OpenSimMirror/bin/lib32
UbitUmarov ad76687227 update libode for mac osX. Thanks Gavin Hird (mantis 7781) 2016-08-04 15:05:33 +01:00
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BulletSim.dll BulletSim: bring the BulletSim dll's and so's up to date with 2015-02-13 20:59:13 -08:00
libBulletSim.dylib BulletSim: update the OSX BulletSim binary to the latest sources in 2015-02-21 14:27:01 -08:00
libBulletSim.so BulletSim: bring the BulletSim dll's and so's up to date with 2015-02-13 20:59:13 -08:00
libode.dylib update libode for mac osX. Thanks Gavin Hird (mantis 7781) 2016-08-04 15:05:33 +01:00
libode.so ODE lib: update the lib for linux 32bit and 64bit, this time without debug info. Thnx again Dan. (keep older close in case this fails 2015-12-26 02:29:53 +00:00
libopenjpeg-dotnet.so Update libopenjpeg libraries used by libopenmetaverse back up to 1.5, this time using lkalif's linux libraries built against a much earlier libc (2.7) 2012-09-20 01:26:35 +01:00
libsqlite3.txt Move other sqlite and ode 32-bit and 64-bit libraries into lib32 or lib64 as appropriate. 2012-02-25 03:25:56 +00:00
libsqlite3_32.so Move other sqlite and ode 32-bit and 64-bit libraries into lib32 or lib64 as appropriate. 2012-02-25 03:25:56 +00:00
ode.dll ODE lib change: fix capsule - mesh faces double side collisions. Do double side collisions if at least two dimensions of the mesh are 1.5x the capsule height, otherwise do single side as before. SL and bullet do double Side always. Double side can cause instabilities in some cases. i only windows dev enviroment for the moment. to build for your enviroment: git clone git://opensimulator.org/git/opensim-libs. This maybe be very broken, let us know 2015-12-25 17:43:20 +00:00
sqlite3.dll