228 lines
8.5 KiB
C#
228 lines
8.5 KiB
C#
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using log4net;
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using Mono.Addins;
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using Nini.Config;
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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using OpenSim.Server.Base;
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using OpenSim.Server.Handlers;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Framework.Servers;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Services.Interfaces;
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using GridRegion = OpenSim.Services.Interfaces.GridRegion;
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using OpenMetaverse;
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namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Profile
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{
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "LocalUserProfilesServicesConnector")]
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public class LocalUserProfilesServicesConnector : ISharedRegionModule
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{
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private static readonly ILog m_log =
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LogManager.GetLogger(
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MethodBase.GetCurrentMethod().DeclaringType);
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private Dictionary<UUID, Scene> regions = new Dictionary<UUID, Scene>();
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public IUserProfilesService ServiceModule
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{
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get; private set;
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}
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public bool Enabled
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{
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get; private set;
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}
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public string Name
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{
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get
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{
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return "LocalUserProfilesServicesConnector";
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}
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}
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public string ConfigName
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{
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get; private set;
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}
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public Type ReplaceableInterface
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{
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get { return null; }
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}
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public LocalUserProfilesServicesConnector()
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{
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m_log.Debug("[LOCAL USERPROFILES SERVICE CONNECTOR]: LocalUserProfileServicesConnector no params");
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}
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public LocalUserProfilesServicesConnector(IConfigSource source)
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{
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m_log.Debug("[LOCAL USERPROFILES SERVICE CONNECTOR]: LocalUserProfileServicesConnector instantiated directly.");
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InitialiseService(source);
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}
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public void InitialiseService(IConfigSource source)
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{
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ConfigName = "UserProfilesService";
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// Instantiate the request handler
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IHttpServer Server = MainServer.Instance;
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IConfig config = source.Configs[ConfigName];
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if (config == null)
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{
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m_log.Error("[LOCAL USERPROFILES SERVICE CONNECTOR]: UserProfilesService missing from OpenSim.ini");
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return;
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}
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if(!config.GetBoolean("Enabled",false))
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{
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Enabled = false;
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return;
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}
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Enabled = true;
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string serviceDll = config.GetString("LocalServiceModule",
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String.Empty);
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if (serviceDll == String.Empty)
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{
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m_log.Error("[LOCAL USERPROFILES SERVICE CONNECTOR]: No LocalServiceModule named in section UserProfilesService");
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return;
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}
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Object[] args = new Object[] { source, ConfigName };
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ServiceModule =
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ServerUtils.LoadPlugin<IUserProfilesService>(serviceDll,
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args);
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if (ServiceModule == null)
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{
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m_log.Error("[LOCAL USERPROFILES SERVICE CONNECTOR]: Can't load user profiles service");
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return;
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}
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Enabled = true;
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JsonRpcProfileHandlers handler = new JsonRpcProfileHandlers(ServiceModule);
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Server.AddJsonRPCHandler("avatarclassifiedsrequest", handler.AvatarClassifiedsRequest);
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Server.AddJsonRPCHandler("classified_update", handler.ClassifiedUpdate);
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Server.AddJsonRPCHandler("classifieds_info_query", handler.ClassifiedInfoRequest);
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Server.AddJsonRPCHandler("classified_delete", handler.ClassifiedDelete);
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Server.AddJsonRPCHandler("avatarpicksrequest", handler.AvatarPicksRequest);
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Server.AddJsonRPCHandler("pickinforequest", handler.PickInfoRequest);
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Server.AddJsonRPCHandler("picks_update", handler.PicksUpdate);
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Server.AddJsonRPCHandler("picks_delete", handler.PicksDelete);
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Server.AddJsonRPCHandler("avatarnotesrequest", handler.AvatarNotesRequest);
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Server.AddJsonRPCHandler("avatar_notes_update", handler.NotesUpdate);
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Server.AddJsonRPCHandler("avatar_properties_request", handler.AvatarPropertiesRequest);
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Server.AddJsonRPCHandler("avatar_properties_update", handler.AvatarPropertiesUpdate);
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Server.AddJsonRPCHandler("avatar_interests_update", handler.AvatarInterestsUpdate);
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Server.AddJsonRPCHandler("user_preferences_update", handler.UserPreferenecesUpdate);
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Server.AddJsonRPCHandler("user_preferences_request", handler.UserPreferencesRequest);
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Server.AddJsonRPCHandler("image_assets_request", handler.AvatarImageAssetsRequest);
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Server.AddJsonRPCHandler("user_data_request", handler.RequestUserAppData);
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Server.AddJsonRPCHandler("user_data_update", handler.UpdateUserAppData);
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}
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#region ISharedRegionModule implementation
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void ISharedRegionModule.PostInitialise()
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{
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if(!Enabled)
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return;
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}
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#endregion
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#region IRegionModuleBase implementation
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void IRegionModuleBase.Initialise(IConfigSource source)
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{
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IConfig moduleConfig = source.Configs["Modules"];
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if (moduleConfig != null)
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{
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string name = moduleConfig.GetString("UserProfilesServices", "");
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if (name == Name)
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{
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InitialiseService(source);
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m_log.Info("[LOCAL USERPROFILES SERVICE CONNECTOR]: Local user profiles connector enabled");
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}
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}
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}
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void IRegionModuleBase.Close()
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{
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return;
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}
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void IRegionModuleBase.AddRegion(Scene scene)
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{
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if (!Enabled)
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return;
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lock (regions)
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{
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if (regions.ContainsKey(scene.RegionInfo.RegionID))
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m_log.ErrorFormat("[LOCAL USERPROFILES SERVICE CONNECTOR]: simulator seems to have more than one region with the same UUID. Please correct this!");
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else
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regions.Add(scene.RegionInfo.RegionID, scene);
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}
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}
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void IRegionModuleBase.RemoveRegion(Scene scene)
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{
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if (!Enabled)
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return;
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lock (regions)
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{
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if (regions.ContainsKey(scene.RegionInfo.RegionID))
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regions.Remove(scene.RegionInfo.RegionID);
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}
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}
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void IRegionModuleBase.RegionLoaded(Scene scene)
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{
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if (!Enabled)
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return;
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}
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#endregion
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}
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} |