OpenSimMirror/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs

732 lines
29 KiB
C#

/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Reflection;
using System.Text;
using System.Xml;
using System.Collections.Generic;
using System.IO;
using Nini.Config;
using OpenSim.Framework;
using OpenSim.Framework.ServiceAuth;
using OpenSim.Server.Base;
using OpenSim.Services.Interfaces;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Server.Handlers.Base;
using log4net;
using OpenMetaverse;
using System.Threading;
namespace OpenSim.Server.Handlers.Inventory
{
public class XInventoryInConnector : ServiceConnector
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private IInventoryService m_InventoryService;
private string m_ConfigName = "InventoryService";
public XInventoryInConnector(IConfigSource config, IHttpServer server, string configName) :
base(config, server, configName)
{
if (configName != String.Empty)
m_ConfigName = configName;
m_log.DebugFormat("[XInventoryInConnector]: Starting with config name {0}", m_ConfigName);
IConfig serverConfig = config.Configs[m_ConfigName];
if (serverConfig == null)
throw new Exception(String.Format("No section '{0}' in config file", m_ConfigName));
string inventoryService = serverConfig.GetString("LocalServiceModule",
String.Empty);
if (inventoryService == String.Empty)
throw new Exception("No InventoryService in config file");
Object[] args = new Object[] { config, m_ConfigName };
m_InventoryService =
ServerUtils.LoadPlugin<IInventoryService>(inventoryService, args);
IServiceAuth auth = ServiceAuth.Create(config, m_ConfigName);
server.AddStreamHandler(new XInventoryConnectorPostHandler(m_InventoryService, auth));
}
}
public class XInventoryConnectorPostHandler : BaseStreamHandler
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private IInventoryService m_InventoryService;
public XInventoryConnectorPostHandler(IInventoryService service, IServiceAuth auth) :
base("POST", "/xinventory", auth)
{
m_InventoryService = service;
}
protected override byte[] ProcessRequest(string path, Stream requestData,
IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
{
StreamReader sr = new StreamReader(requestData);
string body = sr.ReadToEnd();
sr.Close();
body = body.Trim();
//m_log.DebugFormat("[XXX]: query String: {0}", body);
try
{
Dictionary<string, object> request =
ServerUtils.ParseQueryString(body);
if (!request.ContainsKey("METHOD"))
return FailureResult();
string method = request["METHOD"].ToString();
request.Remove("METHOD");
switch (method)
{
case "CREATEUSERINVENTORY":
return HandleCreateUserInventory(request);
case "GETINVENTORYSKELETON":
return HandleGetInventorySkeleton(request);
case "GETROOTFOLDER":
return HandleGetRootFolder(request);
case "GETFOLDERFORTYPE":
return HandleGetFolderForType(request);
case "GETFOLDERCONTENT":
return HandleGetFolderContent(request);
case "GETMULTIPLEFOLDERSCONTENT":
return HandleGetMultipleFoldersContent(request);
case "GETFOLDERITEMS":
return HandleGetFolderItems(request);
case "ADDFOLDER":
return HandleAddFolder(request);
case "UPDATEFOLDER":
return HandleUpdateFolder(request);
case "MOVEFOLDER":
return HandleMoveFolder(request);
case "DELETEFOLDERS":
return HandleDeleteFolders(request);
case "PURGEFOLDER":
return HandlePurgeFolder(request);
case "ADDITEM":
return HandleAddItem(request);
case "UPDATEITEM":
return HandleUpdateItem(request);
case "MOVEITEMS":
return HandleMoveItems(request);
case "DELETEITEMS":
return HandleDeleteItems(request);
case "GETITEM":
return HandleGetItem(request);
case "GETFOLDER":
return HandleGetFolder(request);
case "GETACTIVEGESTURES":
return HandleGetActiveGestures(request);
case "GETASSETPERMISSIONS":
return HandleGetAssetPermissions(request);
}
m_log.DebugFormat("[XINVENTORY HANDLER]: unknown method request: {0}", method);
}
catch (Exception e)
{
m_log.Error(string.Format("[XINVENTORY HANDLER]: Exception {0} ", e.Message), e);
}
return FailureResult();
}
