![]() This is implemented with a new collision type (PhantomToOthersAvatar) to potentially allow colliding and non-colliding avatars to be present in the same scene.
So there is no provision yet for giving avatars different collision types.
This commit replaces the temporary change in commit
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Application | ||
ClientStack | ||
CoreModules | ||
DataSnapshot | ||
Framework | ||
OptionalModules | ||
Physics | ||
RegionCombinerModule | ||
ReplaceableModules | ||
ScriptEngine | ||
UserStatistics |