621 lines
26 KiB
C#
621 lines
26 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Text;
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using OpenGrid.Framework.Data;
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using libsecondlife;
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using System.Reflection;
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using System.Xml;
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using Nwc.XmlRpc;
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using OpenSim.Framework.Sims;
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using OpenSim.Framework.Inventory;
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using OpenSim.Framework.Utilities;
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using System.Security.Cryptography;
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namespace OpenGridServices.UserServer
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{
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public class UserManager
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{
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public OpenSim.Framework.Interfaces.UserConfig _config;
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Dictionary<string, IUserData> _plugins = new Dictionary<string, IUserData>();
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/// <summary>
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/// Adds a new user server plugin - user servers will be requested in the order they were loaded.
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/// </summary>
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/// <param name="FileName">The filename to the user server plugin DLL</param>
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public void AddPlugin(string FileName)
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{
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Userstorage: Attempting to load " + FileName);
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Assembly pluginAssembly = Assembly.LoadFrom(FileName);
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Userstorage: Found " + pluginAssembly.GetTypes().Length + " interfaces.");
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foreach (Type pluginType in pluginAssembly.GetTypes())
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{
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if (!pluginType.IsAbstract)
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{
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Type typeInterface = pluginType.GetInterface("IUserData", true);
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if (typeInterface != null)
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{
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IUserData plug = (IUserData)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
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plug.Initialise();
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this._plugins.Add(plug.getName(), plug);
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Userstorage: Added IUserData Interface");
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}
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typeInterface = null;
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}
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}
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pluginAssembly = null;
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="user"></param>
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public void AddUserProfile(string firstName, string lastName, string pass, uint regX, uint regY)
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{
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UserProfileData user = new UserProfileData();
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user.homeLocation = new LLVector3(128, 128, 100);
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user.UUID = LLUUID.Random();
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user.username = firstName;
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user.surname = lastName;
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user.passwordHash = pass;
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user.passwordSalt = "";
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user.created = Util.UnixTimeSinceEpoch();
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user.homeLookAt = new LLVector3(100, 100, 100);
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user.homeRegion = Util.UIntsToLong((regX * 256), (regY * 256));
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foreach (KeyValuePair<string, IUserData> plugin in _plugins)
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{
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try
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{
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plugin.Value.addNewUserProfile(user);
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}
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catch (Exception e)
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{
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Unable to find user via " + plugin.Key + "(" + e.ToString() + ")");
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}
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}
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}
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/// <summary>
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/// Loads a user profile from a database by UUID
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/// </summary>
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/// <param name="uuid">The target UUID</param>
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/// <returns>A user profile</returns>
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public UserProfileData getUserProfile(LLUUID uuid)
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{
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foreach (KeyValuePair<string, IUserData> plugin in _plugins)
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{
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try
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{
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UserProfileData profile = plugin.Value.getUserByUUID(uuid);
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profile.currentAgent = getUserAgent(profile.UUID);
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return profile;
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}
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catch (Exception e)
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{
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Unable to find user via " + plugin.Key + "(" + e.ToString() + ")");
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}
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}
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return null;
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}
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/// <summary>
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/// Loads a user profile by name
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/// </summary>
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/// <param name="name">The target name</param>
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/// <returns>A user profile</returns>
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public UserProfileData getUserProfile(string name)
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{
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foreach (KeyValuePair<string, IUserData> plugin in _plugins)
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{
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try
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{
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UserProfileData profile = plugin.Value.getUserByName(name);
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profile.currentAgent = getUserAgent(profile.UUID);
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return profile;
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}
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catch (Exception e)
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{
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Unable to find user via " + plugin.Key + "(" + e.ToString() + ")");
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}
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}
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return null;
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}
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/// <summary>
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/// Loads a user profile by name
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/// </summary>
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/// <param name="fname">First name</param>
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/// <param name="lname">Last name</param>
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/// <returns>A user profile</returns>
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public UserProfileData getUserProfile(string fname, string lname)
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{
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foreach (KeyValuePair<string, IUserData> plugin in _plugins)
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{
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try
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{
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UserProfileData profile = plugin.Value.getUserByName(fname,lname);
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try
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{
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profile.currentAgent = getUserAgent(profile.UUID);
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}
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catch (Exception e)
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{
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// Ignore
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}
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return profile;
