OpenSimMirror/OpenSim/Framework/Communications/UserManagerBase.cs

542 lines
19 KiB
C#

/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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*/
using System;
using System.Collections.Generic;
using System.Reflection;
using System.Security.Cryptography;
using libsecondlife;
using libsecondlife.StructuredData;
using Nwc.XmlRpc;
using OpenSim.Framework.Console;
using OpenSim.Framework.Statistics;
namespace OpenSim.Framework.UserManagement
{
/// <summary>
/// Base class for user management (create, read, etc)
/// </summary>
public abstract class UserManagerBase : IUserService
{
private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
public UserConfig _config;
private Dictionary<string, IUserData> _plugins = new Dictionary<string, IUserData>();
/// <summary>
/// Adds a new user server plugin - user servers will be requested in the order they were loaded.
/// </summary>
/// <param name="FileName">The filename to the user server plugin DLL</param>
public void AddPlugin(string FileName)
{
if (!String.IsNullOrEmpty(FileName))
{
m_log.Info("[USERSTORAGE]: Attempting to load " + FileName);
Assembly pluginAssembly = Assembly.LoadFrom(FileName);
m_log.Info("[USERSTORAGE]: Found " + pluginAssembly.GetTypes().Length + " interfaces.");
foreach (Type pluginType in pluginAssembly.GetTypes())
{
if (!pluginType.IsAbstract)
{
Type typeInterface = pluginType.GetInterface("IUserData", true);
if (typeInterface != null)
{
IUserData plug =
(IUserData) Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
AddPlugin(plug);
}
}
}
}
}
public void AddPlugin(IUserData plug)
{
plug.Initialise();
_plugins.Add(plug.getName(), plug);
m_log.Info("[USERSTORAGE]: Added IUserData Interface");
}
#region Get UserProfile
// see IUserService
public UserProfileData GetUserProfile(string fname, string lname)
{
foreach (KeyValuePair<string, IUserData> plugin in _plugins)
{
UserProfileData profile = plugin.Value.GetUserByName(fname, lname);
if (profile != null)
{
profile.currentAgent = getUserAgent(profile.UUID);
return profile;
}
}
return null;
}
// see IUserService
public UserProfileData GetUserProfile(LLUUID uuid)
{
foreach (KeyValuePair<string, IUserData> plugin in _plugins)
{
UserProfileData profile = plugin.Value.GetUserByUUID(uuid);
if (null != profile)
{
profile.currentAgent = getUserAgent(profile.UUID);
return profile;
}
}
return null;
}
public List<AvatarPickerAvatar> GenerateAgentPickerRequestResponse(LLUUID queryID, string query)
{
List<AvatarPickerAvatar> pickerlist = new List<AvatarPickerAvatar>();
foreach (KeyValuePair<string, IUserData> plugin in _plugins)
{
try
{
pickerlist = plugin.Value.GeneratePickerResults(queryID, query);
}
catch (Exception)
{
m_log.Info("[USERSTORAGE]: Unable to generate AgentPickerData via " + plugin.Key + "(" + query + ")");
return new List<AvatarPickerAvatar>();
}
}
return pickerlist;
}
/// <summary>
/// Set's user profile from object
/// </summary>
/// <param name="fname">First name</param>
/// <param name="lname">Last name</param>
/// <returns>A user profile</returns>
public bool setUserProfile(UserProfileData data)
{
foreach (KeyValuePair<string, IUserData> plugin in _plugins)
{
try
{
plugin.Value.UpdateUserProfile(data);
return true;
}
catch (Exception e)
{
m_log.Info("[USERSTORAGE]: Unable to set user via " + plugin.Key + "(" + e.ToString() + ")");
}
}
return false;
}
#endregion
#region Get UserAgent
/// <summary>
/// Loads a user agent by uuid (not called directly)
/// </summary>
/// <param name="uuid">The agent's UUID</param>
/// <returns>Agent profiles</returns>
public UserAgentData getUserAgent(LLUUID uuid)
{
foreach (KeyValuePair<string, IUserData> plugin in _plugins)
{
try
{
return plugin.Value.GetAgentByUUID(uuid);
}
catch (Exception e)
{
m_log.Info("[USERSTORAGE]: Unable to find user via " + plugin.Key + "(" + e.ToString() + ")");
}
}
return null;
}
/// <summary>
/// Loads a user's friend list
/// </summary>
/// <param name="name">the UUID of the friend list owner</param>
/// <returns>A List of FriendListItems that contains info about the user's friends</returns>
public List<FriendListItem> GetUserFriendList(LLUUID ownerID)
{
foreach (KeyValuePair<string, IUserData> plugin in _plugins)
{
try
{
return plugin.Value.GetUserFriendList(ownerID);
}
catch (Exception e)
{
m_log.Info("[USERSTORAGE]: Unable to GetUserFriendList via " + plugin.Key + "(" + e.ToString() + ")");
}
}
return null;