private byte[] FailureResult()
{
return BoolResult(false);
}
private byte[] SuccessResult()
{
return BoolResult(true);
}
private byte[] BoolResult(bool value)
{
XmlDocument doc = new XmlDocument();
XmlNode xmlnode = doc.CreateNode(XmlNodeType.XmlDeclaration,
"", "");
doc.AppendChild(xmlnode);
XmlElement rootElement = doc.CreateElement("", "ServerResponse",
"");
doc.AppendChild(rootElement);
XmlElement result = doc.CreateElement("", "RESULT", "");
result.AppendChild(doc.CreateTextNode(value.ToString()));
rootElement.AppendChild(result);
return Util.DocToBytes(doc);
}
byte[] HandleCreateUserInventory(Dictionary<string,object> request)
{
Dictionary<string,object> result = new Dictionary<string,object>();
if (!request.ContainsKey("PRINCIPAL"))
return FailureResult();
if (m_InventoryService.CreateUserInventory(new UUID(request["PRINCIPAL"].ToString())))
result["RESULT"] = "True";
else
result["RESULT"] = "False";
string xmlString = ServerUtils.BuildXmlResponse(result);
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
return Util.UTF8NoBomEncoding.GetBytes(xmlString);
}
byte[] HandleGetInventorySkeleton(Dictionary<string,object> request)
{
Dictionary<string,object> result = new Dictionary<string,object>();
if (!request.ContainsKey("PRINCIPAL"))
return FailureResult();
List<InventoryFolderBase> folders = m_InventoryService.GetInventorySkeleton(new UUID(request["PRINCIPAL"].ToString()));
Dictionary<string, object> sfolders = new Dictionary<string, object>();
if (folders != null)
{
int i = 0;
foreach (InventoryFolderBase f in folders)
{
sfolders["folder_" + i.ToString()] = EncodeFolder(f);
i++;
}
}
result["FOLDERS"] = sfolders;
string xmlString = ServerUtils.BuildXmlResponse(result);
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
return Util.UTF8NoBomEncoding.GetBytes(xmlString);
}
byte[] HandleGetRootFolder(Dictionary<string,object> request)
{
Dictionary<string,object> result = new Dictionary<string,object>();
UUID principal = UUID.Zero;
UUID.TryParse(request["PRINCIPAL"].ToString(), out principal);
InventoryFolderBase rfolder = m_InventoryService.GetRootFolder(principal);
if (rfolder != null)
result["folder"] = EncodeFolder(rfolder);
string xmlString = ServerUtils.BuildXmlResponse(result);
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
return Util.UTF8NoBomEncoding.GetBytes(xmlString);
}
byte[] HandleGetFolderForType(Dictionary<string,object> request)
{
Dictionary<string,object> result = new Dictionary<string,object>();
UUID principal = UUID.Zero;
UUID.TryParse(request["PRINCIPAL"].ToString(), out principal);
int type = 0;
Int32.TryParse(request["TYPE"].ToString(), out type);
InventoryFolderBase folder = m_InventoryService.GetFolderForType(principal, (AssetType)type);
if (folder != null)
result["folder"] = EncodeFolder(folder);
string xmlString = ServerUtils.BuildXmlResponse(result);
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
return Util.UTF8NoBomEncoding.GetBytes(xmlString);
}
byte[] HandleGetFolderContent(Dictionary<string,object> request)
{
Dictionary<string,object> result = new Dictionary<string,object>();
UUID principal = UUID.Zero;
UUID.TryParse(request["PRINCIPAL"].ToString(), out principal);
UUID folderID = UUID.Zero;
UUID.TryParse(request["FOLDER"].ToString(), out folderID);
InventoryCollection icoll = m_InventoryService.GetFolderContent(principal, folderID);
if (icoll != null)
{
result["FID"] = icoll.FolderID.ToString();
result["VERSION"] = icoll.Version.ToString();
Dictionary<string, object> folders = new Dictionary<string, object>();
int i = 0;
if (icoll.Folders != null)
{
foreach (InventoryFolderBase f in icoll.Folders)
{
folders["folder_" + i.ToString()] = EncodeFolder(f);
i++;
}
result["FOLDERS"] = folders;
}
if (icoll.Items != null)
{
i = 0;
Dictionary<string, object> items = new Dictionary<string, object>();
foreach (InventoryItemBase it in icoll.Items)
{
items["item_" + i.ToString()] = EncodeItem(it);
i++;
}
result["ITEMS"] = items;
}
}
