OpenSimMirror/OpenSim/Region/ClientStack/Linden
Justin Clark-Casey (justincc) e685f7ab68 Lock on AgentCircuitData during Scene.AddClient() and RemoveClient() to prevent an inactive connection being left behind if the user closes the viewer whilst the connection is being established.
This should remove the need to run the console command "kick user --force" when these connections are left around.
2012-11-28 02:41:55 +00:00
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Caps Lock on AgentCircuitData during Scene.AddClient() and RemoveClient() to prevent an inactive connection being left behind if the user closes the viewer whilst the connection is being established. 2012-11-28 02:41:55 +00:00
UDP Lock on AgentCircuitData during Scene.AddClient() and RemoveClient() to prevent an inactive connection being left behind if the user closes the viewer whilst the connection is being established. 2012-11-28 02:41:55 +00:00