimPrims[simulator].ContainsKey(update.LocalID))
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{
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SimPrims[simulator][update.LocalID].Position = update.Position;
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SimPrims[simulator][update.LocalID].Velocity = update.Velocity;
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SimPrims[simulator][update.LocalID].Acceleration = update.Acceleration;
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SimPrims[simulator][update.LocalID].Rotation = update.Rotation;
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SimPrims[simulator][update.LocalID].AngularVelocity = update.AngularVelocity;
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SimPrims[simulator][update.LocalID].Textures = update.Textures;
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}
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}
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}
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}
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private void Objects_OnNewPrim(Simulator simulator, Primitive prim, ulong regionHandle, ushort timeDilation)
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{
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lock (SimPrims)
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{
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if (!SimPrims.ContainsKey(simulator))
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{
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SimPrims[simulator] = new Dictionary<uint, Primitive>(10000);
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}
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SimPrims[simulator][prim.LocalID] = prim;
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}
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if ((prim.Flags & LLObject.ObjectFlags.CreateSelected) != 0 && OnPrimCreated != null)
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{
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OnPrimCreated(simulator, prim);
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}
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}
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private void Objects_OnNewAvatar(Simulator simulator, Avatar avatar, ulong regionHandle, ushort timeDilation)
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{
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lock (AvatarList)
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{
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AvatarList[avatar.LocalID] = avatar;
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}
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}
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private void AvatarAppearanceHandler(Packet packet, Simulator simulator)
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{
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AvatarAppearancePacket appearance = (AvatarAppearancePacket)packet;
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lock (Appearances) Appearances[appearance.Sender.ID] = appearance;
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}
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private void Self_OnInstantMessage(LLUUID fromAgentID, string fromAgentName, LLUUID toAgentID,
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uint parentEstateID, LLUUID regionID, LLVector3 position, MainAvatar.InstantMessageDialog dialog,
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bool groupIM, LLUUID imSessionID, DateTime timestamp, string message,
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MainAvatar.InstantMessageOnline offline, byte[] binaryBucket)
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{
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if (MasterKey != LLUUID.Zero)
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{
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if (fromAgentID != MasterKey)
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{
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// Received an IM from someone that is not the bot's master, ignore
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Console.WriteLine("<IM>" + fromAgentName + " (not master): " + message + "@" + regionID.ToString() + ":" + position.ToString() );
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return;
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}
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}
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else
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{
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if (GroupMembers != null && !GroupMembers.ContainsKey(fromAgentID))
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{
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// Received an IM from someone outside the bot's group, ignore
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Console.WriteLine("<IM>" + fromAgentName + " (not in group): " + message + "@" + regionID.ToString() + ":" + position.ToString());
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return;
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}
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}
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Console.WriteLine("<IM>" + fromAgentName + ": " + message);
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if (dialog == MainAvatar.InstantMessageDialog.RequestTeleport)
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{
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Console.WriteLine("Accepting teleport lure.");
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Self.TeleportLureRespond(fromAgentID, true);
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}
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else
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{
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if (dialog == MainAvatar.InstantMessageDialog.InventoryOffered)
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{
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Console.WriteLine("Accepting inventory offer.");
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Self.InstantMessage(Self.FirstName + " " + Self.LastName, fromAgentID, String.Empty,
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imSessionID, MainAvatar.InstantMessageDialog.InventoryAccepted,
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MainAvatar.InstantMessageOnline.Offline, Self.Position, LLUUID.Zero,
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Self.InventoryRootFolderUUID.GetBytes());
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}
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else
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{
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DoCommand(message, fromAgentID, imSessionID);
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}
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}
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}
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}
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}
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