756 lines
26 KiB
C#
756 lines
26 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Net;
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using System.Reflection;
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using System.Security.Cryptography;
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using OpenMetaverse;
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using OpenMetaverse.StructuredData;
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using log4net;
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using Nwc.XmlRpc;
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using OpenSim.Framework.Statistics;
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using OpenSim.Data;
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namespace OpenSim.Framework.Communications
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{
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/// <summary>
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/// Base class for user management (create, read, etc)
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/// </summary>
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public abstract class UserManagerBase : IUserService, IUserAdminService, IAvatarService, IMessagingService
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{
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private static readonly ILog m_log
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= LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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/// <value>
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/// List of plugins to search for user data
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/// </value>
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private List<IUserDataPlugin> _plugins = new List<IUserDataPlugin>();
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protected IInterServiceInventoryServices m_interServiceInventoryService;
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/// <summary>
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/// Constructor
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/// </summary>
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/// <param name="interServiceInventoryService"></param>
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public UserManagerBase(IInterServiceInventoryServices interServiceInventoryService)
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{
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m_interServiceInventoryService = interServiceInventoryService;
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}
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/// <summary>
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/// Add a new user data plugin - plugins will be requested in the order they were added.
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/// </summary>
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/// <param name="plugin">The plugin that will provide user data</param>
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public void AddPlugin(IUserDataPlugin plugin)
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{
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_plugins.Add(plugin);
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}
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/// <summary>
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/// Adds a list of user data plugins, as described by `provider' and
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/// `connect', to `_plugins'.
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/// </summary>
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/// <param name="provider">
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/// The filename of the inventory server plugin DLL.
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/// </param>
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/// <param name="connect">
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/// The connection string for the storage backend.
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/// </param>
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public void AddPlugin(string provider, string connect)
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{
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_plugins.AddRange(DataPluginFactory.LoadUserDataPlugins(provider, connect));
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}
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#region Get UserProfile
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// see IUserService
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public UserProfileData GetUserProfile(string fname, string lname)
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{
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foreach (IUserDataPlugin plugin in _plugins)
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{
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UserProfileData profile = plugin.GetUserByName(fname, lname);
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if (profile != null)
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{
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profile.CurrentAgent = GetUserAgent(profile.ID);
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return profile;
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}
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}
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return null;
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}
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public void LogoutUsers(UUID regionID)
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{
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foreach (IUserDataPlugin plugin in _plugins)
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{
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plugin.LogoutUsers(regionID);
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}
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}
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public void ResetAttachments(UUID userID)
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{
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foreach (IUserDataPlugin plugin in _plugins)
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{
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plugin.ResetAttachments(userID);
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}
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}
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public UserAgentData GetAgentByUUID(UUID userId)
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{
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foreach (IUserDataPlugin plugin in _plugins)
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{
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UserAgentData agent = plugin.GetAgentByUUID(userId);
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if (agent != null)
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{
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return agent;
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}
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}
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return null;
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}
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// see IUserService
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public virtual UserProfileData GetUserProfile(UUID uuid)
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{
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foreach (IUserDataPlugin plugin in _plugins)
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{
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UserProfileData profile = plugin.GetUserByUUID(uuid);
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if (null != profile)
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{
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profile.CurrentAgent = GetUserAgent(profile.ID);
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return profile;
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}
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}
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return null;
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}
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public List<AvatarPickerAvatar> GenerateAgentPickerRequestResponse(UUID queryID, string query)
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{
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List<AvatarPickerAvatar> pickerlist = new List<AvatarPickerAvatar>();
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foreach (IUserDataPlugin plugin in _plugins)
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{
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try
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{
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pickerlist = plugin.GeneratePickerResults(queryID, query);
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}
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catch (Exception)
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{
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m_log.Info("[USERSTORAGE]: Unable to generate AgentPickerData via " + plugin.Name + "(" + query + ")");
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return new List<AvatarPickerAvatar>();
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}
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}
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return pickerlist;
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}
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/// <summary>
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/// Updates a user profile from data object
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/// </summary>
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/// <param name="data"></param>
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/// <returns></returns>
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public bool UpdateUserProfile(UserProfileData data)
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{
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foreach (IUserDataPlugin plugin in _plugins)
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{
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try
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{
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plugin.UpdateUserProfile(data);
