1735 lines
58 KiB
C#
1735 lines
58 KiB
C#
using System;
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using System.IO;
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using System.Threading;
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using System.Collections;
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using System.Collections.Generic;
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using System.Security.Policy;
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using System.Reflection;
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using System.Xml;
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using libsecondlife;
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using log4net;
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using Nini.Config;
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using Amib.Threading;
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using OpenSim.Framework;
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using OpenSim.Region.Environment;
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using OpenSim.Region.Environment.Scenes;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.ScriptEngine.XEngine.Script;
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namespace OpenSim.Region.ScriptEngine.XEngine
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{
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public class XEngine : IRegionModule
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private SmartThreadPool m_ThreadPool;
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private int m_MaxScriptQueue;
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private Scene m_Scene;
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private IConfig m_ScriptConfig;
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private Compiler m_Compiler;
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private EventManager m_EventManager;
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private int m_EventLimit;
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private bool m_KillTimedOutScripts;
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private static List<XEngine> m_ScriptEngines =
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new List<XEngine>();
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public AsyncCommandManager m_ASYNCLSLCommandManager;
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// Maps the local id to the script inventory items in it
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private Dictionary<uint, List<LLUUID> > m_PrimObjects =
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new Dictionary<uint, List<LLUUID> >();
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// Maps the LLUUID above to the script instance
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private Dictionary<LLUUID, XScriptInstance> m_Scripts =
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new Dictionary<LLUUID, XScriptInstance>();
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// Maps the asset ID to the assembly
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private Dictionary<LLUUID, string> m_Assemblies =
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new Dictionary<LLUUID, string>();
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// This will list AppDomains by script asset
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private Dictionary<LLUUID, AppDomain> m_AppDomains =
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new Dictionary<LLUUID, AppDomain>();
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// List the scripts running in each appdomain
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private Dictionary<LLUUID, List<LLUUID> > m_DomainScripts =
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new Dictionary<LLUUID, List<LLUUID> >();
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public string ScriptEngineName
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{
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get { return "XEngine"; }
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}
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public Scene World
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{
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get { return m_Scene; }
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}
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public ILog Log
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{
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get { return m_log; }
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}
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public static List<XEngine> ScriptEngines
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{
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get { return m_ScriptEngines; }
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}
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private struct RezScriptParms
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{
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uint LocalID;
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LLUUID ItemID;
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string Script;
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}
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public IConfig ScriptConfigSource
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{
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get { return m_ScriptConfig; }
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}
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//
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// IRegionModule functions
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//
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public void Initialise(Scene scene, IConfigSource configSource)
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{
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AppDomain.CurrentDomain.AssemblyResolve +=
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OnAssemblyResolve;
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m_log.InfoFormat("[XEngine] Initializing scripts in region {0}",
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scene.RegionInfo.RegionName);
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m_Scene=scene;
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m_ScriptConfig = configSource.Configs["XEngine"];
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if (m_ScriptConfig == null)
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{
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m_log.ErrorFormat("[XEngine] No script configuration found. Scripts disabled");
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return;
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}
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int minThreads = m_ScriptConfig.GetInt("MinThreads", 2);
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int maxThreads = m_ScriptConfig.GetInt("MaxThreads", 2);
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int idleTimeout = m_ScriptConfig.GetInt("IdleTimeout", 60);
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string priority = m_ScriptConfig.GetString("Priority", "BelowNormal");
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int maxScriptQueue = m_ScriptConfig.GetInt("MaxScriptEventQueue",300);
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int stackSize = m_ScriptConfig.GetInt("ThreadStackSize", 262144);
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int sleepTime = m_ScriptConfig.GetInt("MaintenanceInterval",
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10)*1000;
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m_EventLimit = m_ScriptConfig.GetInt("EventLimit", 30);
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m_KillTimedOutScripts = m_ScriptConfig.GetBoolean(
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"KillTimedOutScripts", false);
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int saveTime = m_ScriptConfig.GetInt("SaveInterval", 300)*1000;
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ThreadPriority prio = ThreadPriority.BelowNormal;
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switch (priority)
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{
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case "Lowest":
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prio=ThreadPriority.Lowest;
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break;
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case "BelowNormal":
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prio=ThreadPriority.BelowNormal;
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break;
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case "Normal":
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prio=ThreadPriority.Normal;
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break;
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case "AboveNormal":
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prio=ThreadPriority.AboveNormal;
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break;
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case "Highest":
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prio=ThreadPriority.Highest;
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break;
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default:
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m_log.ErrorFormat("[XEngine] Invalid thread priority: '"+
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priority+"'. Assuming BelowNormal");
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break;
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}
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lock (m_ScriptEngines)
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{
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m_ScriptEngines.Add(this);
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}
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m_EventManager = new EventManager(this);
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m_ASYNCLSLCommandManager = new AsyncCommandManager(this);
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StartEngine(minThreads, maxThreads, idleTimeout, prio,
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maxScriptQueue, stackSize);
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m_Compiler = new Compiler(this);
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m_Scene.EventManager.OnRezScript += OnRezScript;
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m_Scene.EventManager.OnRemoveScript += OnRemoveScript;
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m_Scene.EventManager.OnScriptReset += OnScriptReset;
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if (sleepTime > 0)
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{
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m_ThreadPool.QueueWorkItem(new WorkItemCallback(
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this.DoMaintenance), new Object[]
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{ sleepTime });
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}
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if (saveTime > 0)
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{
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m_ThreadPool.QueueWorkItem(new WorkItemCallback(
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this.DoBackup), new Object[] { saveTime });
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}
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}
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public void PostInitialise()
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{
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m_ThreadPool.Start();
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}
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public void Close()
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{
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lock (m_ScriptEngines)
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{
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if (m_ScriptEngines.Contains(this))
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m_ScriptEngines.Remove(this);
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}
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}
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public object DoBackup(object o)
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{
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Object[] p = (Object[])o;
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int saveTime = (int)p[0];
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System.Threading.Thread.Sleep(saveTime);
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// m_log.Debug("[XEngine] Backing up script states");
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List<XScriptInstance> instances = new List<XScriptInstance>();
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lock (m_Scripts)
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{
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foreach (XScriptInstance instance in m_Scripts.Values)
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instances.Add(instance);
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}
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foreach (XScriptInstance i in instances)
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{
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string assembly = String.Empty;
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lock (m_Scripts)
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{
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if (!m_Assemblies.ContainsKey(i.AssetID))
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continue;
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assembly = m_Assemblies[i.AssetID];
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}
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i.SaveState(assembly);
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}
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instances.Clear();
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m_ThreadPool.QueueWorkItem(new WorkItemCallback(
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this.DoBackup), new Object[] { saveTime });
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return 0;
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}
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public object DoMaintenance(object p)
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{
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object[] parms = (object[])p;
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int sleepTime = (int)parms[0];
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foreach (XScriptInstance inst in m_Scripts.Values)
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{
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if (inst.EventTime() > m_EventLimit)
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{
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inst.Stop(100);
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if (!m_KillTimedOutScripts)
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inst.Start();
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}
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}
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System.Threading.Thread.Sleep(sleepTime);
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m_ThreadPool.QueueWorkItem(new WorkItemCallback(
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this.DoMaintenance), new Object[]
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{ sleepTime });
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return 0;
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}
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public string Name
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{
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get { return "XEngine"; }
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}
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public bool IsSharedModule
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{
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get { return false; }
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}
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//
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// XEngine functions
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//
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public int MaxScriptQueue
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{
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get { return m_MaxScriptQueue; }
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}
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//
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// Hooks
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//
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public void OnRezScript(uint localID, LLUUID itemID, string script)
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{
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// m_ThreadPool.QueueWorkItem(new WorkItemCallback(
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// this.DoOnRezScript), new Object[]
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// { localID, itemID, script});
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DoOnRezScript(new Object[] { localID, itemID, script});
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}
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private object DoOnRezScript(object parm)
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{
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Object[] p = (Object[])parm;
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uint localID = (uint)p[0];
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LLUUID itemID = (LLUUID)p[1];
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string script =(string)p[2];
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// Get the asset ID of the script, so we can check if we
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// already have it.
