OpenSimMirror/OpenSim/Region/Storage/LocalStorageDb4o/Db4LocalStorage.cs

271 lines
11 KiB
C#

/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections.Generic;
using Db4objects.Db4o;
using Db4objects.Db4o.Query;
using libsecondlife;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Types;
using OpenSim.Framework.Console;
namespace OpenSim.Region.Storage.LocalStorageDb4o
{
/// <summary>
///
/// </summary>
public class Db4LocalStorage : ILocalStorage
{
private IObjectContainer db;
private string datastore;
public Db4LocalStorage()
{
}
public void Initialise(string dfile)
{
OpenSim.Framework.Console.MainLog.Instance.Warn("Db4LocalStorage Opening " + dfile);
datastore = dfile;
try
{
db = Db4oFactory.OpenFile(datastore);
OpenSim.Framework.Console.MainLog.Instance.Verbose("Db4LocalStorage creation");
}
catch (Exception e)
{
db.Close();
OpenSim.Framework.Console.MainLog.Instance.Warn("Db4LocalStorage :Constructor - Exception occured");
OpenSim.Framework.Console.MainLog.Instance.Warn(e.ToString());
}
}
public void StorePrim(PrimData prim)
{
IObjectSet result = db.Query(new UUIDPrimQuery(prim.FullID));
if (result.Count > 0)
{
//prim already in storage
//so update it
PrimData found = (PrimData)result.Next();
found.PathBegin = prim.PathBegin;
found.PathCurve = prim.PathCurve;
found.PathEnd = prim.PathEnd;
found.PathRadiusOffset = prim.PathRadiusOffset;
found.PathRevolutions = prim.PathRevolutions;
found.PathScaleX = prim.PathScaleX;
found.PathScaleY = prim.PathScaleY;
found.PathShearX = prim.PathShearX;
found.PathShearY = prim.PathShearY;
found.PathSkew = prim.PathSkew;
found.PathTaperX = prim.PathTaperX;
found.PathTaperY = prim.PathTaperY;
found.PathTwist = prim.PathTwist;
found.PathTwistBegin = prim.PathTwistBegin;
found.PCode = prim.PCode;
found.ProfileBegin = prim.ProfileBegin;
found.ProfileCurve = prim.ProfileCurve;
found.ProfileEnd = prim.ProfileEnd;
found.ProfileHollow = prim.ProfileHollow;
found.Position = prim.Position;
found.Rotation = prim.Rotation;
found.TextureEntry = prim.TextureEntry;
db.Set(found);
db.Commit();
}
else
{
//not in storage
db.Set(prim);
db.Commit();
}
}
public void RemovePrim(LLUUID primID)
{
IObjectSet result = db.Query(new UUIDPrimQuery(primID));
if (result.Count > 0)
{
PrimData found = (PrimData)result.Next();
db.Delete(found);
}
}
public void LoadPrimitives(ILocalStorageReceiver receiver)
{
IObjectSet result = db.Get(typeof(PrimData));
OpenSim.Framework.Console.MainLog.Instance.Verbose("Db4LocalStorage.cs: LoadPrimitives() - number of prims in storages is " + result.Count);
foreach (PrimData prim in result)
{
receiver.PrimFromStorage(prim);
}
}
public float[] LoadWorld()
{
OpenSim.Framework.Console.MainLog.Instance.Verbose("LoadWorld() - Loading world....");
float[] heightmap = null;
OpenSim.Framework.Console.MainLog.Instance.Verbose("LoadWorld() - Looking for a heightmap in local DB");
IObjectSet world_result = db.Get(typeof(MapStorage));
if (world_result.Count > 0)
{
OpenSim.Framework.Console.MainLog.Instance.Verbose("LoadWorld() - Found a heightmap in local database, loading");
MapStorage map = (MapStorage)world_result.Next();
//blank.LandMap = map.Map;
heightmap = map.Map;
}
return heightmap;
}
public void SaveMap(float[] heightmap)
{
