OpenSimMirror/ExportBot/ClientManager.cs

320 lines
10 KiB
C#

using System;
using System.Collections.Generic;
using System.Reflection;
using System.Xml;
using System.Threading;
using libsecondlife;
using libsecondlife.Packets;
using libsecondlife.AssetSystem;
namespace libsecondlife.TestClient
{
public class LoginDetails
{
public string FirstName;
public string LastName;
public string Password;
public string StartLocation;
public string MasterName;
public LLUUID MasterKey;
}
public class StartPosition
{
public string sim;
public int x;
public int y;
public int z;
public StartPosition()
{
this.sim = null;
this.x = 0;
this.y = 0;
this.z = 0;
}
}
public class ClientManager
{
public Dictionary<LLUUID, SecondLife> Clients = new Dictionary<LLUUID, SecondLife>();
public Dictionary<Simulator, Dictionary<uint, Primitive>> SimPrims = new Dictionary<Simulator, Dictionary<uint, Primitive>>();
public bool Running = true;
string contactPerson = String.Empty;
private LLUUID resolvedMasterKey = LLUUID.Zero;
private ManualResetEvent keyResolution = new ManualResetEvent(false);
/// <summary>
///
/// </summary>
/// <param name="accounts"></param>
public ClientManager(List<LoginDetails> accounts, string c)
{
this.contactPerson = c;
foreach (LoginDetails account in accounts)
Login(account);
}
public ClientManager(List<LoginDetails> accounts, string c, string s)
{
this.contactPerson = c;
char sep = '/';
string[] startbits = s.Split(sep);
foreach (LoginDetails account in accounts)
{
account.StartLocation = NetworkManager.StartLocation(startbits[0], Int32.Parse(startbits[1]),
Int32.Parse(startbits[2]), Int32.Parse(startbits[3]));
Login(account);
}
}
public string ExportAvatarRestMethod( string request, string path, string param )
{
Console.WriteLine("Got a request to export an avatar!");
Console.WriteLine("Executing cloneprofile " + param);
DoCommandAll("cloneprofile " + param, null, null);
DoCommandAll("say copied avatar, preparing to upload to remote server...", null, null);
return "OK";
}
/// <summary>
///
/// </summary>
/// <param name="account"></param>
/// <returns></returns>
public TestClient Login(LoginDetails account)
{
// Check if this client is already logged in
foreach (TestClient c in Clients.Values)
{
if (c.Self.FirstName == account.FirstName && c.Self.LastName == account.LastName)
{
Logout(c);
break;
}
}
TestClient client = new TestClient(this);
// Optimize the throttle
client.Throttle.Wind = 0;
client.Throttle.Cloud = 0;
client.Throttle.Land = 1000000;
client.Throttle.Task = 1000000;
client.SimPrims = SimPrims;
client.MasterName = account.MasterName;
client.MasterKey = account.MasterKey;
if (!String.IsNullOrEmpty(account.StartLocation))
{
if (!client.Network.Login(account.FirstName, account.LastName, account.Password, "TestClient",
account.StartLocation, contactPerson))
{
Console.WriteLine("Failed to login " + account.FirstName + " " + account.LastName + ": " +
client.Network.LoginMessage);
}
}
else
{
if (!client.Network.Login(account.FirstName, account.LastName, account.Password, "TestClient",
contactPerson))
{
Console.WriteLine("Failed to login " + account.FirstName + " " + account.LastName + ": " +
client.Network.LoginStatusMessage);
}
}
if (client.Network.Connected)
{
if (account.MasterKey == LLUUID.Zero && !String.IsNullOrEmpty(account.MasterName))
{
Console.WriteLine("Resolving {0}'s UUID", account.MasterName);
// Find master's key from name
DirectoryManager.DirPeopleReplyCallback callback = new DirectoryManager.DirPeopleReplyCallback(KeyResolvHandler);
client.Directory.OnDirPeopleReply += callback;
client.Directory.StartPeopleSearch(DirectoryManager.DirFindFlags.People, account.MasterName);
if (keyResolution.WaitOne(TimeSpan.FromMinutes(1), false))
{
account.MasterKey = resolvedMasterKey;
