152 lines
6.8 KiB
C#
152 lines
6.8 KiB
C#
/*
|
|
* Copyright (c) Contributors, http://opensimulator.org/
|
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions are met:
|
|
* * Redistributions of source code must retain the above copyright
|
|
* notice, this list of conditions and the following disclaimer.
|
|
* * Redistributions in binary form must reproduce the above copyright
|
|
* notice, this list of conditions and the following disclaimer in the
|
|
* documentation and/or other materials provided with the distribution.
|
|
* * Neither the name of the OpenSimulator Project nor the
|
|
* names of its contributors may be used to endorse or promote products
|
|
* derived from this software without specific prior written permission.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*/
|
|
|
|
using System;
|
|
using OpenMetaverse;
|
|
using OpenSim.Framework;
|
|
|
|
namespace OpenSim.Region.Framework.Interfaces
|
|
{
|
|
public interface IWorldCommListenerInfo
|
|
{
|
|
Object[] GetSerializationData();
|
|
UUID GetItemID();
|
|
UUID GetHostID();
|
|
int GetChannel();
|
|
uint GetLocalID();
|
|
int GetHandle();
|
|
string GetMessage();
|
|
string GetName();
|
|
bool IsActive();
|
|
void Deactivate();
|
|
void Activate();
|
|
UUID GetID();
|
|
|
|
/// <summary>
|
|
/// Bitfield indicating which strings should be processed as regex.
|
|
/// 1 corresponds to IWorldCommListenerInfo::GetName()
|
|
/// 2 corresponds to IWorldCommListenerInfo::GetMessage()
|
|
/// </summary>
|
|
int RegexBitfield { get; }
|
|
}
|
|
|
|
public interface IWorldComm
|
|
{
|
|
/// <summary>
|
|
/// Total number of listeners
|
|
/// </summary>
|
|
int ListenerCount { get; }
|
|
|
|
/// <summary>
|
|
/// Create a listen event callback with the specified filters.
|
|
/// The parameters localID,itemID are needed to uniquely identify
|
|
/// the script during 'peek' time. Parameter hostID is needed to
|
|
/// determine the position of the script.
|
|
/// </summary>
|
|
/// <param name="LocalID">localID of the script engine</param>
|
|
/// <param name="itemID">UUID of the script engine</param>
|
|
/// <param name="hostID">UUID of the SceneObjectPart</param>
|
|
/// <param name="channel">channel to listen on</param>
|
|
/// <param name="name">name to filter on</param>
|
|
/// <param name="id">key to filter on (user given, could be totally faked)</param>
|
|
/// <param name="msg">msg to filter on</param>
|
|
/// <returns>number of the scripts handle</returns>
|
|
int Listen(uint LocalID, UUID itemID, UUID hostID, int channel, string name, UUID id, string msg);
|
|
|
|
/// <summary>
|
|
/// Create a listen event callback with the specified filters.
|
|
/// The parameters localID,itemID are needed to uniquely identify
|
|
/// the script during 'peek' time. Parameter hostID is needed to
|
|
/// determine the position of the script.
|
|
/// </summary>
|
|
/// <param name="LocalID">localID of the script engine</param>
|
|
/// <param name="itemID">UUID of the script engine</param>
|
|
/// <param name="hostID">UUID of the SceneObjectPart</param>
|
|
/// <param name="channel">channel to listen on</param>
|
|
/// <param name="name">name to filter on</param>
|
|
/// <param name="id">key to filter on (user given, could be totally faked)</param>
|
|
/// <param name="msg">msg to filter on</param>
|
|
/// <param name="regexBitfield">Bitfield indicating which strings should be processed as regex.</param>
|
|
/// <returns>number of the scripts handle</returns>
|
|
int Listen(uint LocalID, UUID itemID, UUID hostID, int channel, string name, UUID id, string msg, int regexBitfield);
|
|
|
|
/// <summary>
|
|
/// This method scans over the objects which registered an interest in listen callbacks.
|
|
/// For everyone it finds, it checks if it fits the given filter. If it does, then
|
|
/// enqueue the message for delivery to the objects listen event handler.
|
|
/// The enqueued ListenerInfo no longer has filter values, but the actually trigged values.
|
|
/// Objects that do an llSay have their messages delivered here and for nearby avatars,
|
|
/// the OnChatFromClient event is used.
|
|
/// </summary>
|
|
/// <param name="type">type of delvery (whisper,say,shout or regionwide)</param>
|
|
/// <param name="channel">channel to sent on</param>
|
|
/// <param name="name">name of sender (object or avatar)</param>
|
|
/// <param name="id">key of sender (object or avatar)</param>
|
|
/// <param name="msg">msg to sent</param>
|
|
void DeliverMessage(ChatTypeEnum type, int channel, string name, UUID id, string msg);
|
|
|
|
/// <summary>
|
|
/// Delivers the message to a specified object in the region.
|
|
/// </summary>
|
|
/// <param name='target'>
|
|
/// Target.
|
|
/// </param>
|
|
/// <param name='channel'>
|
|
/// Channel.
|
|
/// </param>
|
|
/// <param name='name'>
|
|
/// Name.
|
|
/// </param>
|
|
/// <param name='id'>
|
|
/// Identifier.
|
|
/// </param>
|
|
/// <param name='msg'>
|
|
/// Message.
|
|
/// </param>
|
|
bool DeliverMessageTo(UUID target, int channel, Vector3 pos, string name, UUID id, string msg, out string error);
|
|
|
|
/// <summary>
|
|
/// Are there any listen events ready to be dispatched?
|
|
/// </summary>
|
|
/// <returns>boolean indication</returns>
|
|
bool HasMessages();
|
|
|
|
/// <summary>
|
|
/// Pop the first availlable listen event from the queue
|
|
/// </summary>
|
|
/// <returns>ListenerInfo with filter filled in</returns>
|
|
IWorldCommListenerInfo GetNextMessage();
|
|
|
|
void ListenControl(UUID itemID, int handle, int active);
|
|
void ListenRemove(UUID itemID, int handle);
|
|
void DeleteListener(UUID itemID);
|
|
Object[] GetSerializationData(UUID itemID);
|
|
void CreateFromData(uint localID, UUID itemID, UUID hostID,
|
|
Object[] data);
|
|
}
|
|
}
|