}
public void StoreWebLoginKey(LLUUID agentID, LLUUID webLoginKey)
{
foreach (KeyValuePair<string, IUserData> plugin in _plugins)
{
try
{
plugin.Value.StoreWebLoginKey(agentID, webLoginKey);
}
catch (Exception e)
{
m_log.Info("[USERSTORAGE]: Unable to Store WebLoginKey via " + plugin.Key + "(" + e.ToString() + ")");
}
}
}
public void AddNewUserFriend(LLUUID friendlistowner, LLUUID friend, uint perms)
{
foreach (KeyValuePair<string, IUserData> plugin in _plugins)
{
try
{
plugin.Value.AddNewUserFriend(friendlistowner,friend,perms);
}
catch (Exception e)
{
m_log.Info("[USERSTORAGE]: Unable to AddNewUserFriend via " + plugin.Key + "(" + e.ToString() + ")");
}
}
}
public void RemoveUserFriend(LLUUID friendlistowner, LLUUID friend)
{
foreach (KeyValuePair<string, IUserData> plugin in _plugins)
{
try
{
plugin.Value.RemoveUserFriend(friendlistowner, friend);
}
catch (Exception e)
{
m_log.Info("[USERSTORAGE]: Unable to RemoveUserFriend via " + plugin.Key + "(" + e.ToString() + ")");
}
}
}
public void UpdateUserFriendPerms(LLUUID friendlistowner, LLUUID friend, uint perms)
{
foreach (KeyValuePair<string, IUserData> plugin in _plugins)
{
try
{
plugin.Value.UpdateUserFriendPerms(friendlistowner, friend, perms);
}
catch (Exception e)
{
m_log.Info("[USERSTORAGE]: Unable to UpdateUserFriendPerms via " + plugin.Key + "(" + e.ToString() + ")");
}
}
}
/// <summary>
/// Loads a user agent by name (not called directly)
/// </summary>
/// <param name="name">The agent's name</param>
/// <returns>A user agent</returns>
public UserAgentData getUserAgent(string name)
{
foreach (KeyValuePair<string, IUserData> plugin in _plugins)
{
try
{
return plugin.Value.GetAgentByName(name);
}
catch (Exception e)
{
m_log.Info("[USERSTORAGE]: Unable to find user via " + plugin.Key + "(" + e.ToString() + ")");
}
}
return null;
}
// TODO: document
public void clearUserAgent(LLUUID agentID)
{
UserProfileData profile = GetUserProfile(agentID);
profile.currentAgent = null;
setUserProfile(profile);
}
/// <summary>
/// Loads a user agent by name (not called directly)
/// </summary>
/// <param name="fname">The agent's firstname</param>
/// <param name="lname">The agent's lastname</param>
/// <returns>A user agent</returns>
public UserAgentData getUserAgent(string fname, string lname)
{
foreach (KeyValuePair<string, IUserData> plugin in _plugins)
{
try
{
return plugin.Value.GetAgentByName(fname, lname);
}
catch (Exception e)
{
m_log.Info("[USERSTORAGE]: Unable to find user via " + plugin.Key + "(" + e.ToString() + ")");
}
}
return null;
}
#endregion
#region CreateAgent
/// <summary>
/// Creates and initialises a new user agent - make sure to use CommitAgent when done to submit to the DB
/// </summary>
/// <param name="profile">The users profile</param>
/// <param name="request">The users loginrequest</param>
public void CreateAgent(UserProfileData profile, XmlRpcRequest request)
{
//Hashtable requestData = (Hashtable) request.Params[0];
UserAgentData agent = new UserAgentData();
// User connection
agent.agentOnline = true;
// Generate sessions
RNGCryptoServiceProvider rand = new RNGCryptoServiceProvider();
byte[] randDataS = new byte[16];
byte[] randDataSS = new byte[16];
rand.GetBytes(randDataS);
rand.GetBytes(randDataSS);
agent.secureSessionID = new LLUUID(randDataSS, 0);
agent.sessionID = new LLUUID(randDataS, 0);
// Profile UUID
agent.UUID = profile.UUID;
// Current position (from Home)
agent.currentHandle = profile.homeRegion;
agent.currentPos = profile.homeLocation;
// If user specified additional start, use that
// if (requestData.ContainsKey("start"))
// {
// string startLoc = ((string) requestData["start"]).Trim();
// if (!(startLoc == "last" || startLoc == "home"))
// {
// // Format: uri:Ahern&162&213&34
// try
// {
// string[] parts = startLoc.Remove(0, 4).Split('&');
// //string region = parts[0];
//
// ////////////////////////////////////////////////////
// //SimProfile SimInfo = new SimProfile();
// //SimInfo = SimInfo.LoadFromGrid(theUser.currentAgent.currentHandle, _config.GridServerURL, _config.GridSendKey, _config.GridRecvKey);
// }
// catch (Exception)
// {
// }
// }
// }
// What time did the user login?
agent.loginTime = Util.UnixTimeSinceEpoch();
agent.logoutTime = 0;
// Current location
agent.regionID = LLUUID.Zero; // Fill in later
agent.currentRegion = LLUUID.Zero; // Fill in later
profile.currentAgent = agent;
}
/// <summary>
/// Process a user logoff from OpenSim.
