OpenSimMirror/OpenSim/Data/SQLite
John Hurliman f42d085ab1 SceneObjectGroup cleanup. Removes the default constructor and unnecessary null checks on m_rootPart 2009-09-16 15:06:08 -07:00
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Properties Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
Resources * Consistently use dashed uuid format for sqlite region data, as was previously done for sqlite inventory data. 2009-05-07 13:20:29 +00:00
Tests skip sqlite tests on z linux, as sqlite doesn't work right on the platform 2009-08-06 14:01:36 -04:00
SQLiteAssetData.cs * Switching IAssetData to follow the new naming schema, removing the separate insert and update methods. 2009-08-19 23:45:22 +01:00
SQLiteEstateData.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
SQLiteGridData.cs Fixing a spot I missed in assets. Switching Grid to the new naming schema with Store/Get 2009-08-19 23:46:25 +01:00
SQLiteInventoryStore.cs Fixes GetItem and GetFolder for SQLite. Turns out some methods were no-op in SQlite. Fixes most grief in 2009-08-19 17:35:42 -07:00
SQLiteManager.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
SQLiteRegionData.cs SceneObjectGroup cleanup. Removes the default constructor and unnecessary null checks on m_rootPart 2009-09-16 15:06:08 -07:00
SQLiteUserData.cs Thank you kindly, BlueWall, for a patch that solves: 2009-06-10 17:53:06 +00:00
SQLiteUtils.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00