OpenSimMirror/OpenSim/Region/CoreModules/Avatar
Justin Clark-Casey (justincc) 2b9f0647de Fix a regression where objects crossing regions in the same simulator (on their own or as attachments) with AppDomainLoading = false would create the new state in the source region area rather than the dest.
This was beause the code was finding the script DLL compiled for the source region as everything is in the same appdomain and using this as the location for the destination script state, etc.
This resolves the regression by passing the proper destination separately from the DLL retrieved.
Probably a regression since commit d7b92604 (11 July 2014).
Added regression test for this case.
At least partly addresses http://opensimulator.org/mantis/view.php?id=7278
2014-12-10 00:25:27 +00:00
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Attachments Fix a regression where objects crossing regions in the same simulator (on their own or as attachments) with AppDomainLoading = false would create the new state in the source region area rather than the dest. 2014-12-10 00:25:27 +00:00
AvatarFactory Label all threadpool calls being made in core OpenSimulator. This is to add problem diagnosis. 2014-11-25 23:23:10 +00:00
BakedTextures Label all threadpool calls being made in core OpenSimulator. This is to add problem diagnosis. 2014-11-25 23:23:10 +00:00
Chat refactor: consistently put all test classes in the OpenSim.Tests.Common package rather than some in OpenSim.Tests.Common.Mock 2014-11-25 23:21:37 +00:00
Combat Prevent adding a land object if it overlaps any existing objects that have not had their bitmaps adjusted. 2014-03-06 00:11:13 +00:00
Commands Rename OpenSim.Framework.Statistics to OpenSim.Framework.Monitoring. 2012-07-25 23:11:50 +01:00
Dialog Cleanup on region modules: gave short node id's to all of them. 2012-11-12 18:08:02 -08:00
Friends Label all threadpool calls being made in core OpenSimulator. This is to add problem diagnosis. 2014-11-25 23:23:10 +00:00
Gestures Cleanup on region modules: gave short node id's to all of them. 2012-11-12 18:08:02 -08:00
Gods refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly. 2013-09-27 19:14:21 +01:00
Groups Prevent the core Groups module from being enabled when its name doesn't match the "default" ini choice 2012-11-27 14:42:28 -08:00
InstantMessage Label all threadpool calls being made in core OpenSimulator. This is to add problem diagnosis. 2014-11-25 23:23:10 +00:00
Inventory refactor: Move methods to start a monitored thread, start work in its own thread and run work in the jobengine from Watchdog to a WorkManager class. 2014-11-25 23:56:32 +00:00
Lure Refactored: use Scene.GetAgentHomeURI() to get the Home URI of a user 2014-04-07 07:26:44 +01:00
Profile Ensure selected module is the only active one 2013-06-07 20:09:10 -04:00
UserProfiles Label all threadpool calls being made in core OpenSimulator. This is to add problem diagnosis. 2014-11-25 23:23:10 +00:00