199 lines
7.6 KiB
C#
199 lines
7.6 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using System.Threading;
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using OpenMetaverse;
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using log4net;
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namespace OpenSim.Framework.Communications.Cache
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{
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/// <summary>
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/// Holds user profile information and retrieves it from backend services.
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/// </summary>
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public class UserProfileCacheService
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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/// <summary>
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/// The comms manager holds references to services (user, grid, inventory, etc.)
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/// </summary>
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private readonly CommunicationsManager m_commsManager;
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/// <summary>
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/// Each user has a cached profile.
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/// </summary>
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private readonly Dictionary<UUID, CachedUserInfo> m_userProfiles = new Dictionary<UUID, CachedUserInfo>();
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/// <summary>
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/// The root library folder.
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/// </summary>
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public readonly InventoryFolderImpl LibraryRoot;
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/// <summary>
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/// Constructor
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/// </summary>
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/// <param name="commsManager"></param>
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/// <param name="libraryRootFolder"></param>
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public UserProfileCacheService(CommunicationsManager commsManager, LibraryRootFolder libraryRootFolder)
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{
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m_commsManager = commsManager;
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LibraryRoot = libraryRootFolder;
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}
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/// <summary>
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/// A new user has moved into a region in this instance so retrieve their profile from the user service.
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/// </summary>
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///
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/// It isn't strictly necessary to make this call since user data can be lazily requested later on. However,
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/// it might be helpful in order to avoid an initial response delay later on
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///
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/// <param name="userID"></param>
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public void AddNewUser(UUID userID)
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{
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if (userID == UUID.Zero)
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return;
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m_log.DebugFormat("[USER CACHE]: Adding user profile for {0}", userID);
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GetUserDetails(userID);
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}
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/// <summary>
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/// Remove this user's profile cache.
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/// </summary>
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/// <param name="userID"></param>
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/// <returns>true if the user was successfully removed, false otherwise</returns>
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public bool RemoveUser(UUID userId)
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{
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lock (m_userProfiles)
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{
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if (m_userProfiles.ContainsKey(userId))
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{
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m_log.DebugFormat("[USER CACHE]: Removing user {0}", userId);
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m_userProfiles.Remove(userId);
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return true;
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}
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}
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m_log.WarnFormat(
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"[USER CACHE]: Tried to remove the profile of user {0}, but this was not in the scene", userId);
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return false;
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}
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/// <summary>
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/// Request the inventory data for the given user. This will occur asynchronously if running on a grid
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/// </summary>
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/// <param name="userID"></param>
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/// <param name="userInfo"></param>
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public void RequestInventoryForUser(UUID userID)
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{
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CachedUserInfo userInfo = GetUserDetails(userID);
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if (userInfo != null)
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{
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if (m_commsManager.SecureInventoryService != null)
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{
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m_commsManager.SecureInventoryService.RequestInventoryForUser(userID, userInfo.SessionID, userInfo.InventoryReceive);
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}
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else
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{
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m_commsManager.InventoryService.RequestInventoryForUser(userID, userInfo.InventoryReceive);
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}
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//IInventoryServices invService = userInfo.GetInventoryService();
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//if (invService != null)
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//{
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// invService.RequestInventoryForUser(userID, userInfo.InventoryReceive);
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//}
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}
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else
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{
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m_log.ErrorFormat("[USER CACHE]: RequestInventoryForUser() - user profile for user {0} not found", userID);
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}
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}
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/// <summary>
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/// Get cached details of the given user. If the user isn't in cache then the user is requested from the
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/// profile service.
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/// </summary>
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/// <param name="userID"></param>
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/// <returns>null if no user details are found</returns>
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public CachedUserInfo GetUserDetails(UUID userID)
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{
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if (userID == UUID.Zero)
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return null;
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lock (m_userProfiles)
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{
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if (m_userProfiles.ContainsKey(userID))
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{
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return m_userProfiles[userID];
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}
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else
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{
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UserProfileData userprofile = m_commsManager.UserService.GetUserProfile(userID);
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if (userprofile != null)
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{
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CachedUserInfo userinfo = new CachedUserInfo(m_commsManager, userprofile);
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m_userProfiles.Add(userID, userinfo);
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return userinfo;
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}
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else
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{
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return null;
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}
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}
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}
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}
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/// <summary>
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/// Preloads User data into the region cache. Modules may use this service to add non-standard clients
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/// </summary>
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/// <param name="userID"></param>
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/// <param name="userData"></param>
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public void PreloadUserCache(UUID userID, UserProfileData userData)
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{
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if (userID == UUID.Zero)
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return;
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lock (m_userProfiles)
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{
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if (m_userProfiles.ContainsKey(userID))
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{
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return;
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}
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else
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{
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CachedUserInfo userInfo = new CachedUserInfo(m_commsManager, userData);
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m_userProfiles.Add(userID, userInfo);
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}
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}
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}
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}
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}
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