OpenSimMirror/OpenSim/Region/ScriptEngine/YEngine/MMRScriptEventCode.cs

95 lines
3.5 KiB
C#

/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
namespace OpenSim.Region.ScriptEngine.Yengine
{
/**
* @brief List of event codes that can be passed to StartEventHandler().
* Must have same name as corresponding event handler name, so
* the compiler will know what column in the seht to put the
* event handler entrypoint in.
*
* Also, ScriptConst.Init() builds symbols of name XMREVENTCODE_<name>
* and XMREVENTMASK<n>_<name> with the values and masks of all symbols
* in range 0..63 that begin with a lower-case letter for scripts to
* reference.
*/
public enum ScriptEventCode: int
{
// used by XMRInstance to indicate no event being processed
None = -1,
// must be bit numbers of equivalent values in ...
// OpenSim.Region.ScriptEngine.Shared.ScriptBase.scriptEvents
// ... so they can be passed to m_Part.SetScriptEvents().
attach = 0,
state_exit = 1,
timer = 2,
touch = 3,
collision = 4,
collision_end = 5,
collision_start = 6,
control = 7,
dataserver = 8,
email = 9,
http_response = 10,
land_collision = 11,
land_collision_end = 12,
land_collision_start = 13,
at_target = 14,
listen = 15,
money = 16,
moving_end = 17,
moving_start = 18,
not_at_rot_target = 19,
not_at_target = 20,
touch_start = 21,
object_rez = 22,
remote_data = 23,
at_rot_target = 24,
transaction_result = 25,
run_time_permissions = 28,
touch_end = 29,
state_entry = 30,
// events not passed to m_Part.SetScriptEvents().
changed = 33,
link_message = 34,
no_sensor = 35,
on_rez = 36,
sensor = 37,
http_request = 38,
path_update = 40,
// marks highest numbered event, ie, number of columns in seht.
Size = 41
}
}