OpenSimMirror/OpenSim/Data
Marck dd2564d7ec refactor: Pull up Assembly of the SQLite classes as a protected property, so that it can be overwritten in subclasses. That way extensions can decide in which assembly migration resources should be looked up. This is a refactor similar to commit 9923a2ff10 for MySQL -- no functional changes. 2011-07-16 09:49:38 +02:00
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MSSQL Updates to MSSQL to most recent compatibility, also included Windlight support. Needs plenty of testing but clean install and migration from 0.6.9 have been tested and work, a few indexes still need to be added for performance. 2011-06-01 21:01:04 +01:00
MySQL Switched order of SQL statements in Friends migration -- resulted in the wrong key 2011-06-11 09:36:57 -07:00
Null More on HG Friends. Added Delete(string, string) across the board. Added security to friendship identifiers so that they can safely be deleted across worlds. Had to change Get(string) to use LIKE because the secret in the identifier is not always known -- affects only HG visitors. BOTTOM LINE SO FAR: HG friendships established and deleted safely across grids, local rights working but not (yet?) being transmitted back. 2011-05-22 16:51:03 -07:00
Properties
Resources Removed a few obsolete mono addin references. Mantis #4854 2010-07-14 14:47:01 -07:00
SQLite refactor: Pull up Assembly of the SQLite classes as a protected property, so that it can be overwritten in subclasses. That way extensions can decide in which assembly migration resources should be looked up. This is a refactor similar to commit 9923a2ff10 for MySQL -- no functional changes. 2011-07-16 09:49:38 +02:00
Tests Fix a bug in T015_LargeSceneObjects() where the large scene object was stored 31 times (1 time for each added part) instead of once at the end, even though only the largest 31 prim scene object was retrieved and tested. 2011-03-14 23:35:03 +00:00
AssetDataBase.cs
DBGuids.cs
IAssetData.cs
IAuthenticationData.cs
IAvatarData.cs
IFriendsData.cs More on HG Friends. Added Delete(string, string) across the board. Added security to friendship identifiers so that they can safely be deleted across worlds. Had to change Get(string) to use LIKE because the secret in the identifier is not always known -- affects only HG visitors. BOTTOM LINE SO FAR: HG friendships established and deleted safely across grids, local rights working but not (yet?) being transmitted back. 2011-05-22 16:51:03 -07:00
IGridUserData.cs
IInventoryData.cs
IPresenceData.cs
IRegionData.cs
IUserAccountData.cs
IXInventoryData.cs Allow item links to be deleted even when other deletes and purges are disabled. 2011-05-19 00:51:14 +01:00
IniConfig.cs
Migration.cs Formatting cleanup. 2010-10-04 21:28:17 -04:00