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return true;
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}
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catch (Exception e)
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{
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m_log.InfoFormat("[USERSTORAGE]: Unable to set user {0} {1} via {2}: {3}", data.FirstName, data.SurName,
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plugin.Name, e.ToString());
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}
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}
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return false;
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}
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#endregion
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#region Get UserAgent
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/// <summary>
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/// Loads a user agent by uuid (not called directly)
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/// </summary>
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/// <param name="uuid">The agent's UUID</param>
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/// <returns>Agent profiles</returns>
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public UserAgentData GetUserAgent(UUID uuid)
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{
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foreach (IUserDataPlugin plugin in _plugins)
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{
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try
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{
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UserAgentData result = plugin.GetAgentByUUID(uuid);
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if (result != null)
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{
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return result;
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}
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}
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catch (Exception e)
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{
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m_log.Info("[USERSTORAGE]: Unable to find user via " + plugin.Name + "(" + e.ToString() + ")");
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}
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}
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return null;
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}
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/// <summary>
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/// Loads a user agent by name (not called directly)
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/// </summary>
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/// <param name="name">The agent's name</param>
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/// <returns>A user agent</returns>
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public UserAgentData GetUserAgent(string name)
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{
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foreach (IUserDataPlugin plugin in _plugins)
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{
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try
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{
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return plugin.GetAgentByName(name);
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}
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catch (Exception e)
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{
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m_log.Info("[USERSTORAGE]: Unable to find user via " + plugin.Name + "(" + e.ToString() + ")");
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}
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}
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return null;
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}
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/// <summary>
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/// Loads a user agent by name (not called directly)
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/// </summary>
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/// <param name="fname">The agent's firstname</param>
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/// <param name="lname">The agent's lastname</param>
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/// <returns>A user agent</returns>
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public UserAgentData GetUserAgent(string fname, string lname)
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{
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foreach (IUserDataPlugin plugin in _plugins)
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{
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try
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{
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return plugin.GetAgentByName(fname, lname);
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}
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catch (Exception e)
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{
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m_log.Info("[USERSTORAGE]: Unable to find user via " + plugin.Name + "(" + e.ToString() + ")");
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}
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}
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return null;
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}
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/// <summary>
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/// Loads a user's friend list
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/// </summary>
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/// <param name="name">the UUID of the friend list owner</param>
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/// <returns>A List of FriendListItems that contains info about the user's friends</returns>
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public List<FriendListItem> GetUserFriendList(UUID ownerID)
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{
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foreach (IUserDataPlugin plugin in _plugins)
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{
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try
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{
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List<FriendListItem> result = plugin.GetUserFriendList(ownerID);
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if (result != null)
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{
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return result;
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}
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}
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catch (Exception e)
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{
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m_log.Info("[USERSTORAGE]: Unable to GetUserFriendList via " + plugin.Name + "(" + e.ToString() + ")");
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}
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}
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return null;
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}
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public Dictionary<UUID, FriendRegionInfo> GetFriendRegionInfos (List<UUID> uuids)
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{
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foreach (IUserDataPlugin plugin in _plugins)
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{
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try
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{
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Dictionary<UUID, FriendRegionInfo> result = plugin.GetFriendRegionInfos(uuids);
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if (result != null)
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{
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return result;
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}
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}
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catch (Exception e)
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{
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m_log.Info("[USERSTORAGE]: Unable to GetFriendRegionInfos via " + plugin.Name + "(" + e.ToString() + ")");
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}
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}
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return null;
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}
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public void StoreWebLoginKey(UUID agentID, UUID webLoginKey)
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{
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foreach (IUserDataPlugin plugin in _plugins)
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{
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try
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{
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plugin.StoreWebLoginKey(agentID, webLoginKey);
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}
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catch (Exception e)
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{
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m_log.Info("[USERSTORAGE]: Unable to Store WebLoginKey via " + plugin.Name + "(" + e.ToString() + ")");
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}
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}
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}
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public void AddNewUserFriend(UUID friendlistowner, UUID friend, uint perms)
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{
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foreach (IUserDataPlugin plugin in _plugins)
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{
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try
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{
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plugin.AddNewUserFriend(friendlistowner,friend,perms);
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}
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catch (Exception e)
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{