IObjectSet world_result = db.Get(typeof(MapStorage));
if (world_result.Count > 0)
{
OpenSim.Framework.Console.MainLog.Instance.Verbose("SaveWorld() - updating saved copy of heightmap in local database");
MapStorage map = (MapStorage)world_result.Next();
db.Delete(map);
}
MapStorage map1 = new MapStorage();
map1.Map = heightmap; //OpenSim_Main.local_world.LandMap;
db.Set(map1);
db.Commit();
}
public void SaveParcel(ParcelData parcel)
{
IObjectSet result = db.Query(new UUIDParcelQuery(parcel.globalID));
if (result.Count > 0)
{
//Old Parcel
ParcelData updateParcel = (ParcelData)result.Next();
updateParcel.AABBMax = parcel.AABBMax;
updateParcel.AABBMin = parcel.AABBMin;
updateParcel.area = parcel.area;
updateParcel.auctionID = parcel.auctionID;
updateParcel.authBuyerID = parcel.authBuyerID;
updateParcel.category = parcel.category;
updateParcel.claimDate = parcel.claimDate;
updateParcel.claimPrice = parcel.claimPrice;
updateParcel.groupID = parcel.groupID;
updateParcel.groupPrims = parcel.groupPrims;
updateParcel.isGroupOwned = parcel.isGroupOwned;
updateParcel.landingType = parcel.landingType;
updateParcel.mediaAutoScale = parcel.mediaAutoScale;
updateParcel.mediaID = parcel.mediaID;
updateParcel.mediaURL = parcel.mediaURL;
updateParcel.musicURL = parcel.musicURL;
updateParcel.localID = parcel.localID;
updateParcel.ownerID = parcel.ownerID;
updateParcel.passHours = parcel.passHours;
updateParcel.passPrice = parcel.passPrice;
updateParcel.parcelBitmapByteArray = (byte[])parcel.parcelBitmapByteArray.Clone();
updateParcel.parcelDesc = parcel.parcelDesc;
updateParcel.parcelFlags = parcel.parcelFlags;
updateParcel.parcelName = parcel.parcelName;
updateParcel.parcelStatus = parcel.parcelStatus;
updateParcel.salePrice = parcel.salePrice;
updateParcel.snapshotID = parcel.snapshotID;
updateParcel.userLocation = parcel.userLocation;
updateParcel.userLookAt = parcel.userLookAt;
db.Set(updateParcel);
}
else
{
db.Set(parcel);
}
db.Commit();
}
public void SaveParcels(ParcelData[] parcel_data)
{
MainLog.Instance.Notice("Parcel Backup: Saving Parcels...");
int i;
for (i = 0; i < parcel_data.GetLength(0); i++)
{
SaveParcel(parcel_data[i]);
}
MainLog.Instance.Notice("Parcel Backup: Parcel Save Complete");
}
public void RemoveParcel(ParcelData parcel)
{
IObjectSet result = db.Query(new UUIDParcelQuery(parcel.globalID));
if (result.Count > 0)
{
db.Delete(result[0]);
}
db.Commit();
}
public void RemoveAllParcels()
{
MainLog.Instance.Notice("Parcel Backup: Removing all parcels...");
IObjectSet result = db.Get(typeof(ParcelData));
if (result.Count > 0)
{
foreach (ParcelData parcelData in result)
{
RemoveParcel(parcelData);
}
}
}
public void LoadParcels(ILocalStorageParcelReceiver recv)
{
MainLog.Instance.Notice("Parcel Backup: Loading Parcels...");
IObjectSet result = db.Get(typeof(ParcelData));
if (result.Count > 0)
{
MainLog.Instance.Notice("Parcel Backup: Parcels exist in database.");
foreach (ParcelData parcelData in result)
{
recv.ParcelFromStorage(parcelData);
}
}
else
{
MainLog.Instance.Notice("Parcel Backup: No parcels exist. Creating basic parcel.");
recv.NoParcelDataFromStorage();
}
MainLog.Instance.Notice("Parcel Backup: Parcels Restored");
}
public void ShutDown()
{
db.Commit();
db.Close();
}
}
}