261 lines
10 KiB
C#
261 lines
10 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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using System.Collections.Generic;
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using libsecondlife;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Types;
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using System.Collections;
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namespace OpenSim.Region.Communications.Local
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{
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public class LocalBackEndServices : IGridServices, IInterRegionCommunications
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{
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protected Dictionary<ulong, RegionInfo> m_regions = new Dictionary<ulong, RegionInfo>();
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protected Dictionary<ulong, RegionCommsListener> m_regionListeners = new Dictionary<ulong, RegionCommsListener>();
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private Dictionary<ulong, RegionInfo> m_remoteRegionInfoCache = new Dictionary<ulong, RegionInfo>();
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public LocalBackEndServices()
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{
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}
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/// <summary>
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/// Register a region method with the BackEnd Services.
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/// </summary>
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/// <param name="regionInfo"></param>
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/// <returns></returns>
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public RegionCommsListener RegisterRegion(RegionInfo regionInfo)
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{
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//Console.WriteLine("CommsManager - Region " + regionInfo.RegionHandle + " , " + regionInfo.RegionLocX + " , "+ regionInfo.RegionLocY +" is registering");
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if (!this.m_regions.ContainsKey((uint)regionInfo.RegionHandle))
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{
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//Console.WriteLine("CommsManager - Adding Region " + regionInfo.RegionHandle );
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this.m_regions.Add(regionInfo.RegionHandle, regionInfo);
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RegionCommsListener regionHost = new RegionCommsListener();
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this.m_regionListeners.Add(regionInfo.RegionHandle, regionHost);
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return regionHost;
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}
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//already in our list of regions so for now lets return null
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return null;
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}
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/// <summary>
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/// </summary>
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/// <param name="regionInfo"></param>
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/// <returns></returns>
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public List<SimpleRegionInfo> RequestNeighbours(uint x, uint y)
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{
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// Console.WriteLine("Finding Neighbours to " + regionInfo.RegionHandle);
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List<SimpleRegionInfo> neighbours = new List<SimpleRegionInfo>();
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foreach (RegionInfo reg in m_regions.Values)
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{
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// Console.WriteLine("CommsManager- RequestNeighbours() checking region " + reg.RegionLocX + " , "+ reg.RegionLocY);
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if (reg.RegionLocX != x || reg.RegionLocY != y)
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{
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//Console.WriteLine("CommsManager- RequestNeighbours() - found a different region in list, checking location");
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if ((reg.RegionLocX > (x - 2)) && (reg.RegionLocX < (x + 2)))
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{
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if ((reg.RegionLocY > (y - 2)) && (reg.RegionLocY < (y + 2)))
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{
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neighbours.Add(reg);
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}
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}
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}
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}
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return neighbours;
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="regionHandle"></param>
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/// <returns></returns>
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public RegionInfo RequestNeighbourInfo(ulong regionHandle)
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{
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if (this.m_regions.ContainsKey(regionHandle))
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{
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return this.m_regions[regionHandle];
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}
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return null;
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="minX"></param>
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/// <param name="minY"></param>
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/// <param name="maxX"></param>
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/// <param name="maxY"></param>
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/// <returns></returns>
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public List<MapBlockData> RequestNeighbourMapBlocks(int minX, int minY, int maxX, int maxY)
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{
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List<MapBlockData> mapBlocks = new List<MapBlockData>();
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foreach (RegionInfo regInfo in this.m_regions.Values)
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{
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if (((regInfo.RegionLocX >= minX) && (regInfo.RegionLocX <= maxX)) && ((regInfo.RegionLocY >= minY) && (regInfo.RegionLocY <= maxY)))
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{
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MapBlockData map = new MapBlockData();
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map.Name = regInfo.RegionName;
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map.X = (ushort)regInfo.RegionLocX;
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map.Y = (ushort)regInfo.RegionLocY;
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map.WaterHeight = (byte)regInfo.EstateSettings.waterHeight;
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map.MapImageId = regInfo.EstateSettings.terrainImageID; //new LLUUID("00000000-0000-0000-9999-000000000007");
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map.Agents = 1;
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map.RegionFlags = 72458694;
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map.Access = 13;
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mapBlocks.Add(map);
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}
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}
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return mapBlocks;
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}
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/// <summary>
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/// </summary>
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/// <param name="regionHandle"></param>
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/// <param name="agentData"></param>
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/// <returns></returns>
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public bool InformRegionOfChildAgent(ulong regionHandle, AgentCircuitData agentData) //should change from agentCircuitData
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{
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//Console.WriteLine("CommsManager- Trying to Inform a region to expect child agent");
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if (this.m_regionListeners.ContainsKey(regionHandle))
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{
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// Console.WriteLine("CommsManager- Informing a region to expect child agent");
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this.m_regionListeners[regionHandle].TriggerExpectUser(regionHandle, agentData);
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return true;
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}
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return false;
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="regionHandle"></param>
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/// <param name="agentID"></param>
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/// <param name="position"></param>
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/// <returns></returns>
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public bool ExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying)
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{
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if (this.m_regionListeners.ContainsKey(regionHandle))
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{
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// Console.WriteLine("CommsManager- Informing a region to expect avatar crossing");
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this.m_regionListeners[regionHandle].TriggerExpectAvatarCrossing(regionHandle, agentID, position, isFlying);
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return true;
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}
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return false;
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}
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public bool AcknowledgeAgentCrossed(ulong regionHandle, LLUUID agentId)
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{
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if (this.m_regionListeners.ContainsKey(regionHandle))
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{
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return true;
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}
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return false;
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}
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/// <summary>
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/// Is a Sandbox mode method, used by the local Login server to inform a region of a connection user/session
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/// </summary>
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/// <param name="regionHandle"></param>
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/// <param name="loginData"></param>
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/// <returns></returns>
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public void AddNewSession(ulong regionHandle, Login loginData)
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{
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AgentCircuitData agent = new AgentCircuitData();
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agent.AgentID = loginData.Agent;
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agent.firstname = loginData.First;
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agent.lastname = loginData.Last;
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agent.SessionID = loginData.Session;
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agent.SecureSessionID = loginData.SecureSession;
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agent.circuitcode = loginData.CircuitCode;
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agent.BaseFolder = loginData.BaseFolder;
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agent.InventoryFolder = loginData.InventoryFolder;
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agent.startpos = loginData.StartPos;
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agent.CapsPath = loginData.CapsPath;
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TriggerExpectUser(regionHandle, agent);
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}
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public void TriggerExpectUser(ulong regionHandle, AgentCircuitData agent)
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{
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if (this.m_regionListeners.ContainsKey(regionHandle))
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{
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this.m_regionListeners[regionHandle].TriggerExpectUser(regionHandle, agent);
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}
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}
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public void PingCheckReply(Hashtable respData)
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{
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foreach (ulong region in this.m_regions.Keys)
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{
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Hashtable regData = new Hashtable();
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RegionInfo reg = m_regions[region];
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regData["status"] = "active";
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regData["handle"] = region.ToString();
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respData[reg.RegionID.ToStringHyphenated()] = regData;
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}
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}
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public bool TriggerExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying)
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{
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if (m_regionListeners.ContainsKey(regionHandle))
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{
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return m_regionListeners[regionHandle].TriggerExpectAvatarCrossing(regionHandle, agentID, position,
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isFlying);
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}
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return false;
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}
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public bool IncomingChildAgent(ulong regionHandle, AgentCircuitData agentData)
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{
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if (m_regionListeners.ContainsKey(regionHandle))
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{
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TriggerExpectUser(regionHandle, agentData);
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return true;
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}
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return false;
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}
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}
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}
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