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SceneObjectPart part = m_Scene.GetSceneObjectPart(localID);
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if (part == null)
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return false;
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TaskInventoryItem item = part.GetInventoryItem(itemID);
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if (item == null)
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return false;
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LLUUID assetID = item.AssetID;
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// m_log.DebugFormat("[XEngine] Compiling script {0} ({1})",
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// item.Name, itemID.ToString());
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string assembly = "";
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try
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{
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assembly = m_Compiler.PerformScriptCompile(script,
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assetID.ToString());
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}
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catch (Exception e)
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{
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try
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{
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// DISPLAY ERROR INWORLD
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string text = "Error compiling script:\r\n" + e.Message.ToString();
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if (text.Length > 1400)
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text = text.Substring(0, 1400);
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World.SimChat(Helpers.StringToField(text),
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ChatTypeEnum.DebugChannel, 2147483647,
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part.AbsolutePosition,
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part.Name, part.UUID, false);
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}
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catch (Exception e2) // LEGIT: User Scripting
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{
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m_log.Error("[XEngine]: "+
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"Error displaying error in-world: " +
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e2.ToString());
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m_log.Error("[XEngine]: " +
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"Errormessage: Error compiling script:\r\n" +
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e.Message.ToString());
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}
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return false;
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}
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lock (m_Scripts)
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{
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// Create the object record
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if ((!m_Scripts.ContainsKey(itemID)) ||
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(m_Scripts[itemID].AssetID != assetID))
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{
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LLUUID appDomain=assetID;
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if (part.ParentGroup.RootPart.m_IsAttachment)
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appDomain = part.ParentGroup.RootPart.UUID;
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if (!m_AppDomains.ContainsKey(appDomain))
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{
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try
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{
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AppDomainSetup appSetup = new AppDomainSetup();
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// appSetup.ApplicationBase = Path.Combine(
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// "ScriptEngines",
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// m_Scene.RegionInfo.RegionID.ToString());
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Evidence baseEvidence =
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AppDomain.CurrentDomain.Evidence;
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Evidence evidence = new Evidence(baseEvidence);
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m_AppDomains[appDomain] =
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AppDomain.CreateDomain(
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m_Scene.RegionInfo.RegionID.ToString(),
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evidence, appSetup);
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m_AppDomains[appDomain].AssemblyResolve +=
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new ResolveEventHandler(
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AssemblyResolver.OnAssemblyResolve);
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m_DomainScripts[appDomain] = new List<LLUUID>();
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}
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catch (Exception e)
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{
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m_log.Error("[XEngine] Exception creating app domain:\n"+e.ToString());
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return false;
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}
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}
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m_DomainScripts[appDomain].Add(itemID);
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XScriptInstance instance = new XScriptInstance(this,localID,
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part.UUID, itemID, assetID, assembly,
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m_AppDomains[appDomain],
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part.ParentGroup.RootPart.Name,
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item.Name, XScriptInstance.StateSource.NewRez);
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m_log.DebugFormat("[XEngine] Loaded script {0}.{1}",
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part.ParentGroup.RootPart.Name, item.Name);
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instance.AppDomain = appDomain;
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m_Scripts[itemID] = instance;
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}
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if (!m_PrimObjects.ContainsKey(localID))
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m_PrimObjects[localID] = new List<LLUUID>();
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if (!m_PrimObjects[localID].Contains(itemID))
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m_PrimObjects[localID].Add(itemID);
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if (!m_Assemblies.ContainsKey(assetID))
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m_Assemblies[assetID] = assembly;
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}
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return true;
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}
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public void OnRemoveScript(uint localID, LLUUID itemID)
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{
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lock (m_Scripts)
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{
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// Do we even have it?
