527 lines
20 KiB
C#
527 lines
20 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using OpenSim.Framework;
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using OpenMetaverse.StructuredData;
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namespace OpenSim.Framework.Monitoring
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{
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/// <summary>
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/// Static class used to register/deregister/fetch statistics
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/// </summary>
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public static class StatsManager
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{
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// Subcommand used to list other stats.
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public const string AllSubCommand = "all";
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// Subcommand used to list other stats.
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public const string ListSubCommand = "list";
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// All subcommands
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public static HashSet<string> SubCommands = new HashSet<string> { AllSubCommand, ListSubCommand };
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/// <summary>
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/// Registered stats categorized by category/container/shortname
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/// </summary>
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/// <remarks>
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/// Do not add or remove directly from this dictionary.
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/// </remarks>
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public static SortedDictionary<string, SortedDictionary<string, SortedDictionary<string, Stat>>> RegisteredStats
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= new SortedDictionary<string, SortedDictionary<string, SortedDictionary<string, Stat>>>();
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// private static AssetStatsCollector assetStats;
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// private static UserStatsCollector userStats;
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// private static SimExtraStatsCollector simExtraStats = new SimExtraStatsCollector();
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// public static AssetStatsCollector AssetStats { get { return assetStats; } }
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// public static UserStatsCollector UserStats { get { return userStats; } }
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public static SimExtraStatsCollector SimExtraStats { get; set; }
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public static void RegisterConsoleCommands(ICommandConsole console)
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{
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console.Commands.AddCommand(
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"General",
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false,
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"show stats",
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"show stats [list|all|(<category>[.<container>])+",
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"Show statistical information for this server",
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"If no final argument is specified then legacy statistics information is currently shown.\n"
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+ "'list' argument will show statistic categories.\n"
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+ "'all' will show all statistics.\n"
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+ "A <category> name will show statistics from that category.\n"
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+ "A <category>.<container> name will show statistics from that category in that container.\n"
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+ "More than one name can be given separated by spaces.\n"
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+ "THIS STATS FACILITY IS EXPERIMENTAL AND DOES NOT YET CONTAIN ALL STATS",
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HandleShowStatsCommand);
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StatsLogger.RegisterConsoleCommands(console);
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}
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public static void HandleShowStatsCommand(string module, string[] cmd)
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{
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ICommandConsole con = MainConsole.Instance;
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if (cmd.Length > 2)
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{
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foreach (string name in cmd.Skip(2))
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{
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string[] components = name.Split('.');
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string categoryName = components[0];
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string containerName = components.Length > 1 ? components[1] : null;
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if (categoryName == AllSubCommand)
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{
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OutputAllStatsToConsole(con);
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}
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else if (categoryName == ListSubCommand)
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{
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con.Output("Statistic categories available are:");
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foreach (string category in RegisteredStats.Keys)
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con.OutputFormat(" {0}", category);
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}
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else
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{
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SortedDictionary<string, SortedDictionary<string, Stat>> category;
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if (!RegisteredStats.TryGetValue(categoryName, out category))
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{
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con.OutputFormat("No such category as {0}", categoryName);
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}
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else
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{
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if (String.IsNullOrEmpty(containerName))
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{
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OutputCategoryStatsToConsole(con, category);
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}
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else
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{
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SortedDictionary<string, Stat> container;
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if (category.TryGetValue(containerName, out container))
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{
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OutputContainerStatsToConsole(con, container);
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}
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else
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{
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con.OutputFormat("No such container {0} in category {1}", containerName, categoryName);
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}
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}
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}
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}
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}
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}
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else
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{
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// Legacy
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if (SimExtraStats != null)
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con.Output(SimExtraStats.Report());
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else
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OutputAllStatsToConsole(con);
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}
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}
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public static List<string> GetAllStatsReports()
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{
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List<string> reports = new List<string>();
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foreach (var category in RegisteredStats.Values)
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reports.AddRange(GetCategoryStatsReports(category));
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return reports;
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}
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private static void OutputAllStatsToConsole(ICommandConsole con)
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{
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foreach (string report in GetAllStatsReports())
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con.Output(report);
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}
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private static List<string> GetCategoryStatsReports(
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SortedDictionary<string, SortedDictionary<string, Stat>> category)
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{
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List<string> reports = new List<string>();
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foreach (var container in category.Values)
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reports.AddRange(GetContainerStatsReports(container));
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return reports;
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}
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private static void OutputCategoryStatsToConsole(
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ICommandConsole con, SortedDictionary<string, SortedDictionary<string, Stat>> category)
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{
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foreach (string report in GetCategoryStatsReports(category))
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con.Output(report);
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}
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private static List<string> GetContainerStatsReports(SortedDictionary<string, Stat> container)
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{
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List<string> reports = new List<string>();
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foreach (Stat stat in container.Values)
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reports.Add(stat.ToConsoleString());
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return reports;
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}
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private static void OutputContainerStatsToConsole(
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ICommandConsole con, SortedDictionary<string, Stat> container)
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{
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foreach (string report in GetContainerStatsReports(container))
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con.Output(report);
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}
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// Creates an OSDMap of the format:
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// { categoryName: {
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// containerName: {
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// statName: {
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// "Name": name,
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// "ShortName": shortName,
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// ...
