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MW cb90510e16 Had to rename Rotation in SceneObjectGroup to GroupRotation to stop conflict with Rotation in entitybase (couldn't override as they are different types (LL vs Axiom) and didn't want to add new).
When you take prims into inventory (or delete them), they should now be removed from the prim datastore, so they no longer reappear in-world when you restart opensim.
2007-08-16 18:22:08 +00:00
OpenSim Had to rename Rotation in SceneObjectGroup to GroupRotation to stop conflict with Rotation in entitybase (couldn't override as they are different types (LL vs Axiom) and didn't want to add new). 2007-08-16 18:22:08 +00:00
Prebuild * Removed magic exclusion of MonoSqlite data store from prebuild 2007-08-12 08:11:28 +00:00
ThirdPartyLicenses And its license file. 2007-08-04 18:26:02 +00:00
bin I will get it right, honestly! 2007-08-16 14:48:58 +00:00
libraries/ModifiedBulletX
share Start of Inventory service, currently only (partially) functional in standalone mode and using sqlite). 2007-08-14 13:54:46 +00:00
tools added perl classaudit tool 2007-08-01 19:20:07 +00:00
CONTRIBUTORS.txt * upgraded Tedd to 'developer' 2007-08-08 15:59:49 +00:00
OpenSim.FxCop
prebuild.xml * Exploring Group/Part from an app perspective. 2007-08-15 16:57:47 +00:00
runprebuild.bat
runprebuild.sh * Patched runprebuild.sh for *nix systems which do not register a mono ABI handler. 2007-07-22 00:41:01 +00:00