221 lines
9.3 KiB
C#
221 lines
9.3 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using System.Threading;
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using log4net;
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using OpenSim.Framework;
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using OpenSim.Framework.RegionLoader.Filesystem;
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using OpenSim.Framework.RegionLoader.Web;
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using OpenSim.Region.CoreModules.Agent.AssetTransaction;
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using OpenSim.Region.CoreModules.Avatar.InstantMessage;
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using OpenSim.Region.CoreModules.Scripting.DynamicTexture;
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using OpenSim.Region.CoreModules.Scripting.LoadImageURL;
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using OpenSim.Region.CoreModules.Scripting.XMLRPC;
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namespace OpenSim.ApplicationPlugins.LoadRegions
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{
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public class LoadRegionsPlugin : IApplicationPlugin, IRegionCreator
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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public event NewRegionCreated OnNewRegionCreated;
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private NewRegionCreated m_newRegionCreatedHandler;
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#region IApplicationPlugin Members
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// TODO: required by IPlugin, but likely not at all right
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private string m_name = "LoadRegionsPlugin";
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private string m_version = "0.0";
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public string Version
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{
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get { return m_version; }
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}
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public string Name
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{
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get { return m_name; }
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}
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protected OpenSimBase m_openSim;
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public void Initialise()
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{
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m_log.Error("[LOADREGIONS]: " + Name + " cannot be default-initialized!");
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throw new PluginNotInitialisedException(Name);
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}
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public void Initialise(OpenSimBase openSim)
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{
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m_openSim = openSim;
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m_openSim.ApplicationRegistry.RegisterInterface<IRegionCreator>(this);
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}
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public void PostInitialise()
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{
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//m_log.Info("[LOADREGIONS]: Load Regions addin being initialised");
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IRegionLoader regionLoader;
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if (m_openSim.ConfigSource.Source.Configs["Startup"].GetString("region_info_source", "filesystem") == "filesystem")
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{
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m_log.Info("[LOADREGIONS]: Loading region configurations from filesystem");
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regionLoader = new RegionLoaderFileSystem();
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}
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else
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{
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m_log.Info("[LOADREGIONSPLUGIN]: Loading region configurations from web");
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regionLoader = new RegionLoaderWebServer();
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}
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m_log.Info("[LOADREGIONSPLUGIN]: Loading region configurations...");
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regionLoader.SetIniConfigSource(m_openSim.ConfigSource.Source);
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RegionInfo[] regionsToLoad = regionLoader.LoadRegions();
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m_log.Info("[LOADREGIONSPLUGIN]: Loading specific shared modules...");
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m_log.Info("[LOADREGIONSPLUGIN]: DynamicTextureModule...");
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m_openSim.ModuleLoader.LoadDefaultSharedModule(new DynamicTextureModule());
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m_log.Info("[LOADREGIONSPLUGIN]: LoadImageURLModule...");
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m_openSim.ModuleLoader.LoadDefaultSharedModule(new LoadImageURLModule());
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m_log.Info("[LOADREGIONSPLUGIN]: XMLRPCModule...");
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m_openSim.ModuleLoader.LoadDefaultSharedModule(new XMLRPCModule());
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m_log.Info("[LOADREGIONSPLUGIN]: AssetTransactionModule...");
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m_openSim.ModuleLoader.LoadDefaultSharedModule(new AssetTransactionModule());
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m_log.Info("[LOADREGIONSPLUGIN]: Done.");
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if (!CheckRegionsForSanity(regionsToLoad))
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{
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m_log.Error("[LOADREGIONS]: Halting startup due to conflicts in region configurations");
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Environment.Exit(1);
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}
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for (int i = 0; i < regionsToLoad.Length; i++)
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{
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IScene scene;
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m_log.Debug("[LOADREGIONS]: Creating Region: " + regionsToLoad[i].RegionName + " (ThreadID: " +
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Thread.CurrentThread.ManagedThreadId.ToString() +
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")");
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m_openSim.PopulateRegionEstateInfo(regionsToLoad[i]);
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m_openSim.CreateRegion(regionsToLoad[i], true, out scene);
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regionsToLoad[i].EstateSettings.Save();
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if (scene != null)
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{
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m_newRegionCreatedHandler = OnNewRegionCreated;
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if (m_newRegionCreatedHandler != null)
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{
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m_newRegionCreatedHandler(scene);
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}
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}
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}
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m_openSim.ModuleLoader.PostInitialise();
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m_openSim.ModuleLoader.ClearCache();
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}
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public void Dispose()
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{
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}
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#endregion
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/// <summary>
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/// Check that region configuration information makes sense.
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/// </summary>
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/// <param name="regions"></param>
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/// <returns>True if we're sane, false if we're insane</returns>
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private bool CheckRegionsForSanity(RegionInfo[] regions)
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{
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if (regions.Length <= 1)
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return true;
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for (int i = 0; i < regions.Length - 1; i++)
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{
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for (int j = i + 1; j < regions.Length; j++)
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{
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if (regions[i].RegionID == regions[j].RegionID)
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{
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m_log.ErrorFormat(
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"[LOADREGIONS]: Regions {0} and {1} have the same UUID {2}",
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regions[i].RegionName, regions[j].RegionName, regions[i].RegionID);
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return false;
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}
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else if (
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regions[i].RegionLocX == regions[j].RegionLocX && regions[i].RegionLocY == regions[j].RegionLocY)
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{
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m_log.ErrorFormat(
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"[LOADREGIONS]: Regions {0} and {1} have the same grid location ({2}, {3})",
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regions[i].RegionName, regions[j].RegionName, regions[i].RegionLocX, regions[i].RegionLocY);
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return false;
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}
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else if (regions[i].InternalEndPoint.Port == regions[j].InternalEndPoint.Port)
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{
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m_log.ErrorFormat(
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"[LOADREGIONS]: Regions {0} and {1} have the same internal IP port {2}",
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regions[i].RegionName, regions[j].RegionName, regions[i].InternalEndPoint.Port);
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return false;
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}
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}
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}
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return true;
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}
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public void LoadRegionFromConfig(OpenSimBase openSim, ulong regionhandle)
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{
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m_log.Info("[LOADREGIONS]: Load Regions addin being initialised");
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IRegionLoader regionLoader;
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if (openSim.ConfigSource.Source.Configs["Startup"].GetString("region_info_source", "filesystem") == "filesystem")
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{
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m_log.Info("[LOADREGIONS]: Loading Region Info from filesystem");
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regionLoader = new RegionLoaderFileSystem();
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}
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else
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{
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m_log.Info("[LOADREGIONS]: Loading Region Info from web");
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regionLoader = new RegionLoaderWebServer();
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}
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regionLoader.SetIniConfigSource(openSim.ConfigSource.Source);
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RegionInfo[] regionsToLoad = regionLoader.LoadRegions();
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for (int i = 0; i < regionsToLoad.Length; i++)
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{
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if (regionhandle == regionsToLoad[i].RegionHandle)
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{
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IScene scene;
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m_log.Debug("[LOADREGIONS]: Creating Region: " + regionsToLoad[i].RegionName + " (ThreadID: " +
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Thread.CurrentThread.ManagedThreadId.ToString() + ")");
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openSim.CreateRegion(regionsToLoad[i], true, out scene);
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}
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}
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}
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}
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}
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