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if (!m_Scripts.ContainsKey(itemID))
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return;
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m_ASYNCLSLCommandManager.RemoveScript(localID, itemID);
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XScriptInstance instance=m_Scripts[itemID];
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m_Scripts.Remove(itemID);
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instance.ClearQueue();
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instance.Stop(0);
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SceneObjectPart part =
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m_Scene.GetSceneObjectPart(localID);
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if (part != null)
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part.RemoveScriptEvents(itemID);
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// Remove the script from it's prim
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if (m_PrimObjects.ContainsKey(localID))
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{
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// Remove inventory item record
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if (m_PrimObjects[localID].Contains(itemID))
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m_PrimObjects[localID].Remove(itemID);
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// If there are no more scripts, remove prim
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if (m_PrimObjects[localID].Count == 0)
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{
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m_PrimObjects.Remove(localID);
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}
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}
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m_DomainScripts[instance.AppDomain].Remove(instance.ItemID);
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if (m_DomainScripts[instance.AppDomain].Count == 0)
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{
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m_DomainScripts.Remove(instance.AppDomain);
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UnloadAppDomain(instance.AppDomain);
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}
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instance.RemoveState();
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instance = null;
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CleanAssemblies();
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}
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}
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public void OnScriptReset(uint localID, LLUUID itemID)
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{
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ResetScript(itemID);
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}
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private void CleanAssemblies()
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{
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List<LLUUID> assetIDList = new List<LLUUID>(m_Assemblies.Keys);
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foreach (XScriptInstance i in m_Scripts.Values)
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{
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if (assetIDList.Contains(i.AssetID))
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assetIDList.Remove(i.AssetID);
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}
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foreach (LLUUID assetID in assetIDList)
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{
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// m_log.DebugFormat("[XEngine] Removing unreferenced assembly {0}", m_Assemblies[assetID]);
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try
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{
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if (File.Exists(m_Assemblies[assetID]))
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File.Delete(m_Assemblies[assetID]);
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if (File.Exists(m_Assemblies[assetID]+".state"))
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File.Delete(m_Assemblies[assetID]+".state");
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if (File.Exists(m_Assemblies[assetID]+".mdb"))
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File.Delete(m_Assemblies[assetID]+".mdb");
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}
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catch (Exception e)
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{
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}
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m_Assemblies.Remove(assetID);
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}
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}
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private void UnloadAppDomain(LLUUID id)
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{
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if (m_AppDomains.ContainsKey(id))
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{
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AppDomain domain = m_AppDomains[id];
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m_AppDomains.Remove(id);
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AppDomain.Unload(domain);
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domain = null;
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// m_log.DebugFormat("[XEngine] Unloaded app domain {0}", id.ToString());
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}
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}
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//
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// Start processing
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//
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private void StartEngine(int minThreads, int maxThreads,
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int idleTimeout, ThreadPriority threadPriority,
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int maxScriptQueue, int stackSize)
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{
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m_MaxScriptQueue = maxScriptQueue;
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STPStartInfo startInfo = new STPStartInfo();
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startInfo.IdleTimeout = idleTimeout;
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startInfo.MaxWorkerThreads = maxThreads;
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startInfo.MinWorkerThreads = minThreads;
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startInfo.ThreadPriority = threadPriority;
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startInfo.StackSize = stackSize;
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startInfo.StartSuspended = true;
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m_ThreadPool = new SmartThreadPool(startInfo);
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}
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//
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// Used by script instances to queue event handler jobs
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//
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public IWorkItemResult QueueEventHandler(object parms)
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{
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return m_ThreadPool.QueueWorkItem(new WorkItemCallback(
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this.ProcessEventHandler), parms);
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}
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//
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// The main script engine worker
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//
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private object ProcessEventHandler(object parms)
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{
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XScriptInstance instance = (XScriptInstance) parms;
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return instance.EventProcessor();
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}
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//
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// Post event to an entire prim
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//
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public bool PostObjectEvent(uint localID, XEventParams p)
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{
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bool result = false;
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if (!m_PrimObjects.ContainsKey(localID))
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return false;
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foreach (LLUUID itemID in m_PrimObjects[localID])
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{
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if (m_Scripts.ContainsKey(itemID))
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{
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XScriptInstance instance = m_Scripts[itemID];
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if (instance != null)
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{
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instance.PostEvent(p);
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result = true;
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}
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}
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}
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return result;
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}
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|
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//
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// Post an event to a single script
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//
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public bool PostScriptEvent(LLUUID itemID, XEventParams p)
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{
|
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if (m_Scripts.ContainsKey(itemID))
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{
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XScriptInstance instance = m_Scripts[itemID];
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if (instance != null)
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instance.PostEvent(p);
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return true;
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}
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return false;
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}
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|
|
public Assembly OnAssemblyResolve(object sender,
|
|
ResolveEventArgs args)
|
|
{
|
|
if (!(sender is System.AppDomain))
|
|
return null;
|
|
|
|
string[] pathList = new string[] {"bin", "ScriptEngines",
|
|
Path.Combine("ScriptEngines",
|
|
m_Scene.RegionInfo.RegionID.ToString())};
|
|
|
|
string assemblyName = args.Name;
|
|
if (assemblyName.IndexOf(",") != -1)
|
|
assemblyName = args.Name.Substring(0, args.Name.IndexOf(","));
|
|
|
|
foreach (string s in pathList)
|
|
{
|
|
string path = Path.Combine(Directory.GetCurrentDirectory(),
|
|
Path.Combine(s, assemblyName))+".dll";
|
|
|
|
if (File.Exists(path))
|
|
return Assembly.LoadFrom(path);
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
private XScriptInstance GetInstance(LLUUID itemID)
|
|
{
|
|
XScriptInstance instance;
|
|
lock (m_Scripts)
|
|
{
|
|
if (!m_Scripts.ContainsKey(itemID))
|
|
return null;
|
|
instance = m_Scripts[itemID];
|
|
}
|
|
return instance;
|
|
}
|
|
|
|
public void SetScriptState(LLUUID itemID, bool running)
|
|
{
|
|
XScriptInstance instance = GetInstance(itemID);
|
|
if (instance != null)
|
|
{
|
|
if (running)
|
|
instance.Start();
|
|
else
|
|
instance.Stop(500);
|
|
}
|
|
}
|
|
|
|
public bool GetScriptState(LLUUID itemID)
|
|
{
|
|
XScriptInstance instance = GetInstance(itemID);
|
|
if (instance != null)
|
|
return instance.Running;
|
|
return false;
|
|
}
|
|
|
|
public void ResetScript(LLUUID itemID)
|
|
{
|
|
XScriptInstance instance = GetInstance(itemID);
|
|
if (instance != null)
|
|
instance.ResetScript();
|
|
}
|
|
|
|
public XDetectParams GetDetectParams(LLUUID itemID, int idx)
|
|
{
|
|
XScriptInstance instance = GetInstance(itemID);
|
|
if (instance != null)
|
|
return instance.GetDetectParams(idx);
|
|
return null;
|
|
}
|
|
|
|
public LLUUID GetDetectID(LLUUID itemID, int idx)
|
|
{
|
|
XScriptInstance instance = GetInstance(itemID);
|
|
if (instance != null)
|
|
return instance.GetDetectID(idx);
|
|
return LLUUID.Zero;
|
|
}
|
|
}
|
|
|
|
public class XDetectParams
|
|
{
|
|
public XDetectParams()
|
|
{
|
|
Key = LLUUID.Zero;
|
|
OffsetPos = new LSL_Types.Vector3();
|
|
LinkNum = 0;
|
|
Group = LLUUID.Zero;
|
|
Name = String.Empty;
|
|
Owner = LLUUID.Zero;
|
|
Position = new LSL_Types.Vector3();
|
|
Rotation = new LSL_Types.Quaternion();
|
|
Type = 0;
|
|
Velocity = new LSL_Types.Vector3();
|
|
}
|
|
|
|
public LLUUID Key;
|
|
public LSL_Types.Vector3 OffsetPos;
|
|
public int LinkNum;
|
|
public LLUUID Group;
|
|
public string Name;
|
|
public LLUUID Owner;
|
|
public LSL_Types.Vector3 Position;
|
|
public LSL_Types.Quaternion Rotation;
|
|
public int Type;
|
|
public LSL_Types.Vector3 Velocity;
|
|
|
|
public void Populate(Scene scene)
|
|
{
|
|
SceneObjectPart part = scene.GetSceneObjectPart(Key);
|
|
if(part == null) // Avatar, maybe?