string xmlString = ServerUtils.BuildXmlResponse(result);
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
return Util.UTF8NoBomEncoding.GetBytes(xmlString);
}
byte[] HandleGetMultipleFoldersContent(Dictionary<string, object> request)
{
Dictionary<string, object> resultSet = new Dictionary<string, object>();
UUID principal = UUID.Zero;
UUID.TryParse(request["PRINCIPAL"].ToString(), out principal);
string folderIDstr = request["FOLDERS"].ToString();
int count = 0;
Int32.TryParse(request["COUNT"].ToString(), out count);
UUID[] fids = new UUID[count];
string[] uuids = folderIDstr.Split(',');
int i = 0;
foreach (string id in uuids)
{
UUID fid = UUID.Zero;
if (UUID.TryParse(id, out fid))
fids[i] = fid;
i += 1;
}
count = 0;
InventoryCollection[] icollList = m_InventoryService.GetMultipleFoldersContent(principal, fids);
if (icollList != null && icollList.Length > 0)
{
foreach (InventoryCollection icoll in icollList)
{
Dictionary<string, object> result = new Dictionary<string, object>();
result["FID"] = icoll.FolderID.ToString();
result["VERSION"] = icoll.Version.ToString();
result["OWNER"] = icoll.OwnerID.ToString();
Dictionary<string, object> folders = new Dictionary<string, object>();
i = 0;
if (icoll.Folders != null)
{
foreach (InventoryFolderBase f in icoll.Folders)
{
folders["folder_" + i.ToString()] = EncodeFolder(f);
i++;
}
result["FOLDERS"] = folders;
}
i = 0;
if (icoll.Items != null)
{
Dictionary<string, object> items = new Dictionary<string, object>();
foreach (InventoryItemBase it in icoll.Items)
{
items["item_" + i.ToString()] = EncodeItem(it);
i++;
}
result["ITEMS"] = items;
}
resultSet["F_" + fids[count++]] = result;
//m_log.DebugFormat("[XXX]: Sending {0} {1}", fids[count-1], icoll.FolderID);
}
}
string xmlString = ServerUtils.BuildXmlResponse(resultSet);
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
return Util.UTF8NoBomEncoding.GetBytes(xmlString);
}
byte[] HandleGetFolderItems(Dictionary<string, object> request)
{
Dictionary<string,object> result = new Dictionary<string,object>();
UUID principal = UUID.Zero;
UUID.TryParse(request["PRINCIPAL"].ToString(), out principal);
UUID folderID = UUID.Zero;
UUID.TryParse(request["FOLDER"].ToString(), out folderID);
List<InventoryItemBase> items = m_InventoryService.GetFolderItems(principal, folderID);
Dictionary<string, object> sitems = new Dictionary<string, object>();
if (items != null)
{
int i = 0;
foreach (InventoryItemBase item in items)
{
sitems["item_" + i.ToString()] = EncodeItem(item);
i++;
}
}
result["ITEMS"] = sitems;
string xmlString = ServerUtils.BuildXmlResponse(result);
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
return Util.UTF8NoBomEncoding.GetBytes(xmlString);
}
byte[] HandleAddFolder(Dictionary<string,object> request)
{
InventoryFolderBase folder = BuildFolder(request);
if (m_InventoryService.AddFolder(folder))
return SuccessResult();
else
return FailureResult();
}
byte[] HandleUpdateFolder(Dictionary<string,object> request)
{
InventoryFolderBase folder = BuildFolder(request);
if (m_InventoryService.UpdateFolder(folder))
return SuccessResult();
else
return FailureResult();
}
byte[] HandleMoveFolder(Dictionary<string,object> request)
{
UUID parentID = UUID.Zero;
UUID.TryParse(request["ParentID"].ToString(), out parentID);
UUID folderID = UUID.Zero;
UUID.TryParse(request["ID"].ToString(), out folderID);
UUID principal = UUID.Zero;
UUID.TryParse(request["PRINCIPAL"].ToString(), out principal);
InventoryFolderBase folder = new InventoryFolderBase(folderID, "", principal, parentID);
if (m_InventoryService.MoveFolder(folder))
return SuccessResult();
else
return FailureResult();
}
byte[] HandleDeleteFolders(Dictionary<string,object> request)
{
UUID principal = UUID.Zero;
UUID.TryParse(request["PRINCIPAL"].ToString(), out principal);
List<string> slist = (List<string>)request["FOLDERS"];
List<UUID> uuids = new List<UUID>();
foreach (string s in slist)
{
UUID u = UUID.Zero;
if (UUID.TryParse(s, out u))
