OpenSimMirror/OpenSim.Terrain.BasicTerrain
Adam Frisby e0b84e0aa1 Added getHeights1D() function to TerrainEngine 2007-04-06 18:53:18 +00:00
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Properties Shelling out a basic terrain manager using the BSD parts of libTerrain, with the intention to make a more complex version communicating with the main libterrain later via socket. 2007-04-06 18:07:46 +00:00
bin/Debug **BREAKING CHANGE** Changing the way terrain is stored and used internally. 2007-04-06 18:48:23 +00:00
obj **BREAKING CHANGE** Changing the way terrain is stored and used internally. 2007-04-06 18:48:23 +00:00
Hills.cs **BREAKING CHANGE** Changing the way terrain is stored and used internally. 2007-04-06 18:48:23 +00:00
OpenSim.Terrain.BasicTerrain.csproj **BREAKING CHANGE** Changing the way terrain is stored and used internally. 2007-04-06 18:48:23 +00:00
RaiseLower.cs **BREAKING CHANGE** Changing the way terrain is stored and used internally. 2007-04-06 18:48:23 +00:00
TerrainEngine.cs Added getHeights1D() function to TerrainEngine 2007-04-06 18:53:18 +00:00