157 lines
6.4 KiB
C#
157 lines
6.4 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using Nwc.XmlRpc;
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namespace OpenSim.Framework.Servers.HttpServer
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{
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/// <summary>
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/// Interface to OpenSimulator's built in HTTP server. Use this to register handlers (http, llsd, xmlrpc, etc.)
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/// for given URLs.
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/// </summary>
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public interface IHttpServer
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{
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uint SSLPort { get; }
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string SSLCommonName { get; }
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uint Port { get; }
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bool UseSSL { get; }
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// // Note that the agent string is provided simply to differentiate
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// // the handlers - it is NOT required to be an actual agent header
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// // value.
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// bool AddAgentHandler(string agent, IHttpAgentHandler handler);
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/// <summary>
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/// Add a handler for an HTTP request.
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/// </summary>
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/// <remarks>
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/// This handler can actually be invoked either as
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///
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/// http://<hostname>:<port>/?method=<methodName>
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///
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/// or
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///
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/// http://<hostname>:<port><method>
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///
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/// if the method name starts with a slash. For example, AddHTTPHandler("/object/", ...) on a standalone region
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/// server will register a handler that can be invoked with either
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///
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/// http://localhost:9000/?method=/object/
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///
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/// or
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///
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/// http://localhost:9000/object/
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///
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/// In addition, the handler invoked by the HTTP server for any request is the one when best matches the request
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/// URI. So if a handler for "/myapp/" is registered and a request for "/myapp/page" is received, then
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/// the "/myapp/" handler is invoked if no "/myapp/page" handler exists.
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/// </remarks>
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/// <param name="methodName"></param>
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/// <param name="handler"></param>
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/// <returns>
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/// true if the handler was successfully registered, false if a handler with the same name already existed.
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/// </returns>
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bool AddHTTPHandler(string methodName, GenericHTTPMethod handler);
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bool AddPollServiceHTTPHandler(string uripath, PollServiceEventArgs args);
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bool AddPollServiceHTTPHandler(PollServiceEventArgs args);
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void RemovePollServiceHTTPHandler(string url, string path);
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void RemovePollServiceHTTPHandler(string path);
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/// <summary>
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/// Adds a LLSD handler, yay.
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/// </summary>
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/// <param name="path">/resource/ path</param>
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/// <param name="handler">handle the LLSD response</param>
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/// <returns></returns>
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bool AddLLSDHandler(string path, LLSDMethod handler);
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/// <summary>
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/// Add a stream handler to the http server. If the handler already exists, then nothing happens.
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/// </summary>
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/// <param name="handler"></param>
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void AddStreamHandler(IRequestHandler handler);
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void AddSimpleStreamHandler(ISimpleStreamHandler handler, bool varPath = false);
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bool AddXmlRPCHandler(string method, XmlRpcMethod handler);
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bool AddXmlRPCHandler(string method, XmlRpcMethod handler, bool keepAlive);
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bool AddJsonRPCHandler(string method, JsonRPCMethod handler);
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/// <summary>
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/// Websocket HTTP server handlers.
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/// </summary>
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/// <param name="servicepath"></param>
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/// <param name="handler"></param>
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void AddWebSocketHandler(string servicepath, BaseHttpServer.WebSocketRequestDelegate handler);
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void RemoveWebSocketHandler(string servicepath);
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/// <summary>
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/// Gets the XML RPC handler for given method name
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/// </summary>
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/// <param name="method">Name of the method</param>
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/// <returns>Returns null if not found</returns>
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XmlRpcMethod GetXmlRPCHandler(string method);
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bool SetDefaultLLSDHandler(DefaultLLSDMethod handler);
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// /// <summary>
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// /// Remove the agent if it is registered.
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// /// </summary>
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// /// <param name="agent"></param>
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// /// <param name="handler"></param>
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// /// <returns></returns>
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// bool RemoveAgentHandler(string agent, IHttpAgentHandler handler);
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/// <summary>
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/// Remove an HTTP handler
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/// </summary>
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/// <param name="httpMethod"></param>
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/// <param name="path"></param>
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void RemoveHTTPHandler(string httpMethod, string path);
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bool RemoveLLSDHandler(string path, LLSDMethod handler);
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void RemoveStreamHandler(string httpMethod, string path);
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void RemoveSimpleStreamHandler(string path);
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void RemoveXmlRPCHandler(string method);
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void RemoveJsonRPCHandler(string method);
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string GetHTTP404();
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void AddIndexPHPMethodHandler(string key, SimpleStreamMethod sh);
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void RemoveIndexPHPMethodHandler(string key);
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SimpleStreamMethod TryGetIndexPHPMethodHandler(string key);
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}
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}
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