OpenSimMirror/OpenSim/Region/CoreModules/World/Terrain/TerrainModifierData.cs

18 lines
338 B
C#

using System;
namespace OpenSim.Region.CoreModules.World.Terrain
{
public struct TerrainModifierData
{
public float elevation;
public string shape;
public int x0;
public int y0;
public int dx;
public int dy;
public string bevel;
public float bevelevation;
}
}