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m_log.Info("[USERSTORAGE]: Unable to AddNewUserFriend via " + plugin.Name + "(" + e.ToString() + ")");
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}
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}
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}
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public void RemoveUserFriend(UUID friendlistowner, UUID friend)
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{
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foreach (IUserDataPlugin plugin in _plugins)
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{
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try
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{
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plugin.RemoveUserFriend(friendlistowner, friend);
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}
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catch (Exception e)
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{
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m_log.Info("[USERSTORAGE]: Unable to RemoveUserFriend via " + plugin.Name + "(" + e.ToString() + ")");
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}
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}
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}
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public void UpdateUserFriendPerms(UUID friendlistowner, UUID friend, uint perms)
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{
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foreach (IUserDataPlugin plugin in _plugins)
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{
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try
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{
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plugin.UpdateUserFriendPerms(friendlistowner, friend, perms);
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}
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catch (Exception e)
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{
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m_log.Info("[USERSTORAGE]: Unable to UpdateUserFriendPerms via " + plugin.Name + "(" + e.ToString() + ")");
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}
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}
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}
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/// <summary>
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/// Resets the currentAgent in the user profile
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/// </summary>
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/// <param name="agentID">The agent's ID</param>
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public void ClearUserAgent(UUID agentID)
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{
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UserProfileData profile = GetUserProfile(agentID);
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if (profile == null)
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{
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return;
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}
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profile.CurrentAgent = null;
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UpdateUserProfile(profile);
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}
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#endregion
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#region CreateAgent
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/// <summary>
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/// Creates and initialises a new user agent - make sure to use CommitAgent when done to submit to the DB
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/// </summary>
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/// <param name="profile">The users profile</param>
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/// <param name="request">The users loginrequest</param>
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public void CreateAgent(UserProfileData profile, XmlRpcRequest request)
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{
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UserAgentData agent = new UserAgentData();
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// User connection
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agent.AgentOnline = true;
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if (request.Params.Count > 1)
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{
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if (request.Params[1] != null)
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{
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IPEndPoint RemoteIPEndPoint = (IPEndPoint)request.Params[1];
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agent.AgentIP = RemoteIPEndPoint.Address.ToString();
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agent.AgentPort = (uint)RemoteIPEndPoint.Port;
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}
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}
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// Generate sessions
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RNGCryptoServiceProvider rand = new RNGCryptoServiceProvider();
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byte[] randDataS = new byte[16];
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byte[] randDataSS = new byte[16];
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rand.GetBytes(randDataS);
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rand.GetBytes(randDataSS);
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agent.SecureSessionID = new UUID(randDataSS, 0);
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agent.SessionID = new UUID(randDataS, 0);
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// Profile UUID
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agent.ProfileID = profile.ID;
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// Current location/position/alignment
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if (profile.CurrentAgent != null)
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{
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agent.Region = profile.CurrentAgent.Region;
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agent.Handle = profile.CurrentAgent.Handle;
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agent.Position = profile.CurrentAgent.Position;
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agent.LookAt = profile.CurrentAgent.LookAt;
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}
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else
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{
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agent.Region = profile.HomeRegionID;
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agent.Handle = profile.HomeRegion;
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agent.Position = profile.HomeLocation;
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agent.LookAt = profile.HomeLookAt;
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}
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// What time did the user login?
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agent.LoginTime = Util.UnixTimeSinceEpoch();
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agent.LogoutTime = 0;
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profile.CurrentAgent = agent;
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}
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public void CreateAgent(UserProfileData profile, OSD request)
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{
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UserAgentData agent = new UserAgentData();
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// User connection
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agent.AgentOnline = true;
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//if (request.Params.Count > 1)
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//{
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// IPEndPoint RemoteIPEndPoint = (IPEndPoint)request.Params[1];
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// agent.AgentIP = RemoteIPEndPoint.Address.ToString();
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// agent.AgentPort = (uint)RemoteIPEndPoint.Port;
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//}
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// Generate sessions
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RNGCryptoServiceProvider rand = new RNGCryptoServiceProvider();
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byte[] randDataS = new byte[16];
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byte[] randDataSS = new byte[16];
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rand.GetBytes(randDataS);
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rand.GetBytes(randDataSS);
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agent.SecureSessionID = new UUID(randDataSS, 0);
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agent.SessionID = new UUID(randDataS, 0);
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// Profile UUID
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agent.ProfileID = profile.ID;
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// Current location/position/alignment
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if (profile.CurrentAgent != null)
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{
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agent.Region = profile.CurrentAgent.Region;
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agent.Handle = profile.CurrentAgent.Handle;
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agent.Position = profile.CurrentAgent.Position;
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agent.LookAt = profile.CurrentAgent.LookAt;
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}
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else
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{
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agent.Region = profile.HomeRegionID;
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agent.Handle = profile.HomeRegion;
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agent.Position = profile.HomeLocation;
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agent.LookAt = profile.HomeLookAt;
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}
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// What time did the user login?
