257 lines
9.8 KiB
C#
257 lines
9.8 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Net;
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using System.Reflection;
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using log4net;
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using Nwc.XmlRpc;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Communications.Cache;
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namespace OpenSim.Grid.InventoryServer
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{
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/// <summary>
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/// Used on a grid server to satisfy external inventory requests
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/// </summary>
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public class GridInventoryService : InventoryServiceBase
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private bool m_doLookup = false;
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public bool DoLookup
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{
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get { return m_doLookup; }
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set { m_doLookup = value; }
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}
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private static readonly int INVENTORY_DEFAULT_SESSION_TIME = 30; // secs
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private string m_userserver_url;
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private AuthedSessionCache m_session_cache = new AuthedSessionCache(INVENTORY_DEFAULT_SESSION_TIME);
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public GridInventoryService(string userserver_url)
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{
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m_userserver_url = userserver_url;
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}
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/// <summary>
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/// Check that the source of an inventory request is one that we trust.
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/// </summary>
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/// <param name="peer"></param>
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/// <returns></returns>
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public bool CheckTrustSource(IPEndPoint peer)
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{
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if (m_doLookup)
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{
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m_log.InfoFormat("[GRID AGENT INVENTORY]: Checking trusted source {0}", peer);
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UriBuilder ub = new UriBuilder(m_userserver_url);
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IPAddress[] uaddrs = Dns.GetHostAddresses(ub.Host);
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foreach (IPAddress uaddr in uaddrs)
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{
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if (uaddr.Equals(peer.Address))
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{
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return true;
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}
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}
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m_log.WarnFormat(
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"[GRID AGENT INVENTORY]: Rejecting request since source {0} was not in the list of trusted sources",
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peer);
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return false;
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}
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else
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{
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return true;
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}
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}
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/// <summary>
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/// Check that the source of an inventory request for a particular agent is a current session belonging to
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/// that agent.
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/// </summary>
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/// <param name="session_id"></param>
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/// <param name="avatar_id"></param>
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/// <returns></returns>
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public bool CheckAuthSession(string session_id, string avatar_id)
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{
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if (m_doLookup)
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{
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m_log.InfoFormat("[GRID AGENT INVENTORY]: checking authed session {0} {1}", session_id, avatar_id);
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if (m_session_cache.getCachedSession(session_id, avatar_id) == null)
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{
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// cache miss, ask userserver
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Hashtable requestData = new Hashtable();
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requestData["avatar_uuid"] = avatar_id;
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requestData["session_id"] = session_id;
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ArrayList SendParams = new ArrayList();
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SendParams.Add(requestData);
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XmlRpcRequest UserReq = new XmlRpcRequest("check_auth_session", SendParams);
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XmlRpcResponse UserResp = UserReq.Send(m_userserver_url, 3000);
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Hashtable responseData = (Hashtable)UserResp.Value;
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if (responseData.ContainsKey("auth_session") && responseData["auth_session"].ToString() == "TRUE")
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{
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m_log.Info("[GRID AGENT INVENTORY]: got authed session from userserver");
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// add to cache; the session time will be automatically renewed
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m_session_cache.Add(session_id, avatar_id);
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return true;
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}
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}
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else
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{
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// cache hits
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m_log.Info("[GRID AGENT INVENTORY]: got authed session from cache");
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return true;
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}
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m_log.Warn("[GRID AGENT INVENTORY]: unknown session_id, request rejected");
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return false;
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}
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else
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{
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return true;
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}
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}
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/// <summary>
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/// Return a user's entire inventory
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/// </summary>
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/// <param name="rawUserID"></param>
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/// <returns>The user's inventory. If an inventory cannot be found then an empty collection is returned.</returns>
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public InventoryCollection GetUserInventory(Guid rawUserID)
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{
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UUID userID = new UUID(rawUserID);
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m_log.InfoFormat("[GRID AGENT INVENTORY]: Processing request for inventory of {0}", userID);
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// Uncomment me to simulate a slow responding inventory server
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//Thread.Sleep(16000);
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InventoryCollection invCollection = new InventoryCollection();
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List<InventoryFolderBase> allFolders = GetInventorySkeleton(userID);
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if (null == allFolders)
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{
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m_log.WarnFormat("[GRID AGENT INVENTORY]: No inventory found for user {0}", rawUserID);
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return invCollection;
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}
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List<InventoryItemBase> allItems = new List<InventoryItemBase>();
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foreach (InventoryFolderBase folder in allFolders)
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{
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List<InventoryItemBase> items = RequestFolderItems(folder.ID);
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if (items != null)
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{
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allItems.InsertRange(0, items);
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}
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}
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invCollection.UserID = userID;
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invCollection.Folders = allFolders;
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invCollection.Items = allItems;
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// foreach (InventoryFolderBase folder in invCollection.Folders)
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// {
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// m_log.DebugFormat("[GRID AGENT INVENTORY]: Sending back folder {0} {1}", folder.Name, folder.ID);
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// }
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//
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// foreach (InventoryItemBase item in invCollection.Items)
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// {
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// m_log.DebugFormat("[GRID AGENT INVENTORY]: Sending back item {0} {1}, folder {2}", item.Name, item.ID, item.Folder);
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// }
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m_log.InfoFormat(
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"[GRID AGENT INVENTORY]: Sending back inventory response to user {0} containing {1} folders and {2} items",
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invCollection.UserID, invCollection.Folders.Count, invCollection.Items.Count);
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return invCollection;
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}
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public List<InventoryItemBase> GetFolderItems(Guid folderID)
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{
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List<InventoryItemBase> allItems = new List<InventoryItemBase>();
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List<InventoryItemBase> items = RequestFolderItems(new UUID(folderID));
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if (items != null)
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{
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allItems.InsertRange(0, items);
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}
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m_log.InfoFormat(
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"[GRID AGENT INVENTORY]: Sending back inventory response containing {0} items", allItems.Count.ToString());
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return allItems;
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}
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/// <summary>
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/// Guid to UUID wrapper for same name IInventoryServices method
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/// </summary>
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/// <param name="rawUserID"></param>
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/// <returns></returns>
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public List<InventoryFolderBase> GetInventorySkeleton(Guid rawUserID)
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{
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UUID userID = new UUID(rawUserID);
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return GetInventorySkeleton(userID);
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}
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/// <summary>
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/// Create an inventory for the given user.
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/// </summary>
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/// <param name="rawUserID"></param>
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/// <returns></returns>
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public bool CreateUsersInventory(Guid rawUserID)
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{
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UUID userID = new UUID(rawUserID);
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m_log.InfoFormat("[GRID AGENT INVENTORY]: Creating new set of inventory folders for user {0}", userID);
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return CreateNewUserInventory(userID);
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}
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public List<InventoryItemBase> GetActiveGestures(Guid rawUserID)
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{
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UUID userID = new UUID(rawUserID);
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m_log.InfoFormat("[GRID AGENT INVENTORY]: fetching active gestures for user {0}", userID);
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return GetActiveGestures(userID);
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}
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}
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}
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