171 lines
11 KiB
C#
171 lines
11 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using OpenMetaverse;
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using OpenSim.Data.Base;
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using OpenSim.Framework;
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namespace OpenSim.Data
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{
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public class PrimitiveBaseShapeRowMapper : BaseRowMapper<PrimitiveBaseShape>
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{
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public Guid SceneObjectPartId;
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public PrimitiveBaseShapeRowMapper(BaseSchema schema, PrimitiveBaseShape obj) : base(schema, obj)
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{
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}
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}
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public class PrimitiveBaseShapeTableMapper : OpenSimTableMapper<PrimitiveBaseShapeRowMapper, Guid>
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{
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public PrimitiveBaseShapeTableMapper(BaseDatabaseConnector connection, string tableName)
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: base(connection, tableName)
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{
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BaseSchema<PrimitiveBaseShapeRowMapper> rowMapperSchema = new BaseSchema<PrimitiveBaseShapeRowMapper>(this);
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m_schema = rowMapperSchema;
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m_keyFieldMapper = rowMapperSchema.AddMapping<Guid>("SceneObjectPartId",
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delegate(PrimitiveBaseShapeRowMapper shape) { return shape.SceneObjectPartId; },
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delegate(PrimitiveBaseShapeRowMapper shape, Guid value) { shape.SceneObjectPartId = value; });
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rowMapperSchema.AddMapping<byte>("PCode",
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delegate(PrimitiveBaseShapeRowMapper shape) { return shape.Object.PCode; },
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delegate(PrimitiveBaseShapeRowMapper shape, byte value) { shape.Object.PCode = value; });
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rowMapperSchema.AddMapping<ushort>("PathBegin",
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delegate(PrimitiveBaseShapeRowMapper shape) { return shape.Object.PathBegin; },
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delegate(PrimitiveBaseShapeRowMapper shape, ushort value) { shape.Object.PathBegin = value; });
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rowMapperSchema.AddMapping<ushort>("PathEnd",
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delegate(PrimitiveBaseShapeRowMapper shape) { return shape.Object.PathEnd; },
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delegate(PrimitiveBaseShapeRowMapper shape, ushort value) { shape.Object.PathEnd = value; });
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rowMapperSchema.AddMapping<byte>("PathScaleX",
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delegate(PrimitiveBaseShapeRowMapper shape) { return shape.Object.PathScaleX; },
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delegate(PrimitiveBaseShapeRowMapper shape, byte value) { shape.Object.PathScaleX = value; });
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rowMapperSchema.AddMapping<byte>("PathScaleY",
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delegate(PrimitiveBaseShapeRowMapper shape) { return shape.Object.PathScaleY; },
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delegate(PrimitiveBaseShapeRowMapper shape, byte value) { shape.Object.PathScaleY = value; });
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rowMapperSchema.AddMapping<byte>("PathShearX",
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delegate(PrimitiveBaseShapeRowMapper shape) { return shape.Object.PathShearX; },
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delegate(PrimitiveBaseShapeRowMapper shape, byte value) { shape.Object.PathShearX = value; });
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rowMapperSchema.AddMapping<byte>("PathShearY",
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delegate(PrimitiveBaseShapeRowMapper shape) { return shape.Object.PathShearY; },
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delegate(PrimitiveBaseShapeRowMapper shape, byte value) { shape.Object.PathShearY = value; });
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rowMapperSchema.AddMapping<ushort>("ProfileBegin",
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delegate(PrimitiveBaseShapeRowMapper shape) { return shape.Object.ProfileBegin; },
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delegate(PrimitiveBaseShapeRowMapper shape, ushort value) { shape.Object.ProfileBegin = value; });
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rowMapperSchema.AddMapping<ushort>("ProfileEnd",
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delegate(PrimitiveBaseShapeRowMapper shape) { return shape.Object.ProfileEnd; },
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delegate(PrimitiveBaseShapeRowMapper shape, ushort value) { shape.Object.ProfileEnd = value; });
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rowMapperSchema.AddMapping<Vector3>("Scale",
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delegate(PrimitiveBaseShapeRowMapper shape) { return shape.Object.Scale; },
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delegate(PrimitiveBaseShapeRowMapper shape, Vector3 value) { shape.Object.Scale = value; });
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rowMapperSchema.AddMapping<sbyte>("PathTaperX",
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delegate(PrimitiveBaseShapeRowMapper shape) { return shape.Object.PathTaperX; },
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delegate(PrimitiveBaseShapeRowMapper shape, sbyte value) { shape.Object.PathTaperX = value; });
