88 lines
3.5 KiB
C#
88 lines
3.5 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using OpenSim.Framework;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Servers;
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using OpenSim.Region.Communications.Local;
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using OpenSim.Data;
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namespace OpenSim.Tests.Common.Mock
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{
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public class TestCommunicationsManager : CommunicationsManager
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{
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public IUserDataPlugin UserDataPlugin
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{
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get { return m_userDataPlugin; }
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}
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private IUserDataPlugin m_userDataPlugin;
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public IInventoryDataPlugin InventoryDataPlugin
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{
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get { return m_inventoryDataPlugin; }
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}
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private IInventoryDataPlugin m_inventoryDataPlugin;
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public TestCommunicationsManager()
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: this(null)
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{
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}
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public TestCommunicationsManager(NetworkServersInfo serversInfo)
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: base(serversInfo, new BaseHttpServer(666), null, false, null)
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{
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m_userDataPlugin = new TestUserDataPlugin();
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m_inventoryDataPlugin = new TestInventoryDataPlugin();
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SQLAssetServer assetService = new SQLAssetServer(new TestAssetDataPlugin());
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m_assetCache = new AssetCache(assetService);
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LocalInventoryService lis = new LocalInventoryService();
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lis.AddPlugin(m_inventoryDataPlugin);
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m_interServiceInventoryService = lis;
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AddInventoryService(lis);
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LocalUserServices lus = new LocalUserServices(991, 992, lis);
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lus.AddPlugin(m_userDataPlugin);
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m_userService = lus;
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m_userAdminService = lus;
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LocalBackEndServices gs = new LocalBackEndServices();
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m_gridService = gs;
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}
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/// <summary>
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/// Start services that take care of business using their own threads.
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/// </summary>
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public void StartServices()
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{
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m_assetCache.AssetServer.Start();
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}
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}
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}
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