* This allows you to utilize System.Drawing tools on textures within the region. * Example: use System.Drawing.Bitmap to make your texture, then use Host.Graphics.SaveBitmap to make an asset from it in JPEG2K. You can edit (but not overwrite) existing textures using Host.Graphics.LoadBitmap. |
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| .. | ||
| ApplicationPlugins | ||
| Client | ||
| Data | ||
| Framework | ||
| Grid | ||
| Region | ||
| ScriptEngine | ||
| TestSuite | ||
| Tests/Common | ||
| Tools | ||