|
|
{
|
|
ScenePresence presence = scene.GetScenePresence(Key);
|
|
if(presence == null)
|
|
return;
|
|
|
|
Name = presence.Firstname + " " + presence.Lastname;
|
|
Owner = Key;
|
|
Position = new LSL_Types.Vector3(
|
|
presence.AbsolutePosition.X,
|
|
presence.AbsolutePosition.X,
|
|
presence.AbsolutePosition.Z);
|
|
Rotation = new LSL_Types.Quaternion(
|
|
presence.Rotation.x,
|
|
presence.Rotation.y,
|
|
presence.Rotation.z,
|
|
presence.Rotation.w);
|
|
Velocity = new LSL_Types.Vector3(
|
|
presence.Velocity.X,
|
|
presence.Velocity.X,
|
|
presence.Velocity.Z);
|
|
|
|
Type = 0x01; // Avatar
|
|
if(presence.Velocity != LLVector3.Zero)
|
|
Type |= 0x02; // Active
|
|
|
|
Group = presence.ControllingClient.ActiveGroupId;
|
|
|
|
return;
|
|
}
|
|
|
|
part=part.ParentGroup.RootPart; // We detect objects only
|
|
|
|
LinkNum = 0; // Not relevant
|
|
|
|
Group = part.GroupID;
|
|
Name = part.Name;
|
|
Owner = part.OwnerID;
|
|
if(part.Velocity == LLVector3.Zero)
|
|
Type = 0x04; // Passive
|
|
else
|
|
Type = 0x02; // Passive
|
|
|
|
foreach (SceneObjectPart p in part.ParentGroup.Children.Values)
|
|
{
|
|
if(part.ContainsScripts())
|
|
{
|
|
Type |= 0x08; // Scripted
|
|
break;
|
|
}
|
|
}
|
|
|
|
Position = new LSL_Types.Vector3(part.AbsolutePosition.X,
|
|
part.AbsolutePosition.Y,
|
|
part.AbsolutePosition.Z);
|
|
|
|
LLQuaternion wr = part.GetWorldRotation();
|
|
Rotation = new LSL_Types.Quaternion(wr.X, wr.Y, wr.Z, wr.W);
|
|
|
|
Velocity = new LSL_Types.Vector3(part.Velocity.X,
|
|
part.Velocity.Y,
|
|
part.Velocity.Z);
|
|
}
|
|
}
|
|
|
|
public class XEventParams
|
|
{
|
|
public XEventParams(string eventName, Object[] eventParams, XDetectParams[] detectParams)
|
|
{
|
|
EventName=eventName;
|
|
Params=eventParams;
|
|
DetectParams=detectParams;
|
|
}
|
|
|
|
public string EventName;
|
|
public Object[] Params;
|
|
public XDetectParams[] DetectParams;
|
|
}
|
|
|
|
public class XScriptInstance
|
|
{
|
|
private XEngine m_Engine;
|
|
private IWorkItemResult m_CurrentResult=null;
|
|
private Queue m_EventQueue = new Queue(32);
|
|
private bool m_RunEvents = false;
|
|
private LLUUID m_ItemID;
|
|
private uint m_LocalID;
|
|
private LLUUID m_ObjectID;
|
|
private LLUUID m_AssetID;
|
|
private IScript m_Script;
|
|
private LSL_ScriptCommands m_LSLCommands;
|
|
private OSSL_ScriptCommands m_OSSLCommands;
|
|
private Executor m_Executor;
|
|
private LLUUID m_AppDomain;
|
|
private XDetectParams[] m_DetectParams;
|
|
private bool m_TimerQueued;
|
|
private DateTime m_EventStart;
|
|
private bool m_InEvent;
|
|
private string m_PrimName;
|
|
private string m_ScriptName;
|
|
private string m_Assembly;
|
|
|
|
public enum StateSource
|
|
{
|
|
NewRez = 0,
|
|
PrimCrossing = 1,
|
|
AttachmentCrossing = 2
|
|
}
|
|
|
|
// Script state
|
|
private string m_State="default";
|
|
|
|
public Object[] PluginData = new Object[0];
|
|
|
|
public bool Running
|
|
{
|
|
get { return m_RunEvents; }
|
|
set { m_RunEvents = value; }
|
|
}
|
|
|
|
public string State
|
|
{
|
|
get { return m_State; }
|
|
set { m_State = value; }
|
|
}
|
|
|
|
public XEngine Engine
|
|
{
|
|
get { return m_Engine; }
|
|
}
|
|
|
|
public LLUUID AppDomain
|
|
{
|
|
get { return m_AppDomain; }
|
|
set { m_AppDomain = value; }
|
|
}
|
|
|
|
public string PrimName
|
|
{
|
|
get { return m_PrimName; }
|
|
}
|
|
|
|
public string ScriptName
|
|
{
|
|
get { return m_ScriptName; }
|
|
}
|
|
|
|
public LLUUID ItemID
|
|
{
|
|
get { return m_ItemID; }
|
|
}
|
|
|
|
public LLUUID ObjectID
|
|
{
|
|
get { return m_ObjectID; }
|
|
}
|
|
|
|
public uint LocalID
|
|
{
|
|
get { return m_LocalID; }
|
|
}
|
|
|
|
public LLUUID AssetID
|
|
{
|
|
get { return m_AssetID; }
|
|
}
|
|
|
|
public Queue EventQueue
|
|
{
|
|
get { return m_EventQueue; }
|
|
}
|
|
|
|
public void ClearQueue()
|
|
{
|
|
m_TimerQueued = false;
|
|
m_EventQueue.Clear();
|
|
}
|
|
|
|
public XScriptInstance(XEngine engine, uint localID, LLUUID objectID,
|
|
LLUUID itemID, LLUUID assetID, string assembly, AppDomain dom,
|
|
string primName, string scriptName, StateSource stateSource)
|
|
{
|
|
m_Engine = engine;
|
|
|
|
m_LocalID = localID;
|
|
m_ObjectID = objectID;
|
|
m_ItemID = itemID;
|
|
m_AssetID = assetID;
|
|
m_PrimName = primName;
|
|
m_ScriptName = scriptName;
|
|
m_Assembly = assembly;
|
|
|
|
SceneObjectPart part=engine.World.GetSceneObjectPart(localID);
|
|
if (part == null)
|
|
{
|
|
engine.Log.Error("[XEngine] SceneObjectPart unavailable. Script NOT started.");
|
|
return;
|
|
}
|
|
|
|
m_LSLCommands = new LSL_ScriptCommands(engine, this, part, localID,
|
|
itemID);
|
|
m_OSSLCommands = new OSSL_ScriptCommands(engine, this, part,
|
|
localID, itemID);
|
|
|
|
try
|
|
{
|
|
m_Script = (IScript)dom.CreateInstanceAndUnwrap(
|
|
Path.GetFileNameWithoutExtension(assembly),
|
|
"SecondLife.Script");
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
m_Engine.Log.ErrorFormat("[XEngine] Error loading assembly {0}\n"+e.ToString(), assembly);