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rowMapperSchema.AddMapping<sbyte>("PathTaperY",
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delegate(PrimitiveBaseShapeRowMapper shape) { return shape.Object.PathTaperY; },
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delegate(PrimitiveBaseShapeRowMapper shape, sbyte value) { shape.Object.PathTaperY = value; });
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rowMapperSchema.AddMapping<sbyte>("PathTwist",
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delegate(PrimitiveBaseShapeRowMapper shape) { return shape.Object.PathTwist; },
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delegate(PrimitiveBaseShapeRowMapper shape, sbyte value) { shape.Object.PathTwist = value; });
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rowMapperSchema.AddMapping<sbyte>("PathRadiusOffset",
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delegate(PrimitiveBaseShapeRowMapper shape) { return shape.Object.PathRadiusOffset; },
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delegate(PrimitiveBaseShapeRowMapper shape, sbyte value) { shape.Object.PathRadiusOffset = value; });
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rowMapperSchema.AddMapping<byte>("PathRevolutions",
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delegate(PrimitiveBaseShapeRowMapper shape) { return shape.Object.PathRevolutions; },
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delegate(PrimitiveBaseShapeRowMapper shape, byte value) { shape.Object.PathRevolutions = value; });
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rowMapperSchema.AddMapping<sbyte>("PathTwistBegin",
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delegate(PrimitiveBaseShapeRowMapper shape) { return shape.Object.PathTwistBegin; },
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delegate(PrimitiveBaseShapeRowMapper shape, sbyte value) { shape.Object.PathTwistBegin = value; });
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rowMapperSchema.AddMapping<byte>("PathCurve",
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delegate(PrimitiveBaseShapeRowMapper shape) { return shape.Object.PathCurve; },
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delegate(PrimitiveBaseShapeRowMapper shape, byte value) { shape.Object.PathCurve = value; });
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rowMapperSchema.AddMapping<byte>("ProfileCurve",
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delegate(PrimitiveBaseShapeRowMapper shape) { return shape.Object.ProfileCurve; },
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delegate(PrimitiveBaseShapeRowMapper shape, byte value) { shape.Object.ProfileCurve = value; });
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rowMapperSchema.AddMapping<ushort>("ProfileHollow",
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delegate(PrimitiveBaseShapeRowMapper shape) { return shape.Object.ProfileHollow; },
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delegate(PrimitiveBaseShapeRowMapper shape, ushort value) { shape.Object.ProfileHollow = value; });
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rowMapperSchema.AddMapping<byte[]>("TextureEntry",
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delegate(PrimitiveBaseShapeRowMapper shape) { return shape.Object.TextureEntry; },
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delegate(PrimitiveBaseShapeRowMapper shape, byte[] value) { shape.Object.TextureEntry = value; });
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rowMapperSchema.AddMapping<byte[]>("ExtraParams",
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delegate(PrimitiveBaseShapeRowMapper shape) { return shape.Object.ExtraParams; },
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delegate(PrimitiveBaseShapeRowMapper shape, byte[] value) { shape.Object.ExtraParams = value; });
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}
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public override PrimitiveBaseShapeRowMapper FromReader(BaseDataReader reader)
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{
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PrimitiveBaseShape shape = new PrimitiveBaseShape();
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PrimitiveBaseShapeRowMapper mapper = new PrimitiveBaseShapeRowMapper(m_schema, shape);
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mapper.FiPrimitive(reader);
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return mapper;
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}
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public bool Update(Guid sceneObjectPartId, PrimitiveBaseShape primitiveBaseShape)
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{
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PrimitiveBaseShapeRowMapper mapper = CreateRowMapper(sceneObjectPartId, primitiveBaseShape);
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return Update(sceneObjectPartId, mapper);
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}
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public bool Add(Guid sceneObjectPartId, PrimitiveBaseShape primitiveBaseShape)
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{
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PrimitiveBaseShapeRowMapper mapper = CreateRowMapper(sceneObjectPartId, primitiveBaseShape);
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return Add(mapper);
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}
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private PrimitiveBaseShapeRowMapper CreateRowMapper(Guid sceneObjectPartId, PrimitiveBaseShape primitiveBaseShape)
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{
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PrimitiveBaseShapeRowMapper mapper = new PrimitiveBaseShapeRowMapper(m_schema, primitiveBaseShape);
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mapper.SceneObjectPartId = sceneObjectPartId;
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return mapper;
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}
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}
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}
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