OpenSimMirror/OpenSim/Region
Justin Clark-Casey (justincc) df75f14bca Add [BulletSim] option AvatarToAvatarCollisionsByDefault to control whether avatars collide. This is true by default.
This is implemented with a new collision type (PhantomToOthersAvatar) to potentially allow colliding and non-colliding avatars to be present in the same scene.
So there is no provision yet for giving avatars different collision types.
This commit replaces the temporary change in commit f3eaa6d8 where avatars would never collide when using BulletSim
This is equivalent to the av_av_collisions_off option in ODE.
2014-11-20 21:28:12 +00:00
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Application Start JobEngine by default in simulator for now. 2014-10-14 17:13:53 +01:00
ClientStack Add incoming packet async handling engine to queue some inbound udp async requests. 2014-11-05 19:02:26 +00:00
CoreModules When processing incoming attachments via HG, if a request for uuid gathering or final asset import takes too long remove remaining requests from same user to prevent hold up of other user's incoming attachments. 2014-11-06 01:15:22 +00:00
DataSnapshot Fixed premature closing of the connection in DataSnapshotManager 2014-08-05 19:09:11 +03:00
Framework Fix issue where llRemoteLoadScriptPin() would treat 0 (the default) as a valid set pin in a destination prim rather than the unset no pin state 2014-11-11 17:28:24 +00:00
OptionalModules Label all threadpool calls being made in core OpenSimulator. This is to add problem diagnosis. 2014-11-04 00:55:48 +00:00
Physics Add [BulletSim] option AvatarToAvatarCollisionsByDefault to control whether avatars collide. This is true by default. 2014-11-20 21:28:12 +00:00
RegionCombinerModule Change assembly versions to 0.8.1 2014-06-17 18:37:15 +01:00
ReplaceableModules Some module reshuffling, no user functionality yet 2009-07-10 20:46:16 +00:00
ScriptEngine Fix compile error from previous 1d56029848 2014-11-11 18:10:51 +00:00
UserStatistics Don't show the ScrLPS data twice in the WebStats based statistics page. 2014-09-03 14:17:37 -04:00