105 lines
4.0 KiB
C#
105 lines
4.0 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using libsecondlife;
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namespace OpenSim.Framework
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{
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public class AgentCircuitData
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{
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public LLUUID AgentID;
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public LLUUID BaseFolder;
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public string CapsPath = String.Empty;
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public bool child;
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public uint circuitcode;
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public string firstname;
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public LLUUID InventoryFolder;
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public string lastname;
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public LLUUID SecureSessionID;
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public LLUUID SessionID;
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public LLVector3 startpos;
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public AgentCircuitData()
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{
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}
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public AgentCircuitData(sAgentCircuitData cAgent)
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{
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AgentID = new LLUUID(cAgent.AgentID);
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SessionID = new LLUUID(cAgent.SessionID);
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SecureSessionID = new LLUUID(cAgent.SecureSessionID);
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startpos = new LLVector3(cAgent.startposx, cAgent.startposy, cAgent.startposz);
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firstname = cAgent.firstname;
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lastname = cAgent.lastname;
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circuitcode = cAgent.circuitcode;
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child = cAgent.child;
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InventoryFolder = new LLUUID(cAgent.InventoryFolder);
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BaseFolder = new LLUUID(cAgent.BaseFolder);
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CapsPath = cAgent.CapsPath;
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}
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}
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[Serializable]
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public class sAgentCircuitData
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{
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public Guid AgentID;
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public Guid BaseFolder;
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public string CapsPath = String.Empty;
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public bool child;
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public uint circuitcode;
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public string firstname;
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public Guid InventoryFolder;
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public string lastname;
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public Guid SecureSessionID;
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public Guid SessionID;
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public float startposx;
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public float startposy;
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public float startposz;
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public sAgentCircuitData()
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{
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}
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public sAgentCircuitData(AgentCircuitData cAgent)
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{
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AgentID = cAgent.AgentID.UUID;
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SessionID = cAgent.SessionID.UUID;
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SecureSessionID = cAgent.SecureSessionID.UUID;
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startposx = cAgent.startpos.X;
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startposy = cAgent.startpos.Y;
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startposz = cAgent.startpos.Z;
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firstname = cAgent.firstname;
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lastname = cAgent.lastname;
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circuitcode = cAgent.circuitcode;
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child = cAgent.child;
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InventoryFolder = cAgent.InventoryFolder.UUID;
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BaseFolder = cAgent.BaseFolder.UUID;
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CapsPath = cAgent.CapsPath;
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}
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}
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} |