OpenSimMirror/OpenSim/Region/OptionalModules
Melanie e79fab91db Intermediate commit. Sill errors.
Merge branch 'master' into careminster

Conflicts:
	OpenSim/Data/SQLite/SQLiteUserProfilesData.cs
	OpenSim/Framework/RegionInfo.cs
	OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueHelper.cs
	OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
	OpenSim/Services/UserProfilesService/UserProfilesService.cs
2014-01-05 20:12:32 +00:00
..
Agent Committing the Avination Scene Presence and related texture code 2013-12-11 01:39:56 +00:00
Asset Revert "Merge master into teravuswork", it should have been avination, not master. 2012-11-15 10:05:16 -05:00
Avatar Intermediate commit. Sill errors. 2014-01-05 20:12:32 +00:00
Example minor: Quieten down the parts of the WebSocketEcho module logging for now where it tells us it is added/loaded/removed from regions 2013-03-02 01:06:08 +00:00
Framework/Monitoring Make general server stats available on the robust console as well as the simulator console 2013-06-17 22:39:00 +01:00
Materials Try naming the materials handlers again, this time registering the POST as RenderMaterials 2013-07-11 23:51:10 +01:00
PhysicsParameters Change passed PhysicsParameter value from float to the more general string value 2013-02-07 11:10:14 -08:00
PrimLimitsModule Merge branch 'master' into careminster 2013-03-01 23:54:00 +00:00
Properties Bump OPenSimulator version and assembly versions up to 0.8.0 Dev 2013-10-04 23:33:47 +01:00
Scripting Intermediate commit. Sill errors. 2014-01-05 20:12:32 +00:00
ServiceConnectorsIn/Freeswitch Remove any mention of IRegionModule from region names and comments to aid 2012-11-12 19:18:20 +00:00
ViewerSupport Merge branch 'master' into careminster 2013-07-18 10:08:10 +01:00
World Intermediate commit. Sill errors. 2014-01-05 20:12:32 +00:00
README reformatting README (just noticed that that line was a bit on the long 2009-03-19 08:47:05 +00:00

README

= OpenSim.Region.OptionalModules =

The modules in this part of the OpenSim source tree are candidates for
forge. For the time being, until we have reached consensus on

    (a) what should be core or optional
    (b) that we have reached a stable API
    (c) how to maintain optional modules

we will keep these modules in-tree.