182 lines
7.0 KiB
C#
Executable File
182 lines
7.0 KiB
C#
Executable File
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.IO;
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using System.Text;
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using log4net;
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namespace OpenSim.Framework
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{
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/// <summary>
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/// Class for writing a high performance, high volume log file.
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/// Sometimes, to debug, one has a high volume logging to do and the regular
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/// log file output is not appropriate.
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/// Create a new instance with the parameters needed and
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/// call Write() to output a line. Call Close() when finished.
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/// If created with no parameters, it will not log anything.
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/// </summary>
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public class LogWriter : IDisposable
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{
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public bool Enabled { get; private set; }
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private string m_logDirectory = ".";
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private int m_logMaxFileTimeMin = 5; // 5 minutes
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public String LogFileHeader { get; set; }
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private StreamWriter m_logFile = null;
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private TimeSpan m_logFileLife;
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private DateTime m_logFileEndTime;
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private Object m_logFileWriteLock = new Object();
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private bool m_flushWrite;
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// set externally when debugging. If let 'null', this does not write any error messages.
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public ILog ErrorLogger = null;
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private string LogHeader = "[LOG WRITER]";
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/// <summary>
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/// Create a log writer that will not write anything. Good for when not enabled
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/// but the write statements are still in the code.
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/// </summary>
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public LogWriter()
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{
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Enabled = false;
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m_logFile = null;
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}
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/// <summary>
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/// Create a log writer instance.
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/// </summary>
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/// <param name="dir">The directory to create the log file in. May be 'null' for default.</param>
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/// <param name="headr">The characters that begin the log file name. May be 'null' for default.</param>
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/// <param name="maxFileTime">Maximum age of a log file in minutes. If zero, will set default.</param>
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/// <param name="flushWrite">Whether to do a flush after every log write. Best left off but
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/// if one is looking for a crash, this is a good thing to turn on.</param>
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public LogWriter(string dir, string headr, int maxFileTime, bool flushWrite)
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{
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m_logDirectory = dir == null ? "." : dir;
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LogFileHeader = headr == null ? "log-" : headr;
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m_logMaxFileTimeMin = maxFileTime;
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if (m_logMaxFileTimeMin < 1)
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m_logMaxFileTimeMin = 5;
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m_logFileLife = new TimeSpan(0, m_logMaxFileTimeMin, 0);
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m_logFileEndTime = DateTime.Now + m_logFileLife;
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m_flushWrite = flushWrite;
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Enabled = true;
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}
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// Constructor that assumes flushWrite is off.
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public LogWriter(string dir, string headr, int maxFileTime) : this(dir, headr, maxFileTime, false)
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{
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}
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public void Dispose()
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{
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this.Close();
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}
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public void Close()
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{
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Enabled = false;
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if (m_logFile != null)
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{
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m_logFile.Close();
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m_logFile.Dispose();
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m_logFile = null;
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}
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}
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public void Write(string line, params object[] args)
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{
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if (!Enabled) return;
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Write(String.Format(line, args));
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}
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public void Flush()
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{
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if (!Enabled) return;
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if (m_logFile != null)
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{
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m_logFile.Flush();
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}
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}
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public void Write(string line)
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{
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if (!Enabled) return;
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try
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{
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lock (m_logFileWriteLock)
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{
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DateTime now = DateTime.UtcNow;
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if (m_logFile == null || now > m_logFileEndTime)
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{
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if (m_logFile != null)
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{
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m_logFile.Close();
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m_logFile.Dispose();
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m_logFile = null;
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}
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// First log file or time has expired, start writing to a new log file
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m_logFileEndTime = now + m_logFileLife;
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string path = (m_logDirectory.Length > 0 ? m_logDirectory
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+ System.IO.Path.DirectorySeparatorChar.ToString() : "")
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+ String.Format("{0}{1}.log", LogFileHeader, now.ToString("yyyyMMddHHmmss"));
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m_logFile = new StreamWriter(File.Open(path, FileMode.Append, FileAccess.Write, FileShare.ReadWrite));
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}
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if (m_logFile != null)
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{
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StringBuilder buff = new StringBuilder(line.Length + 25);
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buff.Append(now.ToString("yyyyMMddHHmmssfff"));
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// buff.Append(now.ToString("yyyyMMddHHmmss"));
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buff.Append(",");
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buff.Append(line);
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buff.Append("\r\n");
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m_logFile.Write(buff.ToString());
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if (m_flushWrite)
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m_logFile.Flush();
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}
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}
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}
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catch (Exception e)
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{
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if (ErrorLogger != null)
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{
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ErrorLogger.ErrorFormat("{0}: FAILURE WRITING TO LOGFILE: {1}", LogHeader, e);
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}
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Enabled = false;
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}
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return;
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}
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}
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}
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