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agent.LoginTime = Util.UnixTimeSinceEpoch();
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agent.LogoutTime = 0;
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profile.CurrentAgent = agent;
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}
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/// <summary>
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/// Saves a target agent to the database
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/// </summary>
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/// <param name="profile">The users profile</param>
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/// <returns>Successful?</returns>
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public bool CommitAgent(ref UserProfileData profile)
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{
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// TODO: how is this function different from setUserProfile? -> Add AddUserAgent() here and commit both tables "users" and "agents"
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// TODO: what is the logic should be?
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bool ret = false;
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ret = AddUserAgent(profile.CurrentAgent);
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ret = ret & UpdateUserProfile(profile);
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return ret;
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}
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/// <summary>
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/// Process a user logoff from OpenSim.
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/// </summary>
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/// <param name="userid"></param>
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/// <param name="regionid"></param>
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/// <param name="regionhandle"></param>
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/// <param name="position"></param>
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/// <param name="lookat"></param>
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public void LogOffUser(UUID userid, UUID regionid, ulong regionhandle, Vector3 position, Vector3 lookat)
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{
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if (StatsManager.UserStats != null)
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StatsManager.UserStats.AddLogout();
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UserProfileData userProfile = GetUserProfile(userid);
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if (userProfile != null)
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{
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UserAgentData userAgent = userProfile.CurrentAgent;
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if (userAgent != null)
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{
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userAgent.AgentOnline = false;
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userAgent.LogoutTime = Util.UnixTimeSinceEpoch();
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//userAgent.sessionID = UUID.Zero;
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if (regionid != UUID.Zero)
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{
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userAgent.Region = regionid;
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}
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userAgent.Handle = regionhandle;
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userAgent.Position = position;
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userAgent.LookAt = lookat;
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//userProfile.CurrentAgent = userAgent;
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userProfile.LastLogin = userAgent.LogoutTime;
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CommitAgent(ref userProfile);
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}
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else
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{
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// If currentagent is null, we can't reference it here or the UserServer crashes!
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m_log.Info("[LOGOUT]: didn't save logout position: " + userid.ToString());
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}
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}
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else
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{
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m_log.Warn("[LOGOUT]: Unknown User logged out");
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}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Process a user logoff from OpenSim (deprecated as of 2008-08-27)
|
|
/// </summary>
|
|
/// <param name="userid"></param>
|
|
/// <param name="regionid"></param>
|
|
/// <param name="regionhandle"></param>
|
|
/// <param name="posx"></param>
|
|
/// <param name="posy"></param>
|
|
/// <param name="posz"></param>
