OpenSimMirror/OpenSim/Region/Environment
Teravus Ovares ca5aadfbff * Refactored the sound calls to SceneObjectPart
* Fixed a few bugs
* Wrote an example module to make certain event systems more mature.
2008-02-05 05:26:18 +00:00
..
Interfaces * Scripts edited within a prim will now be persisted correctly 2008-01-21 16:42:53 +00:00
LandManagement Most is back in its original state :) Hope I didn't break anything... *looks innocent* 2008-01-19 22:23:22 +00:00
Modules * Refactored the sound calls to SceneObjectPart 2008-02-05 05:26:18 +00:00
Scenes * Refactored the sound calls to SceneObjectPart 2008-02-05 05:26:18 +00:00
Types * Mother of all commits: 2008-01-15 02:09:55 +00:00
EstateManager.cs * Added a way to temporarily disable physics using the estate tools 2008-02-02 17:43:21 +00:00
InstantMessageReceiver.cs Added copyright statements. 2008-02-05 03:20:51 +00:00
ModuleLoader.cs First part of avatar persistence, currently only really works in standalone mode (with accounts_authenticate set to true), it also only currently has a mysql database connector. (sqlite one will follow soon). It also uses the tribalmedia database system, so this needs checking to see if the old problems with mono have been fixed. 2008-02-04 12:04:02 +00:00
PermissionManager.cs First part of avatar persistence, currently only really works in standalone mode (with accounts_authenticate set to true), it also only currently has a mysql database connector. (sqlite one will follow soon). It also uses the tribalmedia database system, so this needs checking to see if the old problems with mono have been fixed. 2008-02-04 12:04:02 +00:00
StorageManager.cs * Exprimental prim inventory persistence can now be enabled by users. 2008-01-11 18:44:53 +00:00