|
|
}
|
|
|
|
try
|
|
{
|
|
m_Script.Start(m_LSLCommands, m_OSSLCommands);
|
|
|
|
m_Executor = new Executor(m_Script);
|
|
|
|
// m_Engine.Log.Debug("[XEngine] Script instance created");
|
|
|
|
part.SetScriptEvents(m_ItemID,
|
|
(int)m_Executor.GetStateEventFlags());
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
m_Engine.Log.Error("[XEngine] Error loading script instance\n"+e.ToString());
|
|
return;
|
|
}
|
|
|
|
string savedState = Path.Combine(Path.GetDirectoryName(assembly),
|
|
m_ItemID.ToString() + ".state");
|
|
if (File.Exists(savedState))
|
|
{
|
|
string xml = String.Empty;
|
|
|
|
try
|
|
{
|
|
FileInfo fi = new FileInfo(savedState);
|
|
int size=(int)fi.Length;
|
|
if (size < 512000)
|
|
{
|
|
using (FileStream fs = File.Open(savedState,
|
|
FileMode.Open, FileAccess.Read, FileShare.None))
|
|
{
|
|
System.Text.ASCIIEncoding enc =
|
|
new System.Text.ASCIIEncoding();
|
|
|
|
Byte[] data = new Byte[size];
|
|
fs.Read(data, 0, size);
|
|
|
|
xml = enc.GetString(data);
|
|
|
|
ScriptSerializer.Deserialize(xml, this);
|
|
|
|
m_Engine.m_ASYNCLSLCommandManager.CreateFromData(
|
|
m_LocalID, m_ItemID, m_ObjectID,
|
|
PluginData);
|
|
|
|
m_Engine.Log.DebugFormat("[XEngine] Successfully retrieved state for script {0}.{1}", m_PrimName, m_ScriptName);
|
|
|
|
if(m_RunEvents)
|
|
{
|
|
m_RunEvents = false;
|
|
Start();
|
|
}
|
|
|
|
// we get new rez events on sim restart, too
|
|
// but if there is state, then we fire the change
|
|
// event
|
|
if(stateSource == StateSource.NewRez)
|
|
{
|
|
// m_Engine.Log.Debug("[XEngine] Posted changed(CHANGED_REGION_RESTART) to script");
|
|
PostEvent(new XEventParams("changed",
|
|
new Object[] {new LSL_Types.LSLInteger(256)}, new XDetectParams[0]));
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
m_Engine.Log.Error("[XEngine] Unable to load script state: Memory limit exceeded");
|
|
PostEvent(new XEventParams("state_entry",
|
|
new Object[0], new XDetectParams[0]));
|
|
Start();
|
|
}
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
m_Engine.Log.ErrorFormat("[XEngine] Unable to load script state from xml: {0}\n"+e.ToString(), xml);
|
|
PostEvent(new XEventParams("state_entry",
|
|
new Object[0], new XDetectParams[0]));
|
|
Start();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
m_Engine.Log.ErrorFormat("[XEngine] Unable to load script state, file not found");
|
|
PostEvent(new XEventParams("state_entry",
|
|
new Object[0], new XDetectParams[0]));
|
|
Start();
|
|
}
|
|
}
|
|
|
|
public void RemoveState()
|
|
{
|
|
string savedState = Path.Combine(Path.GetDirectoryName(m_Assembly),
|
|
m_ItemID.ToString() + ".state");
|
|
|
|
try
|
|
{
|
|
File.Delete(savedState);
|
|
}
|
|
catch(Exception)
|
|
{
|
|
}
|
|
}
|
|
|
|
public void VarDump(Dictionary<string, object> vars)
|
|
{
|
|
Console.WriteLine("Variable dump for script {0}", m_ItemID.ToString());
|
|
foreach (KeyValuePair<string, object> v in vars)
|
|
{
|
|
Console.WriteLine("Variable: {0} = '{1}'", v. Key,
|
|
v.Value.ToString());
|
|
}
|
|
}
|
|
|
|
public void Start()
|
|
{
|
|
lock (m_EventQueue)
|
|
{
|
|
if (Running)
|
|
return;
|
|
|
|
m_RunEvents = true;
|
|
|
|
if (m_EventQueue.Count > 0)
|
|
{
|
|
if (m_CurrentResult == null)
|
|
m_CurrentResult = m_Engine.QueueEventHandler(this);
|
|
else
|
|
m_Engine.Log.Error("[XEngine] Tried to start a script that was already queued");
|
|
}
|
|
}
|
|
}
|
|
|
|
public bool Stop(int timeout)
|
|
{
|
|
IWorkItemResult result;
|
|
|
|
lock (m_EventQueue)
|
|
{
|
|
if (!Running)
|
|
return true;
|
|
|
|
if (m_CurrentResult == null)
|
|
{
|
|
m_RunEvents = false;
|
|
return true;
|
|
}
|
|
|
|
if (m_CurrentResult.Cancel())
|
|
{
|
|
m_CurrentResult = null;
|
|
m_RunEvents = false;
|
|
return true;
|
|
}
|
|
|
|
result = m_CurrentResult;
|
|
m_RunEvents = false;
|
|
}
|
|
|
|
if (SmartThreadPool.WaitAll(new IWorkItemResult[] {result}, new TimeSpan((long)timeout * 100000), false))
|
|
{
|
|
return true;
|
|
}
|
|
|
|
lock (m_EventQueue)
|
|
{
|
|
result = m_CurrentResult;
|
|
}
|
|
|
|
if (result == null)
|
|
return true;
|
|
|
|
result.Abort();
|
|
|
|
lock (m_EventQueue)
|
|
{
|
|
m_CurrentResult = null;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
public void SetState(string state)
|
|
{
|
|
PostEvent(new XEventParams("state_exit", new Object[0],
|
|
new XDetectParams[0]));
|
|
PostEvent(new XEventParams("state", new Object[] { state },
|
|
new XDetectParams[0]));
|
|
PostEvent(new XEventParams("state_entry", new Object[0],
|
|
new XDetectParams[0]));
|
|
}
|
|
|
|
public void PostEvent(XEventParams data)
|
|
{
|
|
// m_Engine.Log.DebugFormat("[XEngine] Posted event {2} in state {3} to {0}.{1}",
|
|
// m_PrimName, m_ScriptName, data.EventName, m_State);
|
|
lock (m_EventQueue)
|
|
{
|
|
if (m_EventQueue.Count >= m_Engine.MaxScriptQueue)
|
|
return;
|
|
|
|
m_EventQueue.Enqueue(data);
|
|
if (data.EventName == "timer")
|
|
{
|
|
if (m_TimerQueued)
|
|
return;
|
|
m_TimerQueued = true;
|
|
}
|
|
|
|
