OpenSimMirror/OpenSim/Region/OptionalModules
Melanie cdaceea5a6 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Framework/IClientAPI.cs
	OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
2013-05-08 21:51:48 +01:00
..
Agent Merge branch 'master' into careminster 2013-05-08 21:51:48 +01:00
Asset Revert "Merge master into teravuswork", it should have been avination, not master. 2012-11-15 10:05:16 -05:00
Avatar Merge branch 'master' into careminster 2013-04-25 00:22:28 +01:00
Example minor: Quieten down the parts of the WebSocketEcho module logging for now where it tells us it is added/loaded/removed from regions 2013-03-02 01:06:08 +00:00
Framework/Monitoring Fix server statistics always reporting zero for total network bytes in/out. 2013-03-15 13:59:34 -07:00
Materials Materials persistence via SceneObjectPart.dynAttrs. This appears to work across region restarts and taking objects into inventory, but probably will not work across archiving via OAR or IAR as materials texture assets may not be adequately referenced to trigger archiving. 2013-04-20 23:39:07 -07:00
PhysicsParameters Change passed PhysicsParameter value from float to the more general string value 2013-02-07 11:10:14 -08:00
PrimLimitsModule Merge branch 'master' into careminster 2013-03-01 23:54:00 +00:00
Properties Deleted all AssemblyFileVersion directives 2013-02-19 17:14:55 -08:00
Scripting Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMask 2013-03-26 03:40:06 +00:00
ServiceConnectorsIn/Freeswitch Remove any mention of IRegionModule from region names and comments to aid 2012-11-12 19:18:20 +00:00
ViewerSupport Change copyright notice on DynamicMenuModule to proper BSD 2013-04-25 20:48:12 +01:00
World Merge branch 'master' into careminster 2013-05-08 21:51:48 +01:00
README reformatting README (just noticed that that line was a bit on the long 2009-03-19 08:47:05 +00:00

README

= OpenSim.Region.OptionalModules =

The modules in this part of the OpenSim source tree are candidates for
forge. For the time being, until we have reached consensus on

    (a) what should be core or optional
    (b) that we have reached a stable API
    (c) how to maintain optional modules

we will keep these modules in-tree.