uuids.Add(u);
}
if (m_InventoryService.DeleteFolders(principal, uuids))
return SuccessResult();
else
return
FailureResult();
}
byte[] HandlePurgeFolder(Dictionary<string,object> request)
{
UUID folderID = UUID.Zero;
UUID.TryParse(request["ID"].ToString(), out folderID);
InventoryFolderBase folder = new InventoryFolderBase(folderID);
if (m_InventoryService.PurgeFolder(folder))
return SuccessResult();
else
return FailureResult();
}
byte[] HandleAddItem(Dictionary<string,object> request)
{
InventoryItemBase item = BuildItem(request);
if (m_InventoryService.AddItem(item))
return SuccessResult();
else
return FailureResult();
}
byte[] HandleUpdateItem(Dictionary<string,object> request)
{
InventoryItemBase item = BuildItem(request);
if (m_InventoryService.UpdateItem(item))
return SuccessResult();
else
return FailureResult();
}
byte[] HandleMoveItems(Dictionary<string,object> request)
{
List<string> idlist = (List<string>)request["IDLIST"];
List<string> destlist = (List<string>)request["DESTLIST"];
UUID principal = UUID.Zero;
UUID.TryParse(request["PRINCIPAL"].ToString(), out principal);
List<InventoryItemBase> items = new List<InventoryItemBase>();
int n = 0;
try
{
foreach (string s in idlist)
{
UUID u = UUID.Zero;
if (UUID.TryParse(s, out u))
{
UUID fid = UUID.Zero;
if (UUID.TryParse(destlist[n++], out fid))
{
InventoryItemBase item = new InventoryItemBase(u, principal);
item.Folder = fid;
items.Add(item);
}
}
}
}
catch (Exception e)
{
m_log.DebugFormat("[XINVENTORY IN CONNECTOR]: Exception in HandleMoveItems: {0}", e.Message);
return FailureResult();
}
if (m_InventoryService.MoveItems(principal, items))
return SuccessResult();
else
return FailureResult();
}
byte[] HandleDeleteItems(Dictionary<string,object> request)
{
UUID principal = UUID.Zero;
UUID.TryParse(request["PRINCIPAL"].ToString(), out principal);
List<string> slist = (List<string>)request["ITEMS"];
List<UUID> uuids = new List<UUID>();
foreach (string s in slist)
{
UUID u = UUID.Zero;
if (UUID.TryParse(s, out u))
uuids.Add(u);
}
if (m_InventoryService.DeleteItems(principal, uuids))
return SuccessResult();
else
return
FailureResult();
}
byte[] HandleGetItem(Dictionary<string,object> request)
{
Dictionary<string,object> result = new Dictionary<string,object>();
UUID id = UUID.Zero;
UUID.TryParse(request["ID"].ToString(), out id);
InventoryItemBase item = new InventoryItemBase(id);
item = m_InventoryService.GetItem(item);
if (item != null)
result["item"] = EncodeItem(item);
string xmlString = ServerUtils.BuildXmlResponse(result);
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
return Util.UTF8NoBomEncoding.GetBytes(xmlString);
}
byte[] HandleGetFolder(Dictionary<string,object> request)
{
Dictionary<string, object> result = new Dictionary<string, object>();
UUID id = UUID.Zero;
UUID.TryParse(request["ID"].ToString(), out id);
InventoryFolderBase folder = new InventoryFolderBase(id);
folder = m_InventoryService.GetFolder(folder);
if (folder != null)
result["folder"] = EncodeFolder(folder);
string xmlString = ServerUtils.BuildXmlResponse(result);
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
return Util.UTF8NoBomEncoding.GetBytes(xmlString);
}
byte[] HandleGetActiveGestures(Dictionary<string,object> request)
{
Dictionary<string,object> result = new Dictionary<string,object>();
UUID principal = UUID.Zero;
UUID.TryParse(request["PRINCIPAL"].ToString(), out principal);
List<InventoryItemBase> gestures = m_InventoryService.GetActiveGestures(principal);
Dictionary<string, object> items = new Dictionary<string, object>();
if (gestures != null)
{
int i = 0;
foreach (InventoryItemBase item in gestures)
{
items["item_" + i.ToString()] = EncodeItem(item);
i++;
}
}
result["ITEMS"] = items;
string xmlString = ServerUtils.BuildXmlResponse(result);
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
return Util.UTF8NoBomEncoding.GetBytes(xmlString);
}
byte[] HandleGetAssetPermissions(Dictionary<string,object> request)
