OpenSimMirror/OpenSim/Region/Environment
mingchen e06ffb3981 *Removed GridInfo class as it has been previously replaced with the much better NetworkServersInfo class
*Got the GridServer in OGS1 to go through with registering the region, but the actual storage of the region isnt working right now.
**After this is fixed, grid mode should work!
2007-07-03 17:03:14 +00:00
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Scenes *Removed GridInfo class as it has been previously replaced with the much better NetworkServersInfo class 2007-07-03 17:03:14 +00:00
EstateManager.cs * Optimized usings (the 'LL ate my scripts' commit) 2007-07-03 14:37:29 +00:00
OpenSim.Region.Environment.csproj Started change to having SceneObject and then that having child Primitives which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it. 2007-07-01 17:26:33 +00:00
OpenSim.Region.Environment.dll.build Started change to having SceneObject and then that having child Primitives which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it. 2007-07-01 17:26:33 +00:00
ParcelManager.cs * Optimized usings (the 'LL ate my scripts' commit) 2007-07-03 14:37:29 +00:00
RegionManager.cs * Optimized usings (the 'LL ate my scripts' commit) 2007-07-03 14:37:29 +00:00