if (!m_RunEvents)
|
|
return;
|
|
|
|
if (m_CurrentResult == null)
|
|
{
|
|
m_CurrentResult = m_Engine.QueueEventHandler(this);
|
|
}
|
|
}
|
|
}
|
|
|
|
public object EventProcessor()
|
|
{
|
|
XEventParams data = null;
|
|
|
|
lock (m_EventQueue)
|
|
{
|
|
data = (XEventParams) m_EventQueue.Dequeue();
|
|
if (data == null) // Shouldn't happen
|
|
{
|
|
m_CurrentResult = null;
|
|
return 0;
|
|
}
|
|
if (data.EventName == "timer")
|
|
m_TimerQueued = false;
|
|
}
|
|
|
|
m_DetectParams = data.DetectParams;
|
|
|
|
if (data.EventName == "state") // Hardcoded state change
|
|
{
|
|
// m_Engine.Log.DebugFormat("[XEngine] Script {0}.{1} state set to {2}",
|
|
// m_PrimName, m_ScriptName, data.Params[0].ToString());
|
|
m_State=data.Params[0].ToString();
|
|
m_Engine.m_ASYNCLSLCommandManager.RemoveScript(
|
|
m_LocalID, m_ItemID);
|
|
|
|
SceneObjectPart part = m_Engine.World.GetSceneObjectPart(
|
|
m_LocalID);
|
|
if (part != null)
|
|
{
|
|
part.SetScriptEvents(m_ItemID,
|
|
(int)m_Executor.GetStateEventFlags());
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// m_Engine.Log.DebugFormat("[XEngine] Processed event {0}", data.EventName);
|
|
SceneObjectPart part = m_Engine.World.GetSceneObjectPart(
|
|
m_LocalID);
|
|
// m_Engine.Log.DebugFormat("[XEngine] Delivered event {2} in state {3} to {0}.{1}",
|
|
// m_PrimName, m_ScriptName, data.EventName, m_State);
|
|
|
|
try
|
|
{
|
|
m_EventStart = DateTime.Now;
|
|
m_InEvent = true;
|
|
m_Executor.ExecuteEvent(data.EventName, data.Params);
|
|
m_InEvent = false;
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
m_InEvent = false;
|
|
if (e is System.Threading.ThreadAbortException)
|
|
{
|
|
lock (m_EventQueue)
|
|
{
|
|
if ((m_EventQueue.Count > 0) && m_RunEvents)
|
|
{
|
|
m_CurrentResult=m_Engine.QueueEventHandler(this);
|
|
}
|
|
else
|
|
{
|
|
m_CurrentResult = null;
|
|
}
|
|
}
|
|
|
|
m_DetectParams = null;
|
|
|
|
return 0;
|
|
}
|
|
|
|
try
|
|
{
|
|
// DISPLAY ERROR INWORLD
|
|
string text = "Runtime error:\n" + e.ToString();
|
|
if (text.Length > 1400)
|
|
text = text.Substring(0, 1400);
|
|
m_Engine.World.SimChat(Helpers.StringToField(text),
|
|
ChatTypeEnum.DebugChannel, 2147483647,
|
|
part.AbsolutePosition,
|
|
part.Name, part.UUID, false);
|
|
}
|
|
catch (Exception e2) // LEGIT: User Scripting
|
|
{
|
|
m_Engine.Log.Error("[XEngine]: "+
|
|
"Error displaying error in-world: " +
|
|
e2.ToString());
|
|
m_Engine.Log.Error("[XEngine]: " +
|
|
"Errormessage: Error compiling script:\r\n" +
|
|
e.ToString());
|
|
}
|
|
}
|
|
}
|
|
|
|
lock (m_EventQueue)
|
|
{
|
|
if ((m_EventQueue.Count > 0) && m_RunEvents)
|
|
{
|
|
m_CurrentResult = m_Engine.QueueEventHandler(this);
|
|
}
|
|
else
|
|
{
|
|
m_CurrentResult = null;
|
|
}
|
|
}
|
|
|
|
m_DetectParams = null;
|
|
|
|
return 0;
|
|
}
|
|
|
|
public int EventTime()
|
|
{
|
|
if (!m_InEvent)
|
|
return 0;
|
|
|
|
return (DateTime.Now - m_EventStart).Seconds;
|
|
}
|
|
|
|
public void ResetScript()
|
|
{
|
|
bool running = Running;
|
|
|
|
Stop(0);
|
|
m_Engine.m_ASYNCLSLCommandManager.RemoveScript(m_LocalID, m_ItemID);
|
|
m_EventQueue.Clear();
|
|
m_Script.ResetVars();
|
|
m_State = "default";
|
|
if (running)
|
|
Start();
|
|
PostEvent(new XEventParams("state_entry",
|
|
new Object[0], new XDetectParams[0]));
|
|
}
|
|
|
|
public Dictionary<string, object> GetVars()
|
|
{
|
|
return m_Script.GetVars();
|
|
}
|
|
|
|
public void SetVars(Dictionary<string, object> vars)
|
|
{
|
|
m_Script.SetVars(vars);
|
|
}
|
|
|
|
public XDetectParams GetDetectParams(int idx)
|
|
{
|
|
if (idx < 0 || idx >= m_DetectParams.Length)
|
|
return null;
|
|
|
|
return m_DetectParams[idx];
|
|
}
|
|
|
|
public LLUUID GetDetectID(int idx)
|
|
{
|
|
if (idx < 0 || idx >= m_DetectParams.Length)
|
|
return LLUUID.Zero;
|
|
|
|
return m_DetectParams[idx].Key;
|
|
}
|
|
|
|
public void SaveState(string assembly)
|
|
{
|
|
PluginData =
|
|
m_Engine.m_ASYNCLSLCommandManager.GetSerializationData(
|
|
m_ItemID);
|
|
|
|
string xml = ScriptSerializer.Serialize(this);
|
|
|
|
try
|
|
{
|
|
FileStream fs = File.Create(Path.Combine(Path.GetDirectoryName(assembly), m_ItemID.ToString() + ".state"));
|
|
System.Text.ASCIIEncoding enc = new System.Text.ASCIIEncoding();
|
|
Byte[] buf = enc.GetBytes(xml);
|
|
fs.Write(buf, 0, buf.Length);
|
|
fs.Close();
|
|
}
|
|
catch(Exception e)
|
|
{
|
|
Console.WriteLine("Unable to save xml\n"+e.ToString());
|
|
}
|
|
if(!File.Exists(Path.Combine(Path.GetDirectoryName(assembly), m_ItemID.ToString() + ".state")))
|
|
{
|
|
throw new Exception("Completed persistence save, but no file was created");
|
|
}
|
|
}
|
|
}
|
|
|
|
public class ScriptSerializer
|
|
{
|
|
public static string Serialize(XScriptInstance instance)
|
|
{
|
|
bool running = instance.Running;
|
|
|
|
if(running)
|
|
instance.Stop(50);
|
|
|
|
XmlDocument xmldoc = new XmlDocument();
|
|
|
|
XmlNode xmlnode = xmldoc.CreateNode(XmlNodeType.XmlDeclaration,
|
|
"", "");
|
|
xmldoc.AppendChild(xmlnode);
