138 lines
5.4 KiB
C#
138 lines
5.4 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using log4net.Config;
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using NUnit.Framework;
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using NUnit.Framework.SyntaxHelpers;
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using OpenMetaverse;
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using OpenSim.Framework;
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using log4net;
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namespace OpenSim.Data.Tests
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{
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public class BasicAssetTest
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{
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public IAssetDataPlugin db;
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public UUID uuid1;
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public UUID uuid2;
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public UUID uuid3;
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public byte[] asset1;
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public void SuperInit()
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{
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OpenSim.Tests.Common.TestLogging.LogToConsole();
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uuid1 = UUID.Random();
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uuid2 = UUID.Random();
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uuid3 = UUID.Random();
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asset1 = new byte[100];
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asset1.Initialize();
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}
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[Test]
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public void T001_LoadEmpty()
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{
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Assert.That(db.ExistsAsset(uuid1), Is.False);
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Assert.That(db.ExistsAsset(uuid2), Is.False);
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Assert.That(db.ExistsAsset(uuid3), Is.False);
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}
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[Test]
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public void T010_StoreSimpleAsset()
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{
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AssetBase a1 = new AssetBase(uuid1, "asset one", (sbyte)AssetType.Texture, UUID.Zero.ToString());
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AssetBase a2 = new AssetBase(uuid2, "asset two", (sbyte)AssetType.Texture, UUID.Zero.ToString());
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AssetBase a3 = new AssetBase(uuid3, "asset three", (sbyte)AssetType.Texture, UUID.Zero.ToString());
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a1.Data = asset1;
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a2.Data = asset1;
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a3.Data = asset1;
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a1.Metadata.ContentType = "application/octet-stream";
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a2.Metadata.ContentType = "application/octet-stream";
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a3.Metadata.ContentType = "application/octet-stream";
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PropertyScrambler<AssetBase> scrambler = new PropertyScrambler<AssetBase>()
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.DontScramble(x => x.Data)
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.DontScramble(x => x.ID)
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.DontScramble(x => x.FullID)
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.DontScramble(x => x.Metadata.ID)
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.DontScramble(x => x.Metadata.ContentType)
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.DontScramble(x => x.Metadata.FullID);
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scrambler.Scramble(a1);
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scrambler.Scramble(a2);
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scrambler.Scramble(a3);
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db.StoreAsset(a1);
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db.StoreAsset(a2);
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db.StoreAsset(a3);
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AssetBase a1a = db.GetAsset(uuid1);
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Assert.That(a1a, Constraints.PropertyCompareConstraint(a1));
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AssetBase a2a = db.GetAsset(uuid2);
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Assert.That(a2a, Constraints.PropertyCompareConstraint(a2));
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AssetBase a3a = db.GetAsset(uuid3);
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Assert.That(a3a, Constraints.PropertyCompareConstraint(a3));
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scrambler.Scramble(a1a);
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scrambler.Scramble(a2a);
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scrambler.Scramble(a3a);
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db.StoreAsset(a1a);
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db.StoreAsset(a2a);
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db.StoreAsset(a3a);
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AssetBase a1b = db.GetAsset(uuid1);
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Assert.That(a1b, Constraints.PropertyCompareConstraint(a1a));
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AssetBase a2b = db.GetAsset(uuid2);
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Assert.That(a2b, Constraints.PropertyCompareConstraint(a2a));
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AssetBase a3b = db.GetAsset(uuid3);
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Assert.That(a3b, Constraints.PropertyCompareConstraint(a3a));
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Assert.That(db.ExistsAsset(uuid1), Is.True);
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Assert.That(db.ExistsAsset(uuid2), Is.True);
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Assert.That(db.ExistsAsset(uuid3), Is.True);
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List<AssetMetadata> metadatas = db.FetchAssetMetadataSet(0, 1000);
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AssetMetadata metadata = metadatas.Find(x => x.FullID == uuid1);
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Assert.That(metadata.Name, Is.EqualTo(a1b.Name));
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Assert.That(metadata.Description, Is.EqualTo(a1b.Description));
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Assert.That(metadata.Type, Is.EqualTo(a1b.Type));
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Assert.That(metadata.Temporary, Is.EqualTo(a1b.Temporary));
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Assert.That(metadata.FullID, Is.EqualTo(a1b.FullID));
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}
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}
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}
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