|
|
public void LogOffUser(UUID userid, UUID regionid, ulong regionhandle, float posx, float posy, float posz)
|
|
{
|
|
LogOffUser(userid, regionid, regionhandle, new Vector3(posx, posy, posz), new Vector3());
|
|
}
|
|
|
|
#endregion
|
|
|
|
/// <summary>
|
|
/// Add a new user
|
|
/// </summary>
|
|
/// <param name="firstName">first name</param>
|
|
/// <param name="lastName">last name</param>
|
|
/// <param name="password">password</param>
|
|
/// <param name="email">email</param>
|
|
/// <param name="regX">location X</param>
|
|
/// <param name="regY">location Y</param>
|
|
/// <returns>The UUID of the created user profile. On failure, returns UUID.Zero</returns>
|
|
public UUID AddUser(string firstName, string lastName, string password, string email, uint regX, uint regY)
|
|
{
|
|
return AddUser(firstName, lastName, password, email, regX, regY, UUID.Random());
|
|
}
|
|
|
|
/// <summary>
|
|
/// Add a new user
|
|
/// </summary>
|
|
/// <param name="firstName">first name</param>
|
|
/// <param name="lastName">last name</param>
|
|
/// <param name="password">password</param>
|
|
/// <param name="email">email</param>
|
|
/// <param name="regX">location X</param>
|
|
/// <param name="regY">location Y</param>
|
|
/// <param name="SetUUID">UUID of avatar.</param>
|
|
/// <returns>The UUID of the created user profile. On failure, returns UUID.Zero</returns>
|
|
public UUID AddUser(
|
|
string firstName, string lastName, string password, string email, uint regX, uint regY, UUID SetUUID)
|
|
{
|
|
string md5PasswdHash = Util.Md5Hash(Util.Md5Hash(password) + ":" + String.Empty);
|
|
|
|
UserProfileData user = new UserProfileData();
|
|
user.HomeLocation = new Vector3(128, 128, 100);
|
|
user.ID = SetUUID;
|
|
user.FirstName = firstName;
|
|
user.SurName = lastName;
|
|
user.PasswordHash = md5PasswdHash;
|
|
user.PasswordSalt = String.Empty;
|
|
user.Created = Util.UnixTimeSinceEpoch();
|
|
user.HomeLookAt = new Vector3(100, 100, 100);
|
|
user.HomeRegionX = regX;
|
|
user.HomeRegionY = regY;
|
|
user.Email = email;
|
|
|
|
foreach (IUserDataPlugin plugin in _plugins)
|
|
{
|
|
try
|
|
{
|
|
plugin.AddNewUserProfile(user);
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
m_log.Error("[USERSTORAGE]: Unable to add user via " + plugin.Name + "(" + e.ToString() + ")");
|
|
}
|
|
}
|
|
|
|
UserProfileData userProf = GetUserProfile(firstName, lastName);
|
|
if (userProf == null)
|
|
{
|
|
return UUID.Zero;
|
|
}
|
|
else
|
|
{
|
|
m_interServiceInventoryService.CreateNewUserInventory(userProf.ID);
|
|
|
|
return userProf.ID;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Reset a user password
|
|
/// </summary>
|
|
/// <param name="firstName"></param>
|
|
/// <param name="lastName"></param>
|
|
/// <param name="newPassword"></param>
|
|
/// <returns>true if the update was successful, false otherwise</returns>
|
|
public bool ResetUserPassword(string firstName, string lastName, string newPassword)
|
|
{
|
|
string md5PasswdHash = Util.Md5Hash(Util.Md5Hash(newPassword) + ":" + String.Empty);
|
|
|
|
UserProfileData profile = GetUserProfile(firstName, lastName);
|
|
|
|
if (null == profile)
|
|
{
|
|
m_log.ErrorFormat("[USERSTORAGE]: Could not find user {0} {1}", firstName, lastName);
|
|
return false;
|
|
}
|
|
|
|
profile.PasswordHash = md5PasswdHash;
|
|
profile.PasswordSalt = String.Empty;
|
|
|
|
UpdateUserProfile(profile);
|
|
|
|
return true;
|
|
}
|
|
|
|
public abstract UserProfileData SetupMasterUser(string firstName, string lastName);
|
|
public abstract UserProfileData SetupMasterUser(string firstName, string lastName, string password);
|
|
public abstract UserProfileData SetupMasterUser(UUID uuid);
|
|
|
|
/// <summary>
|
|
/// Add agent to DB
|
|
/// </summary>
|
|
/// <param name="agentdata">The agent data to be added</param>
|
|
public bool AddUserAgent(UserAgentData agentdata)
|
|
{
|
|
foreach (IUserDataPlugin plugin in _plugins)
|
|
{
|
|
try
|
|
{
|
|
plugin.AddNewUserAgent(agentdata);
|
|
return true;
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
m_log.Info("[USERSTORAGE]: Unable to add agent via " + plugin.Name + "(" + e.ToString() + ")");
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Get avatar appearance information
|
|
/// </summary>
|
|
/// <param name="user"></param>
|
|
/// <returns></returns>
|
|
public AvatarAppearance GetUserAppearance(UUID user)
|
|
{
|
|
foreach (IUserDataPlugin plugin in _plugins)
|
|
{
|
|
try
|
|
{
|
|
return plugin.GetUserAppearance(user);
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
m_log.InfoFormat("[USERSTORAGE]: Unable to find user appearance {0} via {1} ({2})", user.ToString(), plugin.Name, e.ToString());
|
|
}
|
|
}
|
|
return null;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Update avatar appearance information
|
|
/// </summary>
|
|
/// <param name="user"></param>
|
|
/// <param name="appearance"></param>
|
|
public void UpdateUserAppearance(UUID user, AvatarAppearance appearance)
|
|
{
|
|
foreach (IUserDataPlugin plugin in _plugins)
|
|
{
|
|
try
|
|
{
|
|
plugin.UpdateUserAppearance(user, appearance);
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
m_log.InfoFormat("[USERSTORAGE]: Unable to update user appearance {0} via {1} ({2})", user.ToString(), plugin.Name, e.ToString());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|