|
|
|
|
XmlElement rootElement = xmldoc.CreateElement("", "ScriptState",
|
|
"");
|
|
xmldoc.AppendChild(rootElement);
|
|
|
|
XmlElement state = xmldoc.CreateElement("", "State", "");
|
|
state.AppendChild(xmldoc.CreateTextNode(instance.State));
|
|
|
|
rootElement.AppendChild(state);
|
|
|
|
XmlElement run = xmldoc.CreateElement("", "Running", "");
|
|
run.AppendChild(xmldoc.CreateTextNode(
|
|
running.ToString()));
|
|
|
|
rootElement.AppendChild(run);
|
|
|
|
Dictionary<string, Object> vars = instance.GetVars();
|
|
|
|
XmlElement variables = xmldoc.CreateElement("", "Variables", "");
|
|
|
|
foreach (KeyValuePair<string, Object> var in vars)
|
|
WriteTypedValue(xmldoc, variables, "Variable", var.Key,
|
|
var.Value);
|
|
|
|
rootElement.AppendChild(variables);
|
|
|
|
XmlElement queue = xmldoc.CreateElement("", "Queue", "");
|
|
|
|
int count = instance.EventQueue.Count;
|
|
|
|
while (count > 0)
|
|
{
|
|
XEventParams ep = (XEventParams)instance.EventQueue.Dequeue();
|
|
instance.EventQueue.Enqueue(ep);
|
|
count--;
|
|
|
|
XmlElement item = xmldoc.CreateElement("", "Item", "");
|
|
XmlAttribute itemEvent = xmldoc.CreateAttribute("", "event",
|
|
"");
|
|
itemEvent.Value = ep.EventName;
|
|
item.Attributes.Append(itemEvent);
|
|
|
|
XmlElement parms = xmldoc.CreateElement("", "Params", "");
|
|
|
|
foreach (Object o in ep.Params)
|
|
WriteTypedValue(xmldoc, parms, "Param", String.Empty, o);
|
|
|
|
item.AppendChild(parms);
|
|
|
|
XmlElement detect = xmldoc.CreateElement("", "Detected", "");
|
|
|
|
foreach (XDetectParams det in ep.DetectParams)
|
|
{
|
|
XmlElement objectElem = xmldoc.CreateElement("", "Object",
|
|
"");
|
|
XmlAttribute pos = xmldoc.CreateAttribute("", "pos", "");
|
|
pos.Value = det.OffsetPos.ToString();
|
|
objectElem.Attributes.Append(pos);
|
|
|
|
XmlAttribute d_linkNum = xmldoc.CreateAttribute("",
|
|
"linkNum", "");
|
|
d_linkNum.Value = det.LinkNum.ToString();
|
|
objectElem.Attributes.Append(d_linkNum);
|
|
|
|
XmlAttribute d_group = xmldoc.CreateAttribute("",
|
|
"group", "");
|
|
d_group.Value = det.Group.ToString();
|
|
objectElem.Attributes.Append(d_group);
|
|
|
|
XmlAttribute d_name = xmldoc.CreateAttribute("",
|
|
"name", "");
|
|
d_name.Value = det.Name.ToString();
|
|
objectElem.Attributes.Append(d_name);
|
|
|
|
XmlAttribute d_owner = xmldoc.CreateAttribute("",
|
|
"owner", "");
|
|
d_owner.Value = det.Owner.ToString();
|
|
objectElem.Attributes.Append(d_owner);
|
|
|
|
XmlAttribute d_position = xmldoc.CreateAttribute("",
|
|
"position", "");
|
|
d_position.Value = det.Position.ToString();
|
|
objectElem.Attributes.Append(d_position);
|
|
|
|
XmlAttribute d_rotation = xmldoc.CreateAttribute("",
|
|
"rotation", "");
|
|
d_rotation.Value = det.Rotation.ToString();
|
|
objectElem.Attributes.Append(d_rotation);
|
|
|
|
XmlAttribute d_type = xmldoc.CreateAttribute("",
|
|
"type", "");
|
|
d_type.Value = det.Type.ToString();
|
|
objectElem.Attributes.Append(d_type);
|
|
|
|
XmlAttribute d_velocity = xmldoc.CreateAttribute("",
|
|
"velocity", "");
|
|
d_velocity.Value = det.Velocity.ToString();
|
|
objectElem.Attributes.Append(d_velocity);
|
|
|
|
objectElem.AppendChild(
|
|
xmldoc.CreateTextNode(det.Key.ToString()));
|
|
|
|
detect.AppendChild(objectElem);
|
|
}
|
|
|
|
item.AppendChild(detect);
|
|
|
|
queue.AppendChild(item);
|
|
}
|
|
|
|
rootElement.AppendChild(queue);
|
|
|
|
XmlNode plugins = xmldoc.CreateElement("", "Plugins", "");
|
|
if (instance.PluginData.Length > 0)
|
|
DumpList(xmldoc, plugins,
|
|
new LSL_Types.list(instance.PluginData));
|
|
|
|
rootElement.AppendChild(plugins);
|
|
|
|
if(running)
|
|
instance.Start();
|
|
|
|
return xmldoc.InnerXml;
|
|
}
|
|
|
|
public static void Deserialize(string xml, XScriptInstance instance)
|
|
{
|
|
XmlDocument doc = new XmlDocument();
|
|
|
|
Dictionary<string, object> vars = instance.GetVars();
|
|
|
|
instance.PluginData = new Object[0];
|
|
|
|
doc.LoadXml(xml);
|
|
|
|
XmlNodeList rootL = doc.GetElementsByTagName("ScriptState");
|
|
if (rootL.Count != 1)
|
|
{
|
|
return;
|
|
}
|
|
XmlNode rootNode = rootL[0];
|
|
|
|
if (rootNode != null)
|
|
{
|
|
object varValue;
|
|
XmlNodeList partL = rootNode.ChildNodes;
|
|
|
|
foreach (XmlNode part in partL)
|
|
{
|
|
switch (part.Name)
|
|
{
|
|
case "State":
|
|
instance.State=part.InnerText;
|
|
break;
|
|
case "Running":
|
|
instance.Running=bool.Parse(part.InnerText);
|
|
break;
|
|
case "Variables":
|
|
XmlNodeList varL = part.ChildNodes;
|
|
foreach (XmlNode var in varL)
|
|
{
|
|
string varName;
|
|
varValue=ReadTypedValue(var, out varName);
|
|
|
|
if (vars.ContainsKey(varName))
|
|
vars[varName] = varValue;
|
|
}
|
|
instance.SetVars(vars);
|
|
break;
|
|
case "Queue":
|
|
XmlNodeList itemL = part.ChildNodes;
|
|
foreach (XmlNode item in itemL)
|
|
{
|
|
List<Object> parms = new List<Object>();
|
|
List<XDetectParams> detected =
|
|
new List<XDetectParams>();
|
|
|
|
string eventName =
|
|
item.Attributes.GetNamedItem("event").Value;
