OpenSimMirror/OpenSim/Region/Framework/Scenes/Tests/UserInventoryTests.cs

142 lines
6.4 KiB
C#

/*
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* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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using System;
using System.Collections.Generic;
using System.Reflection;
using System.Text;
using System.Threading;
using System.Timers;
using Timer=System.Timers.Timer;
using Nini.Config;
using NUnit.Framework;
using OpenMetaverse;
using OpenMetaverse.Assets;
using OpenSim.Framework;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.CoreModules.Avatar.Inventory.Archiver;
using OpenSim.Region.CoreModules.World.Serialiser;
using OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation;
using OpenSim.Services.Interfaces;
using OpenSim.Tests.Common;
namespace OpenSim.Region.Framework.Tests
{
[TestFixture]
public class UserInventoryTests : OpenSimTestCase
{
[Test]
public void TestCreateInventoryFolders()
{
TestHelpers.InMethod();
// TestHelpers.EnableLogging();
// For this test both folders will have the same name which is legal in SL user inventories.
string foldersName = "f1";
Scene scene = new SceneHelpers().SetupScene();
UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene, TestHelpers.ParseTail(1001));
UserInventoryHelpers.CreateInventoryFolder(scene.InventoryService, user1.PrincipalID, foldersName, false);
List<InventoryFolderBase> oneFolder
= UserInventoryHelpers.GetInventoryFolders(scene.InventoryService, user1.PrincipalID, foldersName);
Assert.That(oneFolder.Count, Is.EqualTo(1));
InventoryFolderBase firstRetrievedFolder = oneFolder[0];
Assert.That(firstRetrievedFolder.Name, Is.EqualTo(foldersName));
UserInventoryHelpers.CreateInventoryFolder(scene.InventoryService, user1.PrincipalID, foldersName, false);
List<InventoryFolderBase> twoFolders
= UserInventoryHelpers.GetInventoryFolders(scene.InventoryService, user1.PrincipalID, foldersName);
Assert.That(twoFolders.Count, Is.EqualTo(2));
Assert.That(twoFolders[0].Name, Is.EqualTo(foldersName));
Assert.That(twoFolders[1].Name, Is.EqualTo(foldersName));
Assert.That(twoFolders[0].ID, Is.Not.EqualTo(twoFolders[1].ID));
}
[Test]
public void TestGiveInventoryItem()
{
TestHelpers.InMethod();
// log4net.Config.XmlConfigurator.Configure();
Scene scene = new SceneHelpers().SetupScene();
UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene, TestHelpers.ParseTail(1001));
UserAccount user2 = UserAccountHelpers.CreateUserWithInventory(scene, TestHelpers.ParseTail(1002));
InventoryItemBase item1 = UserInventoryHelpers.CreateInventoryItem(scene, "item1", user1.PrincipalID);
string message;
scene.GiveInventoryItem(user2.PrincipalID, user1.PrincipalID, item1.ID, out message);
InventoryItemBase retrievedItem1
= UserInventoryHelpers.GetInventoryItem(scene.InventoryService, user2.PrincipalID, "Notecards/item1");
Assert.That(retrievedItem1, Is.Not.Null);
// Try giving back the freshly received item
scene.GiveInventoryItem(user1.PrincipalID, user2.PrincipalID, retrievedItem1.ID, out message);
List<InventoryItemBase> reretrievedItems
= UserInventoryHelpers.GetInventoryItems(scene.InventoryService, user1.PrincipalID, "Notecards/item1");
Assert.That(reretrievedItems.Count, Is.EqualTo(2));
}
[Test]
public void TestGiveInventoryFolder()
{
TestHelpers.InMethod();
// TestHelpers.EnableLogging();
Scene scene = new SceneHelpers().SetupScene();
UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene, TestHelpers.ParseTail(1001));
UserAccount user2 = UserAccountHelpers.CreateUserWithInventory(scene, TestHelpers.ParseTail(1002));
InventoryFolderBase folder1
= UserInventoryHelpers.CreateInventoryFolder(scene.InventoryService, user1.PrincipalID, "folder1", false);
scene.GiveInventoryFolder(null, user2.PrincipalID, user1.PrincipalID, folder1.ID, UUID.Zero);
InventoryFolderBase retrievedFolder1
= UserInventoryHelpers.GetInventoryFolder(scene.InventoryService, user2.PrincipalID, "folder1");
Assert.That(retrievedFolder1, Is.Not.Null);
// Try giving back the freshly received folder
scene.GiveInventoryFolder(null, user1.PrincipalID, user2.PrincipalID, retrievedFolder1.ID, UUID.Zero);
List<InventoryFolderBase> reretrievedFolders
= UserInventoryHelpers.GetInventoryFolders(scene.InventoryService, user1.PrincipalID, "folder1");
Assert.That(reretrievedFolders.Count, Is.EqualTo(2));
}
}
}