{
Dictionary<string,object> result = new Dictionary<string,object>();
UUID principal = UUID.Zero;
UUID.TryParse(request["PRINCIPAL"].ToString(), out principal);
UUID assetID = UUID.Zero;
UUID.TryParse(request["ASSET"].ToString(), out assetID);
int perms = m_InventoryService.GetAssetPermissions(principal, assetID);
result["RESULT"] = perms.ToString();
string xmlString = ServerUtils.BuildXmlResponse(result);
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
return Util.UTF8NoBomEncoding.GetBytes(xmlString);
}
private Dictionary<string, object> EncodeFolder(InventoryFolderBase f)
{
Dictionary<string, object> ret = new Dictionary<string, object>();
ret["ParentID"] = f.ParentID.ToString();
ret["Type"] = f.Type.ToString();
ret["Version"] = f.Version.ToString();
ret["Name"] = f.Name;
ret["Owner"] = f.Owner.ToString();
ret["ID"] = f.ID.ToString();
return ret;
}
private Dictionary<string, object> EncodeItem(InventoryItemBase item)
{
Dictionary<string, object> ret = new Dictionary<string, object>();
ret["AssetID"] = item.AssetID.ToString();
ret["AssetType"] = item.AssetType.ToString();
ret["BasePermissions"] = item.BasePermissions.ToString();
ret["CreationDate"] = item.CreationDate.ToString();
if (item.CreatorId != null)
ret["CreatorId"] = item.CreatorId.ToString();
else
ret["CreatorId"] = String.Empty;
if (item.CreatorData != null)
ret["CreatorData"] = item.CreatorData;
else
ret["CreatorData"] = String.Empty;
ret["CurrentPermissions"] = item.CurrentPermissions.ToString();
ret["Description"] = item.Description.ToString();
ret["EveryOnePermissions"] = item.EveryOnePermissions.ToString();
ret["Flags"] = item.Flags.ToString();
ret["Folder"] = item.Folder.ToString();
ret["GroupID"] = item.GroupID.ToString();
ret["GroupOwned"] = item.GroupOwned.ToString();
ret["GroupPermissions"] = item.GroupPermissions.ToString();
ret["ID"] = item.ID.ToString();
ret["InvType"] = item.InvType.ToString();
ret["Name"] = item.Name.ToString();
ret["NextPermissions"] = item.NextPermissions.ToString();
ret["Owner"] = item.Owner.ToString();
ret["SalePrice"] = item.SalePrice.ToString();
ret["SaleType"] = item.SaleType.ToString();
return ret;
}
private InventoryFolderBase BuildFolder(Dictionary<string,object> data)
{
InventoryFolderBase folder = new InventoryFolderBase();
folder.ParentID = new UUID(data["ParentID"].ToString());
folder.Type = short.Parse(data["Type"].ToString());
folder.Version = ushort.Parse(data["Version"].ToString());
folder.Name = data["Name"].ToString();
folder.Owner = new UUID(data["Owner"].ToString());
folder.ID = new UUID(data["ID"].ToString());
return folder;
}
private InventoryItemBase BuildItem(Dictionary<string,object> data)
{
InventoryItemBase item = new InventoryItemBase();
item.AssetID = new UUID(data["AssetID"].ToString());
item.AssetType = int.Parse(data["AssetType"].ToString());
item.Name = data["Name"].ToString();
item.Owner = new UUID(data["Owner"].ToString());
item.ID = new UUID(data["ID"].ToString());
item.InvType = int.Parse(data["InvType"].ToString());
item.Folder = new UUID(data["Folder"].ToString());
item.CreatorId = data["CreatorId"].ToString();
item.CreatorData = data["CreatorData"].ToString();
item.Description = data["Description"].ToString();
item.NextPermissions = uint.Parse(data["NextPermissions"].ToString());
item.CurrentPermissions = uint.Parse(data["CurrentPermissions"].ToString());
item.BasePermissions = uint.Parse(data["BasePermissions"].ToString());
item.EveryOnePermissions = uint.Parse(data["EveryOnePermissions"].ToString());
item.GroupPermissions = uint.Parse(data["GroupPermissions"].ToString());
item.GroupID = new UUID(data["GroupID"].ToString());
item.GroupOwned = bool.Parse(data["GroupOwned"].ToString());
item.SalePrice = int.Parse(data["SalePrice"].ToString());
item.SaleType = byte.Parse(data["SaleType"].ToString());
item.Flags = uint.Parse(data["Flags"].ToString());
item.CreationDate = int.Parse(data["CreationDate"].ToString());
return item;
}
}
}