![]() Changed UuidGatherer to use 'sbyte' to identify assets instead of 'AssetType'. This lets UuidGatherer handle Materials, which are defined in a different enum from 'AssetType'. |
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Tests | ||
CenomeAssetCache.cs | ||
CoreAssetCache.cs | ||
FlotsamAssetCache.cs | ||
GlynnTuckerAssetCache.cs |