271 lines
5.6 KiB
C#
271 lines
5.6 KiB
C#
#region BSD License
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/*
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Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehead (dan05a@gmail.com)
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Redistribution and use in source and binary forms, with or without modification, are permitted
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provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright notice, this list of conditions
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and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
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and the following disclaimer in the documentation and/or other materials provided with the
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distribution.
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* The name of the author may not be used to endorse or promote products derived from this software
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without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
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BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
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IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#endregion
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using System;
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using System.IO;
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namespace Prebuild.Core.Utilities
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{
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/// <summary>
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///
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/// </summary>
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public enum LogType
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{
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/// <summary>
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///
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/// </summary>
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None,
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/// <summary>
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///
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/// </summary>
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Info,
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/// <summary>
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///
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/// </summary>
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Warning,
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/// <summary>
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///
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/// </summary>
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Error
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}
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/// <summary>
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///
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/// </summary>
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[Flags]
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public enum LogTargets
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{
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/// <summary>
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///
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/// </summary>
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None = 0,
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/// <summary>
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///
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/// </summary>
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Null = 1,
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/// <summary>
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///
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/// </summary>
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File = 2,
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/// <summary>
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///
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/// </summary>
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Console = 4
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}
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/// <summary>
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/// Summary description for Log.
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/// </summary>
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public class Log : IDisposable
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{
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#region Fields
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private StreamWriter m_Writer;
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private LogTargets m_Target = LogTargets.Null;
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bool disposed;
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#endregion
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#region Constructors
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/// <summary>
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/// Initializes a new instance of the <see cref="Log"/> class.
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/// </summary>
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/// <param name="target">The target.</param>
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/// <param name="fileName">Name of the file.</param>
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public Log(LogTargets target, string fileName)
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{
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m_Target = target;
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if((m_Target & LogTargets.File) != 0)
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{
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m_Writer = new StreamWriter(fileName, false);
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}
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}
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#endregion
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#region Public Methods
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/// <summary>
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/// Writes this instance.
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/// </summary>
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public void Write()
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{
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Write(string.Empty);
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}
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/// <summary>
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/// Writes the specified MSG.
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/// </summary>
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/// <param name="msg">The MSG.</param>
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public void Write(string msg)
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{
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if((m_Target & LogTargets.Null) != 0)
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{
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return;
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}
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if((m_Target & LogTargets.Console) != 0)
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{
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Console.WriteLine(msg);
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}
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if((m_Target & LogTargets.File) != 0 && m_Writer != null)
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{
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m_Writer.WriteLine(msg);
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}
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}
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/// <summary>
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/// Writes the specified format.
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/// </summary>
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/// <param name="format">The format.</param>
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/// <param name="args">The args.</param>
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public void Write(string format, params object[] args)
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{
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Write(string.Format(format,args));
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}
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/// <summary>
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/// Writes the specified type.
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/// </summary>
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/// <param name="type">The type.</param>
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/// <param name="format">The format.</param>
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/// <param name="args">The args.</param>
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public void Write(LogType type, string format, params object[] args)
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{
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if((m_Target & LogTargets.Null) != 0)
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{
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return;
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}
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string str = "";
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switch(type)
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{
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case LogType.Info:
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str = "[I] ";
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break;
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case LogType.Warning:
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str = "[!] ";
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break;
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case LogType.Error:
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str = "[X] ";
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break;
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}
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Write(str + format,args);
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}
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/// <summary>
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/// Writes the exception.
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/// </summary>
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/// <param name="type">The type.</param>
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/// <param name="ex">The ex.</param>
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public void WriteException(LogType type, Exception ex)
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{
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if(ex != null)
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{
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Write(type, ex.Message);
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//#if DEBUG
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m_Writer.WriteLine("Exception @{0} stack trace [[", ex.TargetSite.Name);
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m_Writer.WriteLine(ex.StackTrace);
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m_Writer.WriteLine("]]");
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//#endif
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}
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}
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/// <summary>
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/// Flushes this instance.
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/// </summary>
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public void Flush()
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{
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if(m_Writer != null)
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{
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m_Writer.Flush();
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}
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}
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#endregion
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#region IDisposable Members
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/// <summary>
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/// Performs application-defined tasks associated with freeing, releasing, or
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/// resetting unmanaged resources.
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/// </summary>
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public void Dispose()
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{
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Dispose(true);
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GC.SuppressFinalize(this);
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}
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/// <summary>
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/// Dispose objects
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/// </summary>
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/// <param name="disposing">
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/// If true, it will dispose close the handle
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/// </param>
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/// <remarks>
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/// Will dispose managed and unmanaged resources.
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/// </remarks>
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protected virtual void Dispose(bool disposing)
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{
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if (!this.disposed)
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{
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if (disposing)
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{
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if (m_Writer != null)
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{
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m_Writer.Close();
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m_Writer = null;
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}
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}
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}
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this.disposed = true;
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}
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/// <summary>
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///
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/// </summary>
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~Log()
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{
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this.Dispose(false);
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}
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/// <summary>
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/// Closes and destroys this object
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/// </summary>
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/// <remarks>
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/// Same as Dispose(true)
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/// </remarks>
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public void Close()
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{
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Dispose();
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}
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#endregion
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}
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}
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