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}
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catch (Exception e)
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{
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Unable to find user via " + plugin.Key + "(" + e.ToString() + ")");
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}
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}
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return null;
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}
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/// <summary>
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/// Loads a user agent by uuid (not called directly)
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/// </summary>
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/// <param name="uuid">The agents UUID</param>
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/// <returns>Agent profiles</returns>
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public UserAgentData getUserAgent(LLUUID uuid)
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{
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foreach (KeyValuePair<string, IUserData> plugin in _plugins)
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{
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try
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{
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return plugin.Value.getAgentByUUID(uuid);
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}
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catch (Exception e)
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{
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Unable to find user via " + plugin.Key + "(" + e.ToString() + ")");
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}
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}
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return null;
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}
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/// <summary>
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/// Loads a user agent by name (not called directly)
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/// </summary>
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/// <param name="name">The agents name</param>
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/// <returns>A user agent</returns>
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public UserAgentData getUserAgent(string name)
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{
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foreach (KeyValuePair<string, IUserData> plugin in _plugins)
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{
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try
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{
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return plugin.Value.getAgentByName(name);
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}
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catch (Exception e)
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{
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Unable to find user via " + plugin.Key + "(" + e.ToString() + ")");
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}
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}
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return null;
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}
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/// <summary>
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/// Loads a user agent by name (not called directly)
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/// </summary>
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/// <param name="fname">The agents firstname</param>
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/// <param name="lname">The agents lastname</param>
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/// <returns>A user agent</returns>
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public UserAgentData getUserAgent(string fname, string lname)
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{
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foreach (KeyValuePair<string, IUserData> plugin in _plugins)
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{
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try
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{
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return plugin.Value.getAgentByName(fname,lname);
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}
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catch (Exception e)
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{
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Unable to find user via " + plugin.Key + "(" + e.ToString() + ")");
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}
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}
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return null;
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}
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/// <summary>
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/// Creates a error response caused by invalid XML
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/// </summary>
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/// <returns>An XMLRPC response</returns>
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private static XmlRpcResponse CreateErrorConnectingToGridResponse()
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{
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XmlRpcResponse response = new XmlRpcResponse();
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Hashtable ErrorRespData = new Hashtable();
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ErrorRespData["reason"] = "key";
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ErrorRespData["message"] = "Error connecting to grid. Could not percieve credentials from login XML.";
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ErrorRespData["login"] = "false";
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response.Value = ErrorRespData;
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return response;
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}
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/// <summary>
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/// Creates an error response caused by bad login credentials
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/// </summary>
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/// <returns>An XMLRPC response</returns>
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private static XmlRpcResponse CreateLoginErrorResponse()
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{
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XmlRpcResponse response = new XmlRpcResponse();
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Hashtable ErrorRespData = new Hashtable();
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ErrorRespData["reason"] = "key";
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ErrorRespData["message"] = "Could not authenticate your avatar. Please check your username and password, and check the grid if problems persist.";
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ErrorRespData["login"] = "false";
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response.Value = ErrorRespData;
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return response;
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}
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/// <summary>
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/// Creates an error response caused by being logged in already
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/// </summary>
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/// <returns>An XMLRPC Response</returns>
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private static XmlRpcResponse CreateAlreadyLoggedInResponse()
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{
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XmlRpcResponse response = new XmlRpcResponse();
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Hashtable PresenceErrorRespData = new Hashtable();
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PresenceErrorRespData["reason"] = "presence";
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PresenceErrorRespData["message"] = "You appear to be already logged in, if this is not the case please wait for your session to timeout, if this takes longer than a few minutes please contact the grid owner";
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PresenceErrorRespData["login"] = "false";
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response.Value = PresenceErrorRespData;
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return response;
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}
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/// <summary>
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/// Creates an error response caused by target region being down
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/// </summary>
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/// <returns>An XMLRPC Response</returns>
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private static XmlRpcResponse CreateDeadRegionResponse()
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{
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XmlRpcResponse response = new XmlRpcResponse();
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Hashtable PresenceErrorRespData = new Hashtable();
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PresenceErrorRespData["reason"] = "key";
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PresenceErrorRespData["message"] = "The region you are attempting to log into is not responding. Please select another region and try again.";
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PresenceErrorRespData["login"] = "false";
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response.Value = PresenceErrorRespData;
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return response;
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}
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/// <summary>
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/// Customises the login response and fills in missing values.