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// },
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// statName: {
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// "Name": name,
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// "ShortName": shortName,
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// ...
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// },
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// ...
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// },
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// containerName: {
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// ...
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// },
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// ...
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// },
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// categoryName: {
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// ...
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// },
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// ...
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// }
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// The passed in parameters will filter the categories, containers and stats returned. If any of the
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// parameters are either EmptyOrNull or the AllSubCommand value, all of that type will be returned.
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// Case matters.
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public static OSDMap GetStatsAsOSDMap(string pCategoryName, string pContainerName, string pStatName)
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{
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OSDMap map = new OSDMap();
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foreach (string catName in RegisteredStats.Keys)
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{
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// Do this category if null spec, "all" subcommand or category name matches passed parameter.
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// Skip category if none of the above.
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if (!(String.IsNullOrEmpty(pCategoryName) || pCategoryName == AllSubCommand || pCategoryName == catName))
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continue;
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OSDMap contMap = new OSDMap();
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foreach (string contName in RegisteredStats[catName].Keys)
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{
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if (!(string.IsNullOrEmpty(pContainerName) || pContainerName == AllSubCommand || pContainerName == contName))
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continue;
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OSDMap statMap = new OSDMap();
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SortedDictionary<string, Stat> theStats = RegisteredStats[catName][contName];
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foreach (string statName in theStats.Keys)
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{
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if (!(String.IsNullOrEmpty(pStatName) || pStatName == AllSubCommand || pStatName == statName))
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continue;
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statMap.Add(statName, theStats[statName].ToOSDMap());
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}
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contMap.Add(contName, statMap);
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}
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map.Add(catName, contMap);
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}
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return map;
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}
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public static Hashtable HandleStatsRequest(Hashtable request)
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{
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Hashtable responsedata = new Hashtable();
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// string regpath = request["uri"].ToString();
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int response_code = 200;
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string contenttype = "text/json";
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string pCategoryName = StatsManager.AllSubCommand;
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string pContainerName = StatsManager.AllSubCommand;
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string pStatName = StatsManager.AllSubCommand;
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if (request.ContainsKey("cat")) pCategoryName = request["cat"].ToString();
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if (request.ContainsKey("cont")) pContainerName = request["cat"].ToString();
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if (request.ContainsKey("stat")) pStatName = request["cat"].ToString();
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string strOut = StatsManager.GetStatsAsOSDMap(pCategoryName, pContainerName, pStatName).ToString();
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// If requestor wants it as a callback function, build response as a function rather than just the JSON string.
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if (request.ContainsKey("callback"))
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{
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strOut = request["callback"].ToString() + "(" + strOut + ");";
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}
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// m_log.DebugFormat("{0} StatFetch: uri={1}, cat={2}, cont={3}, stat={4}, resp={5}",
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// LogHeader, regpath, pCategoryName, pContainerName, pStatName, strOut);
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responsedata["int_response_code"] = response_code;
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responsedata["content_type"] = contenttype;
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responsedata["keepalive"] = false;
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responsedata["str_response_string"] = strOut;
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responsedata["access_control_allow_origin"] = "*";
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return responsedata;
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}
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// /// <summary>
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// /// Start collecting statistics related to assets.
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// /// Should only be called once.
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// /// </summary>
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// public static AssetStatsCollector StartCollectingAssetStats()
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// {
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// assetStats = new AssetStatsCollector();
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//
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// return assetStats;
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// }
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//
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// /// <summary>
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// /// Start collecting statistics related to users.
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// /// Should only be called once.
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// /// </summary>
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// public static UserStatsCollector StartCollectingUserStats()
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// {
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// userStats = new UserStatsCollector();
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//
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// return userStats;
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// }
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/// <summary>
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/// Register a statistic.
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/// </summary>
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/// <param name='stat'></param>
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/// <returns></returns>
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public static bool RegisterStat(Stat stat)
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{
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SortedDictionary<string, SortedDictionary<string, Stat>> category = null, newCategory;
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SortedDictionary<string, Stat> container = null, newContainer;
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lock (RegisteredStats)
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{
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// Stat name is not unique across category/container/shortname key.
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// XXX: For now just return false. This is to avoid problems in regression tests where all tests
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// in a class are run in the same instance of the VM.
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if (TryGetStatParents(stat, out category, out container))
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return false;
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// We take a copy-on-write approach here of replacing dictionaries when keys are added or removed.
