120 lines
4.4 KiB
C#
120 lines
4.4 KiB
C#
/*
|
|
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions are met:
|
|
* * Redistributions of source code must retain the above copyright
|
|
* notice, this list of conditions and the following disclaimer.
|
|
* * Redistributions in binary form must reproduce the above copyright
|
|
* notice, this list of conditions and the following disclaimer in the
|
|
* documentation and/or other materials provided with the distribution.
|
|
* * Neither the name of the OpenSim Project nor the
|
|
* names of its contributors may be used to endorse or promote products
|
|
* derived from this software without specific prior written permission.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*
|
|
*/
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Text;
|
|
using OpenSim.Scripting.EmbeddedJVM.Types;
|
|
using OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes;
|
|
using OpenSim.Framework;
|
|
using OpenSim.Framework.Interfaces;
|
|
using OpenSim.Region.Environment.Scenes;
|
|
using OpenSim.Region.Environment.Scripting;
|
|
|
|
namespace OpenSim.Scripting.EmbeddedJVM
|
|
{
|
|
public partial class Thread
|
|
{
|
|
// Is this smart?
|
|
public static MainMemory GlobalMemory;
|
|
public static Scene World;
|
|
private int PC = 0;
|
|
private Stack stack;
|
|
private Interpreter mInterpreter;
|
|
public ClassRecord currentClass;
|
|
public ClassInstance currentInstance;
|
|
private StackFrame currentFrame;
|
|
public int excutionCounter = 0;
|
|
public bool running = false;
|
|
|
|
public ScriptInfo scriptInfo;
|
|
|
|
public Thread()
|
|
{
|
|
this.mInterpreter = new Interpreter(this);
|
|
this.stack = new Stack();
|
|
}
|
|
|
|
public void SetPC(int methodpointer)
|
|
{
|
|
//Console.WriteLine("Thread PC has been set to " + methodpointer);
|
|
PC = methodpointer;
|
|
}
|
|
|
|
public void StartMethod(ClassRecord rec, string methName)
|
|
{
|
|
currentFrame = new StackFrame();
|
|
this.stack.StackFrames.Push(currentFrame);
|
|
this.currentClass = rec;
|
|
currentClass.StartMethod(this, methName);
|
|
}
|
|
|
|
public void StartMethod( string methName)
|
|
{
|
|
currentFrame = new StackFrame();
|
|
this.stack.StackFrames.Push(currentFrame);
|
|
currentClass.StartMethod(this, methName);
|
|
}
|
|
|
|
public void JumpToStaticVoidMethod(string methName, int returnPC)
|
|
{
|
|
currentFrame = new StackFrame();
|
|
currentFrame.ReturnPC = returnPC;
|
|
this.stack.StackFrames.Push(currentFrame);
|
|
currentClass.StartMethod(this, methName);
|
|
}
|
|
|
|
public void JumpToStaticParamMethod(string methName, string param, int returnPC)
|
|
{
|
|
if (param == "I")
|
|
{
|
|
BaseType bs1 = currentFrame.OpStack.Pop();
|
|
currentFrame = new StackFrame();
|
|
currentFrame.ReturnPC = returnPC;
|
|
this.stack.StackFrames.Push(currentFrame);
|
|
currentFrame.LocalVariables[0] = ((Int)bs1);
|
|
currentClass.StartMethod(this, methName);
|
|
}
|
|
if (param == "F")
|
|
{
|
|
|
|
}
|
|
}
|
|
|
|
public void JumpToClassStaticVoidMethod(string className, string methName, int returnPC)
|
|
{
|
|
|
|
}
|
|
|
|
public bool Excute()
|
|
{
|
|
excutionCounter++;
|
|
return this.mInterpreter.Excute();
|
|
}
|
|
}
|
|
}
|