/// </summary>
/// <param name="userid"></param>
/// <param name="regionid"></param>
/// <param name="regionhandle"></param>
/// <param name="posx"></param>
/// <param name="posy"></param>
/// <param name="posz"></param>
public void LogOffUser(LLUUID userid, LLUUID regionid, ulong regionhandle, float posx, float posy, float posz)
{
if (StatsManager.UserStats != null)
StatsManager.UserStats.AddLogout();
UserProfileData userProfile;
UserAgentData userAgent;
LLVector3 currentPos = new LLVector3(posx, posy, posz);
userProfile = GetUserProfile(userid);
if (userProfile != null)
{
// This line needs to be in side the above if statement or the UserServer will crash on some logouts.
m_log.Info("[LOGOUT]: " + userProfile.username + " " + userProfile.surname + " from " + regionhandle + "(" + posx + "," + posy + "," + posz + ")");
userAgent = userProfile.currentAgent;
if (userAgent != null)
{
userAgent.agentOnline = false;
userAgent.logoutTime = Util.UnixTimeSinceEpoch();
userAgent.sessionID = LLUUID.Zero;
if (regionid != null)
{
userAgent.currentRegion = regionid;
}
userAgent.currentHandle = regionhandle;
userAgent.currentPos = currentPos;
userProfile.currentAgent = userAgent;
CommitAgent(ref userProfile);
}
else
{
// If currentagent is null, we can't reference it here or the UserServer crashes!
m_log.Info("[LOGOUT]: didn't save logout position: " + userid.ToString());
}
}
else
{
m_log.Warn("[LOGOUT]: Unknown User logged out");
}
}
public void CreateAgent(UserProfileData profile, LLSD request)
{
UserAgentData agent = new UserAgentData();
// User connection
agent.agentOnline = true;
// Generate sessions
RNGCryptoServiceProvider rand = new RNGCryptoServiceProvider();
byte[] randDataS = new byte[16];
byte[] randDataSS = new byte[16];
rand.GetBytes(randDataS);
rand.GetBytes(randDataSS);
agent.secureSessionID = new LLUUID(randDataSS, 0);
agent.sessionID = new LLUUID(randDataS, 0);
// Profile UUID
agent.UUID = profile.UUID;
// Current position (from Home)
agent.currentHandle = profile.homeRegion;
agent.currentPos = profile.homeLocation;
// What time did the user login?
agent.loginTime = Util.UnixTimeSinceEpoch();
agent.logoutTime = 0;
// Current location
agent.regionID = LLUUID.Zero; // Fill in later
agent.currentRegion = LLUUID.Zero; // Fill in later
profile.currentAgent = agent;
}
/// <summary>
/// Saves a target agent to the database
/// </summary>
/// <param name="profile">The users profile</param>
/// <returns>Successful?</returns>
public bool CommitAgent(ref UserProfileData profile)
{
// TODO: how is this function different from setUserProfile?
return setUserProfile(profile);
}
#endregion
/// <summary>
///
/// </summary>
/// <param name="user"></param>
public LLUUID AddUserProfile(string firstName, string lastName, string pass, uint regX, uint regY)
{
UserProfileData user = new UserProfileData();
user.homeLocation = new LLVector3(128, 128, 100);
user.UUID = LLUUID.Random();
user.username = firstName;
user.surname = lastName;
user.passwordHash = pass;
user.passwordSalt = String.Empty;
user.created = Util.UnixTimeSinceEpoch();
user.homeLookAt = new LLVector3(100, 100, 100);
user.homeRegionX = regX;
user.homeRegionY = regY;
foreach (KeyValuePair<string, IUserData> plugin in _plugins)
{
try
{
plugin.Value.AddNewUserProfile(user);
}
catch (Exception e)
{
m_log.Info("[USERSTORAGE]: Unable to add user via " + plugin.Key + "(" + e.ToString() + ")");
}
}
return user.UUID;
}
public abstract UserProfileData SetupMasterUser(string firstName, string lastName);
public abstract UserProfileData SetupMasterUser(string firstName, string lastName, string password);
public abstract UserProfileData SetupMasterUser(LLUUID uuid);
}
}