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/// </summary>
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/// <param name="response">The existing response</param>
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/// <param name="theUser">The user profile</param>
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public virtual void CustomiseResponse(ref Hashtable response, ref UserProfileData theUser)
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{
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// Load information from the gridserver
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SimProfile SimInfo = new SimProfile();
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SimInfo = SimInfo.LoadFromGrid(theUser.currentAgent.currentHandle, _config.GridServerURL, _config.GridSendKey, _config.GridRecvKey);
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// Customise the response
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// Home Location
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response["home"] = "{'region_handle':[r" + (SimInfo.RegionLocX * 256).ToString() + ",r" + (SimInfo.RegionLocY * 256).ToString() + "], " +
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"'position':[r" + theUser.homeLocation.X.ToString() + ",r" + theUser.homeLocation.Y.ToString() + ",r" + theUser.homeLocation.Z.ToString() + "], " +
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"'look_at':[r" + theUser.homeLocation.X.ToString() + ",r" + theUser.homeLocation.Y.ToString() + ",r" + theUser.homeLocation.Z.ToString() + "]}";
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// Destination
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response["sim_ip"] = SimInfo.sim_ip;
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response["sim_port"] = (Int32)SimInfo.sim_port;
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response["region_y"] = (Int32)SimInfo.RegionLocY * 256;
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response["region_x"] = (Int32)SimInfo.RegionLocX * 256;
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// Notify the target of an incoming user
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Console.WriteLine("Notifying " + SimInfo.regionname + " (" + SimInfo.caps_url + ")");
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// Prepare notification
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Hashtable SimParams = new Hashtable();
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SimParams["session_id"] = theUser.currentAgent.sessionID.ToString();
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SimParams["secure_session_id"] = theUser.currentAgent.secureSessionID.ToString();
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SimParams["firstname"] = theUser.username;
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SimParams["lastname"] = theUser.surname;
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SimParams["agent_id"] = theUser.UUID.ToString();
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SimParams["circuit_code"] = (Int32)Convert.ToUInt32(response["circuit_code"]);
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SimParams["startpos_x"] = theUser.currentAgent.currentPos.X.ToString();
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SimParams["startpos_y"] = theUser.currentAgent.currentPos.Y.ToString();
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SimParams["startpos_z"] = theUser.currentAgent.currentPos.Z.ToString();
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ArrayList SendParams = new ArrayList();
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SendParams.Add(SimParams);
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// Update agent with target sim
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theUser.currentAgent.currentRegion = SimInfo.UUID;
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theUser.currentAgent.currentHandle = SimInfo.regionhandle;
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// Send
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XmlRpcRequest GridReq = new XmlRpcRequest("expect_user", SendParams);
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XmlRpcResponse GridResp = GridReq.Send(SimInfo.caps_url, 3000);
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}
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/// <summary>
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/// Checks a user against it's password hash
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/// </summary>
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/// <param name="profile">The users profile</param>
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/// <param name="password">The supplied password</param>
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/// <returns>Authenticated?</returns>
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public bool AuthenticateUser(ref UserProfileData profile, string password)
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{
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(
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OpenSim.Framework.Console.LogPriority.LOW,
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"Authenticating " + profile.username + " " + profile.surname);
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password = password.Remove(0, 3); //remove $1$
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string s = Util.Md5Hash(password + ":" + profile.passwordSalt);
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return profile.passwordHash.Equals(s.ToString(), StringComparison.InvariantCultureIgnoreCase);
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}
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/// <summary>
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/// Creates and initialises a new user agent - make sure to use CommitAgent when done to submit to the DB
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/// </summary>
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/// <param name="profile">The users profile</param>
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/// <param name="request">The users loginrequest</param>
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public void CreateAgent(ref UserProfileData profile, XmlRpcRequest request)
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{
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Hashtable requestData = (Hashtable)request.Params[0];
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UserAgentData agent = new UserAgentData();
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// User connection
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agent.agentIP = "";
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agent.agentOnline = true;
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agent.agentPort = 0;
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// Generate sessions
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RNGCryptoServiceProvider rand = new RNGCryptoServiceProvider();
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byte[] randDataS = new byte[16];
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byte[] randDataSS = new byte[16];
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rand.GetBytes(randDataS);
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rand.GetBytes(randDataSS);
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agent.secureSessionID = new LLUUID(randDataSS, 0);
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agent.sessionID = new LLUUID(randDataS, 0);
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// Profile UUID
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agent.UUID = profile.UUID;
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// Current position (from Home)
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agent.currentHandle = profile.homeRegion;
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agent.currentPos = profile.homeLocation;
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// If user specified additional start, use that
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if (requestData.ContainsKey("start"))
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{
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string startLoc = (string)requestData["start"];
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if (!(startLoc == "last" || startLoc == "home"))
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{
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// Ignore it! Heh.