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// This means that we don't need to lock or copy them on iteration, which will be a much more
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// common operation after startup.
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if (container != null)
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newContainer = new SortedDictionary<string, Stat>(container);
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else
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newContainer = new SortedDictionary<string, Stat>();
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if (category != null)
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newCategory = new SortedDictionary<string, SortedDictionary<string, Stat>>(category);
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else
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newCategory = new SortedDictionary<string, SortedDictionary<string, Stat>>();
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newContainer[stat.ShortName] = stat;
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newCategory[stat.Container] = newContainer;
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RegisteredStats[stat.Category] = newCategory;
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}
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return true;
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}
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/// <summary>
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/// Deregister a statistic
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/// </summary>>
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/// <param name='stat'></param>
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/// <returns></returns>
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public static bool DeregisterStat(Stat stat)
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{
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SortedDictionary<string, SortedDictionary<string, Stat>> category = null, newCategory;
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SortedDictionary<string, Stat> container = null, newContainer;
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lock (RegisteredStats)
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{
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if (!TryGetStatParents(stat, out category, out container))
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return false;
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newContainer = new SortedDictionary<string, Stat>(container);
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newContainer.Remove(stat.ShortName);
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newCategory = new SortedDictionary<string, SortedDictionary<string, Stat>>(category);
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newCategory.Remove(stat.Container);
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newCategory[stat.Container] = newContainer;
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RegisteredStats[stat.Category] = newCategory;
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return true;
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}
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}
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public static bool TryGetStat(string category, string container, string statShortName, out Stat stat)
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{
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stat = null;
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SortedDictionary<string, SortedDictionary<string, Stat>> categoryStats;
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lock (RegisteredStats)
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{
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if (!TryGetStatsForCategory(category, out categoryStats))
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return false;
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SortedDictionary<string, Stat> containerStats;
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if (!categoryStats.TryGetValue(container, out containerStats))
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return false;
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return containerStats.TryGetValue(statShortName, out stat);
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}
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}
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public static bool TryGetStatsForCategory(
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string category, out SortedDictionary<string, SortedDictionary<string, Stat>> stats)
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{
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lock (RegisteredStats)
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return RegisteredStats.TryGetValue(category, out stats);
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}
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/// <summary>
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/// Get the same stat for each container in a given category.
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/// </summary>
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/// <returns>
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/// The stats if there were any to fetch. Otherwise null.
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/// </returns>
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/// <param name='category'></param>
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/// <param name='statShortName'></param>
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public static List<Stat> GetStatsFromEachContainer(string category, string statShortName)
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{
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SortedDictionary<string, SortedDictionary<string, Stat>> categoryStats;
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lock (RegisteredStats)
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{
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if (!RegisteredStats.TryGetValue(category, out categoryStats))
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return null;
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List<Stat> stats = null;
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foreach (SortedDictionary<string, Stat> containerStats in categoryStats.Values)
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{
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if (containerStats.ContainsKey(statShortName))
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{
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if (stats == null)
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stats = new List<Stat>();
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stats.Add(containerStats[statShortName]);
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}
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}
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return stats;
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}
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}
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public static bool TryGetStatParents(
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Stat stat,
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out SortedDictionary<string, SortedDictionary<string, Stat>> category,
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out SortedDictionary<string, Stat> container)
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{
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category = null;
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container = null;
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lock (RegisteredStats)
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{
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if (RegisteredStats.TryGetValue(stat.Category, out category))
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{
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if (category.TryGetValue(stat.Container, out container))
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{
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if (container.ContainsKey(stat.ShortName))
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return true;
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}
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}
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}
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return false;
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}
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public static void RecordStats()
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{
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lock (RegisteredStats)
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{
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foreach (SortedDictionary<string, SortedDictionary<string, Stat>> category in RegisteredStats.Values)
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{
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foreach (SortedDictionary<string, Stat> container in category.Values)
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{
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foreach (Stat stat in container.Values)
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{
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if (stat.MeasuresOfInterest != MeasuresOfInterest.None)
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stat.RecordValue();
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}
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}
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}
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}
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}
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}
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/// <summary>
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/// Stat type.
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/// </summary>
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/// <remarks>
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/// A push stat is one which is continually updated and so it's value can simply by read.
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/// A pull stat is one where reading the value triggers a collection method - the stat is not continually updated.
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/// </remarks>
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public enum StatType
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{
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Push,
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Pull
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}
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/// <summary>
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/// Measures of interest for this stat.
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/// </summary>
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[Flags]
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public enum MeasuresOfInterest
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{
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None,
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AverageChangeOverTime
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}
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/// <summary>
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/// Verbosity of stat.
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/// </summary>
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/// <remarks>
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/// Info will always be displayed.
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/// </remarks>
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public enum StatVerbosity
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{
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Debug,
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Info
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}
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} |