Console.WriteLine("\"{0}\" resolved to {1}", account.MasterName, account.MasterKey);
}
else
{
Console.WriteLine("Unable to obtain UUID for \"{0}\". No master will be used. Try specifying a key with --masterkey.", account.MasterName);
}
client.Directory.OnDirPeopleReply -= callback;
keyResolution.Reset();
}
client.MasterKey = account.MasterKey;
Clients[client.Network.AgentID] = client;
Console.WriteLine("Logged in " + client.ToString());
}
return client;
}
private void KeyResolvHandler(LLUUID queryid, List<DirectoryManager.AgentSearchData> matches)
{
LLUUID master = matches[0].AgentID;
if (matches.Count > 1)
{
Console.WriteLine("Possible masters:");
for (int i = 0; i < matches.Count; ++i)
{
Console.WriteLine("{0}: {1}", i, matches[i].FirstName + " " + matches[i].LastName);
}
Console.Write("Ambiguous master, choose one:");
string read = Console.ReadLine();
while (read != null)
{
int choice = 0;
if (int.TryParse(read, out choice))
{
master = matches[choice].AgentID;
break;
}
else
{
Console.WriteLine("Responce misunderstood.");
Console.Write("Type the corresponding number:");
}
read = Console.ReadLine();
}
}
resolvedMasterKey = master;
keyResolution.Set();
}
/// <summary>
///
/// </summary>
/// <param name="args"></param>
/// <returns></returns>
public TestClient Login(string[] args)
{
LoginDetails account = new LoginDetails();
account.FirstName = args[0];
account.LastName = args[1];
account.Password = args[2];
if (args.Length == 4)
{
account.StartLocation = NetworkManager.StartLocation(args[3], 128, 128, 40);
}
return Login(account);
}
/// <summary>
///
/// </summary>
public void Run()
{
Console.WriteLine("Type quit to exit. Type help for a command list.");
while (Running)
{
PrintPrompt();
string input = Console.ReadLine();
DoCommandAll(input, null, null);
}
foreach (SecondLife client in Clients.Values)
{
if (client.Network.Connected)
client.Network.Logout();
}
}
private void PrintPrompt()
{
int online = 0;
foreach (SecondLife client in Clients.Values)
{
if (client.Network.Connected) online++;
}
Console.Write(online + " avatars online> ");
}
/// <summary>
///
/// </summary>
/// <param name="cmd"></param>
/// <param name="fromAgentID"></param>
/// <param name="imSessionID"></param>
public void DoCommandAll(string cmd, LLUUID fromAgentID, LLUUID imSessionID)
{
string[] tokens = cmd.Trim().Split(new char[] { ' ', '\t' });
string firstToken = tokens[0].ToLower();
if (tokens.Length == 0)
return;
if (firstToken == "login")
{
// Special login case: Only call it once, and allow it with
// no logged in avatars
string[] args = new string[tokens.Length - 1];
Array.Copy(tokens, 1, args, 0, args.Length);
Login(args);
}
else if (firstToken == "quit")
{
Quit();
Console.WriteLine("All clients logged out and program finished running.");
}
else
{
// make a copy of the clients list so that it can be iterated without fear of being changed during iteration
Dictionary<LLUUID, SecondLife> clientsCopy = new Dictionary<LLUUID, SecondLife>(Clients);
foreach (TestClient client in clientsCopy.Values)
client.DoCommand(cmd, fromAgentID, imSessionID);
}
}
/// <summary>
///
/// </summary>
/// <param name="client"></param>
public void Logout(TestClient client)
{
Clients.Remove(client.Network.AgentID);
client.Network.Logout();
}
/// <summary>
///
/// </summary>
public void LogoutAll()
{
// make a copy of the clients list so that it can be iterated without fear of being changed during iteration
Dictionary<LLUUID, SecondLife> clientsCopy = new Dictionary<LLUUID, SecondLife>(Clients);
foreach (TestClient client in clientsCopy.Values)
Logout(client);
}
/// <summary>
///
/// </summary>
public void Quit()
{
LogoutAll();
Running = false;
// TODO: It would be really nice if we could figure out a way to abort the ReadLine here in so that Run() will exit.
}
}
}