|
|
XmlNodeList eventL = item.ChildNodes;
|
|
foreach (XmlNode evt in eventL)
|
|
{
|
|
switch (evt.Name)
|
|
{
|
|
case "Params":
|
|
XmlNodeList prms = evt.ChildNodes;
|
|
foreach (XmlNode pm in prms)
|
|
parms.Add(ReadTypedValue(pm));
|
|
|
|
break;
|
|
case "Detected":
|
|
XmlNodeList detL = evt.ChildNodes;
|
|
foreach (XmlNode det in detL)
|
|
{
|
|
string vect =
|
|
det.Attributes.GetNamedItem(
|
|
"pos").Value;
|
|
LSL_Types.Vector3 v =
|
|
new LSL_Types.Vector3(vect);
|
|
|
|
int d_linkNum=0;
|
|
LLUUID d_group = LLUUID.Zero;
|
|
string d_name = String.Empty;
|
|
LLUUID d_owner = LLUUID.Zero;
|
|
LSL_Types.Vector3 d_position =
|
|
new LSL_Types.Vector3();
|
|
LSL_Types.Quaternion d_rotation =
|
|
new LSL_Types.Quaternion();
|
|
int d_type = 0;
|
|
LSL_Types.Vector3 d_velocity =
|
|
new LSL_Types.Vector3();
|
|
|
|
try
|
|
{
|
|
string tmp;
|
|
|
|
tmp = det.Attributes.GetNamedItem(
|
|
"linkNum").Value;
|
|
int.TryParse(tmp, out d_linkNum);
|
|
|
|
tmp = det.Attributes.GetNamedItem(
|
|
"group").Value;
|
|
LLUUID.TryParse(tmp, out d_group);
|
|
|
|
d_name = det.Attributes.GetNamedItem(
|
|
"name").Value;
|
|
|
|
tmp = det.Attributes.GetNamedItem(
|
|
"owner").Value;
|
|
LLUUID.TryParse(tmp, out d_owner);
|
|
|
|
tmp = det.Attributes.GetNamedItem(
|
|
"position").Value;
|
|
d_position =
|
|
new LSL_Types.Vector3(tmp);
|
|
|
|
tmp = det.Attributes.GetNamedItem(
|
|
"rotation").Value;
|
|
d_rotation =
|
|
new LSL_Types.Quaternion(tmp);
|
|
|
|
tmp = det.Attributes.GetNamedItem(
|
|
"type").Value;
|
|
int.TryParse(tmp, out d_type);
|
|
|
|
tmp = det.Attributes.GetNamedItem(
|
|
"velocity").Value;
|
|
d_velocity =
|
|
new LSL_Types.Vector3(tmp);
|
|
|
|
}
|
|
catch (Exception) // Old version XML
|
|
{
|
|
}
|
|
|
|
LLUUID uuid = new LLUUID();
|
|
LLUUID.TryParse(det.InnerText,
|
|
out uuid);
|
|
|
|
XDetectParams d = new XDetectParams();
|
|
d.Key = uuid;
|
|
d.OffsetPos = v;
|
|
d.LinkNum = d_linkNum;
|
|
d.Group = d_group;
|
|
d.Name = d_name;
|
|
d.Owner = d_owner;
|
|
d.Position = d_position;
|
|
d.Rotation = d_rotation;
|
|
d.Type = d_type;
|
|
d.Velocity = d_velocity;
|
|
|
|
detected.Add(d);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
XEventParams ep = new XEventParams(
|
|
eventName, parms.ToArray(),
|
|
detected.ToArray());
|
|
instance.EventQueue.Enqueue(ep);
|
|
}
|
|
break;
|
|
case "Plugins":
|
|
instance.PluginData = ReadList(part).Data;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private static void DumpList(XmlDocument doc, XmlNode parent,
|
|
LSL_Types.list l)
|
|
{
|
|
foreach (Object o in l.Data)
|
|
WriteTypedValue(doc, parent, "ListItem", "", o);
|
|
}
|
|
|
|
private static LSL_Types.list ReadList(XmlNode parent)
|
|
{
|
|
List<Object> olist = new List<Object>();
|
|
|
|
XmlNodeList itemL = parent.ChildNodes;
|
|
foreach (XmlNode item in itemL)
|
|
olist.Add(ReadTypedValue(item));
|
|
|
|
return new LSL_Types.list(olist.ToArray());
|
|
}
|
|
|
|
private static void WriteTypedValue(XmlDocument doc, XmlNode parent,
|
|
string tag, string name, object value)
|
|
{
|
|
Type t=value.GetType();
|
|
XmlAttribute typ = doc.CreateAttribute("", "type", "");
|
|
XmlNode n = doc.CreateElement("", tag, "");
|
|
|
|
if (value is LSL_Types.list)
|
|
{
|
|
typ.Value = "list";
|
|
n.Attributes.Append(typ);
|
|
|
|
DumpList(doc, n, (LSL_Types.list) value);
|
|
|
|
if (name != String.Empty)
|
|
{
|
|
XmlAttribute nam = doc.CreateAttribute("", "name", "");
|
|
nam.Value = name;
|
|
n.Attributes.Append(nam);
|
|
}
|
|
|
|
parent.AppendChild(n);
|
|
return;
|
|
}
|
|
|
|
n.AppendChild(doc.CreateTextNode(value.ToString()));
|
|
|
|
typ.Value = t.ToString();
|
|
n.Attributes.Append(typ);
|
|
if (name != String.Empty)
|
|
{
|
|
XmlAttribute nam = doc.CreateAttribute("", "name", "");
|
|
nam.Value = name;
|
|
n.Attributes.Append(nam);
|
|
}
|
|
|
|
parent.AppendChild(n);
|
|
}
|
|
|
|
private static object ReadTypedValue(XmlNode tag, out string name)
|
|
{
|
|
name = tag.Attributes.GetNamedItem("name").Value;
|
|
|
|
return ReadTypedValue(tag);
|
|
}
|
|
|
|
private static object ReadTypedValue(XmlNode tag)
|
|
{
|
|
Object varValue;
|
|
string assembly;
|
|
|
|
string itemType = tag.Attributes.GetNamedItem("type").Value;
|
|
|
|
if (itemType == "list")
|
|
return ReadList(tag);
|
|
|
|
if (itemType == "libsecondlife.LLUUID")
|
|
{
|
|
LLUUID val = new LLUUID();
|
|
LLUUID.TryParse(tag.InnerText, out val);
|
|
|
|
return val;
|
|
}
|
|
|
|
Type itemT = Type.GetType(itemType);
|
|
if (itemT == null)
|
|
{
|
|
Object[] args =
|
|
new Object[] { tag.InnerText };
|
|
|
|
assembly = itemType+", OpenSim.Region.ScriptEngine.XEngine.Script";
|
|
itemT = Type.GetType(assembly);
|
|
if (itemT == null)
|
|
return null;
|
|
|
|
varValue = Activator.CreateInstance(itemT, args);
|
|
|
|
if (varValue == null)
|
|
return null;
|
|
}
|
|
else
|
|
{
|
|
varValue = Convert.ChangeType(tag.InnerText, itemT);
|
|
}
|
|
return varValue;
|
|
}
|
|
}
|
|
}
|