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}
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}
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// What time did the user login?
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agent.loginTime = Util.UnixTimeSinceEpoch();
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agent.logoutTime = 0;
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// Current location
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agent.regionID = new LLUUID(); // Fill in later
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agent.currentRegion = new LLUUID(); // Fill in later
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profile.currentAgent = agent;
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}
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/// <summary>
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/// Saves a target agent to the database
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/// </summary>
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/// <param name="profile">The users profile</param>
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/// <returns>Successful?</returns>
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public bool CommitAgent(ref UserProfileData profile)
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{
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// Saves the agent to database
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return true;
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}
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/// <summary>
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/// Main user login function
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/// </summary>
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/// <param name="request">The XMLRPC request</param>
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/// <returns>The response to send</returns>
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public XmlRpcResponse XmlRpcLoginMethod(XmlRpcRequest request)
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{
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XmlRpcResponse response = new XmlRpcResponse();
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Hashtable requestData = (Hashtable)request.Params[0];
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bool GoodXML = (requestData.Contains("first") && requestData.Contains("last") && requestData.Contains("passwd"));
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bool GoodLogin = false;
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string firstname = "";
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string lastname = "";
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string passwd = "";
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UserProfileData TheUser;
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if (GoodXML)
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{
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firstname = (string)requestData["first"];
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lastname = (string)requestData["last"];
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passwd = (string)requestData["passwd"];
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TheUser = getUserProfile(firstname, lastname);
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if (TheUser == null)
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return CreateLoginErrorResponse();
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GoodLogin = AuthenticateUser(ref TheUser, passwd);
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}
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else
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{
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return CreateErrorConnectingToGridResponse();
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}
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if (!GoodLogin)
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{
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return CreateLoginErrorResponse();
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}
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else
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{
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// If we already have a session...
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if (TheUser.currentAgent != null && TheUser.currentAgent.agentOnline)
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{
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// Reject the login
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return CreateAlreadyLoggedInResponse();
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}
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// Otherwise...
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// Create a new agent session
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CreateAgent(ref TheUser, request);
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try
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{
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Hashtable responseData = new Hashtable();
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LLUUID AgentID = TheUser.UUID;
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// Global Texture Section
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Hashtable GlobalT = new Hashtable();
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GlobalT["sun_texture_id"] = "cce0f112-878f-4586-a2e2-a8f104bba271";
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GlobalT["cloud_texture_id"] = "fc4b9f0b-d008-45c6-96a4-01dd947ac621";
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GlobalT["moon_texture_id"] = "fc4b9f0b-d008-45c6-96a4-01dd947ac621";
