117 lines
4.6 KiB
C#
117 lines
4.6 KiB
C#
/*
|
|
* Copyright (c) Contributors, http://opensimulator.org/
|
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions are met:
|
|
* * Redistributions of source code must retain the above copyright
|
|
* notice, this list of conditions and the following disclaimer.
|
|
* * Redistributions in binary form must reproduce the above copyright
|
|
* notice, this list of conditions and the following disclaimer in the
|
|
* documentation and/or other materials provided with the distribution.
|
|
* * Neither the name of the OpenSimulator Project nor the
|
|
* names of its contributors may be used to endorse or promote products
|
|
* derived from this software without specific prior written permission.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*/
|
|
|
|
using System;
|
|
using OpenMetaverse;
|
|
using OpenSim.Framework;
|
|
|
|
namespace OpenSim.Region.CoreModules.World.Estate
|
|
{
|
|
|
|
public class EstateTerrainXferHandler
|
|
{
|
|
//private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
|
|
|
private AssetBase m_asset;
|
|
|
|
public delegate void TerrainUploadComplete(string name, byte[] filedata, IClientAPI remoteClient);
|
|
|
|
public event TerrainUploadComplete TerrainUploadDone;
|
|
|
|
//private string m_description = String.Empty;
|
|
//private string m_name = String.Empty;
|
|
//private UUID TransactionID = UUID.Zero;
|
|
private sbyte type = 0;
|
|
|
|
public ulong mXferID;
|
|
private TerrainUploadComplete handlerTerrainUploadDone;
|
|
|
|
public EstateTerrainXferHandler(IClientAPI pRemoteClient, string pClientFilename)
|
|
{
|
|
m_asset = new AssetBase(UUID.Zero, pClientFilename, type, pRemoteClient.AgentId.ToString());
|
|
m_asset.Data = new byte[0];
|
|
m_asset.Description = "empty";
|
|
m_asset.Local = true;
|
|
m_asset.Temporary = true;
|
|
}
|
|
|
|
public ulong XferID
|
|
{
|
|
get { return mXferID; }
|
|
}
|
|
|
|
public void RequestStartXfer(IClientAPI pRemoteClient)
|
|
{
|
|
mXferID = Util.GetNextXferID();
|
|
pRemoteClient.SendXferRequest(mXferID, m_asset.Type, m_asset.FullID, 0, Utils.StringToBytes(m_asset.Name));
|
|
}
|
|
|
|
/// <summary>
|
|
/// Process transfer data received from the client.
|
|
/// </summary>
|
|
/// <param name="xferID"></param>
|
|
/// <param name="packetID"></param>
|
|
/// <param name="data"></param>
|
|
public void XferReceive(IClientAPI remoteClient, ulong xferID, uint packetID, byte[] data)
|
|
{
|
|
if (mXferID == xferID)
|
|
{
|
|
if (m_asset.Data.Length > 1)
|
|
{
|
|
byte[] destinationArray = new byte[m_asset.Data.Length + data.Length];
|
|
Array.Copy(m_asset.Data, 0, destinationArray, 0, m_asset.Data.Length);
|
|
Array.Copy(data, 0, destinationArray, m_asset.Data.Length, data.Length);
|
|
m_asset.Data = destinationArray;
|
|
}
|
|
else
|
|
{
|
|
byte[] buffer2 = new byte[data.Length - 4];
|
|
Array.Copy(data, 4, buffer2, 0, data.Length - 4);
|
|
m_asset.Data = buffer2;
|
|
}
|
|
|
|
remoteClient.SendConfirmXfer(xferID, packetID);
|
|
|
|
if ((packetID & 0x80000000) != 0)
|
|
{
|
|
SendCompleteMessage(remoteClient);
|
|
|
|
}
|
|
}
|
|
}
|
|
|
|
public void SendCompleteMessage(IClientAPI remoteClient)
|
|
{
|
|
handlerTerrainUploadDone = TerrainUploadDone;
|
|
if (handlerTerrainUploadDone != null)
|
|
{
|
|
handlerTerrainUploadDone(m_asset.Name, m_asset.Data, remoteClient);
|
|
}
|
|
}
|
|
}
|
|
}
|