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ArrayList GlobalTextures = new ArrayList();
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GlobalTextures.Add(GlobalT);
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// Login Flags Section
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Hashtable LoginFlagsHash = new Hashtable();
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LoginFlagsHash["daylight_savings"] = "N";
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LoginFlagsHash["stipend_since_login"] = "N";
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LoginFlagsHash["gendered"] = "Y";
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LoginFlagsHash["ever_logged_in"] = "N"; // Should allow male/female av selection
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ArrayList LoginFlags = new ArrayList();
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LoginFlags.Add(LoginFlagsHash);
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// UI Customisation Section
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Hashtable uiconfig = new Hashtable();
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uiconfig["allow_first_life"] = "Y";
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ArrayList ui_config = new ArrayList();
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ui_config.Add(uiconfig);
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// Classified Categories Section
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Hashtable ClassifiedCategoriesHash = new Hashtable();
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ClassifiedCategoriesHash["category_name"] = "Generic";
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ClassifiedCategoriesHash["category_id"] = (Int32)1;
|
|
ArrayList ClassifiedCategories = new ArrayList();
|
|
ClassifiedCategories.Add(ClassifiedCategoriesHash);
|
|
|
|
// Inventory Library Section
|
|
ArrayList AgentInventoryArray = new ArrayList();
|
|
Hashtable TempHash;
|
|
|
|
AgentInventory Library = new AgentInventory();
|
|
Library.CreateRootFolder(AgentID, true);
|
|
|
|
foreach (InventoryFolder InvFolder in Library.InventoryFolders.Values)
|
|
{
|
|
TempHash = new Hashtable();
|
|
TempHash["name"] = InvFolder.FolderName;
|
|
TempHash["parent_id"] = InvFolder.ParentID.ToStringHyphenated();
|
|
TempHash["version"] = (Int32)InvFolder.Version;
|
|
TempHash["type_default"] = (Int32)InvFolder.DefaultType;
|
|
TempHash["folder_id"] = InvFolder.FolderID.ToStringHyphenated();
|
|
AgentInventoryArray.Add(TempHash);
|
|
}
|
|
|
|
Hashtable InventoryRootHash = new Hashtable();
|
|
InventoryRootHash["folder_id"] = Library.InventoryRoot.FolderID.ToStringHyphenated();
|
|
ArrayList InventoryRoot = new ArrayList();
|
|
InventoryRoot.Add(InventoryRootHash);
|
|
|
|
Hashtable InitialOutfitHash = new Hashtable();
|
|
InitialOutfitHash["folder_name"] = "Nightclub Female";
|
|
InitialOutfitHash["gender"] = "female";
|
|
ArrayList InitialOutfit = new ArrayList();
|
|
InitialOutfit.Add(InitialOutfitHash);
|
|
|
|
// Circuit Code
|
|
uint circode = (uint)(Util.RandomClass.Next());
|
|
|
|
// Generics
|
|
responseData["last_name"] = TheUser.surname;
|
|
responseData["ui-config"] = ui_config;
|
|
responseData["sim_ip"] = "127.0.0.1"; //SimInfo.sim_ip.ToString();
|
|
responseData["login-flags"] = LoginFlags;
|
|
responseData["global-textures"] = GlobalTextures;
|
|
responseData["classified_categories"] = ClassifiedCategories;
|
|
responseData["event_categories"] = new ArrayList();
|
|
responseData["inventory-skeleton"] = AgentInventoryArray;
|
|
responseData["inventory-skel-lib"] = new ArrayList();
|
|
responseData["inventory-root"] = InventoryRoot;
|
|
responseData["event_notifications"] = new ArrayList();
|
|
responseData["gestures"] = new ArrayList();
|
|
responseData["inventory-lib-owner"] = new ArrayList();
|
|
responseData["initial-outfit"] = InitialOutfit;
|
|
responseData["seconds_since_epoch"] = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds;
|
|
responseData["start_location"] = "last";
|
|
responseData["home"] = "!!null temporary value {home}!!"; // Overwritten
|
|
responseData["message"] = _config.DefaultStartupMsg;
|
|
responseData["first_name"] = TheUser.username;
|
|
responseData["circuit_code"] = (Int32)circode;
|
|
responseData["sim_port"] = 0; //(Int32)SimInfo.sim_port;
|
|
responseData["secure_session_id"] = TheUser.currentAgent.secureSessionID.ToStringHyphenated();
|
|
responseData["look_at"] = "\n[r" + TheUser.homeLookAt.X.ToString() + ",r" + TheUser.homeLookAt.Y.ToString() + ",r" + TheUser.homeLookAt.Z.ToString() + "]\n";
|
|
responseData["agent_id"] = AgentID.ToStringHyphenated();
|
|
responseData["region_y"] = (Int32)0; // Overwritten
|
|
responseData["region_x"] = (Int32)0; // Overwritten
|
|
responseData["seed_capability"] = "";
|
|
responseData["agent_access"] = "M";
|
|
responseData["session_id"] = TheUser.currentAgent.sessionID.ToStringHyphenated();
|
|
responseData["login"] = "true";
|
|
|
|
try
|
|
{
|
|
this.CustomiseResponse(ref responseData, ref TheUser);
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
Console.WriteLine(e.ToString());
|
|
return CreateDeadRegionResponse();
|
|
}
|
|
|
|
CommitAgent(ref TheUser);
|
|
|
|
response.Value = responseData;
|
|
// TheUser.SendDataToSim(SimInfo);
|
|
return response;
|
|
|
|
}
|
|
catch (Exception E)
|
|
{
|
|
Console.WriteLine(E.ToString());
|
|
}
|
|
//}
|
|
}
|
|
return response;
|
|
|
|
}
|
|
|
|
/// <summary>
|
|
/// Deletes an active agent session
|
|
/// </summary>
|
|
/// <param name="request">The request</param>
|
|
/// <param name="path">The path (eg /bork/narf/test)</param>
|
|
/// <param name="param">Parameters sent</param>
|
|
/// <returns>Success "OK" else error</returns>
|
|
public string RestDeleteUserSessionMethod(string request, string path, string param)
|
|
{
|
|
// TODO! Important!
|
|
|
|
return "OK";
|
|
}
|
|
|
|
}
|
|
}
|