OpenSimMirror/OpenSim/Data/MySQL/MySQLSimulationData.cs

2094 lines
103 KiB
C#

/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Data;
using System.Drawing;
using System.IO;
using System.Reflection;
using System.Threading;
using log4net;
using MySql.Data.MySqlClient;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Data;
namespace OpenSim.Data.MySQL
{
/// <summary>
/// A MySQL Interface for the Region Server
/// </summary>
public class MySQLSimulationData : ISimulationDataStore
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private static string LogHeader = "[REGION DB MYSQL]";
private string m_connectionString;
/// <summary>
/// This lock was being used to serialize database operations when the connection was shared, but this has
/// been unnecessary for a long time after we switched to using MySQL's underlying connection pooling instead.
/// FIXME: However, the locks remain in many places since they are effectively providing a level of
/// transactionality. This should be replaced by more efficient database transactions which would not require
/// unrelated operations to block each other or unrelated operations on the same tables from blocking each
/// other.
/// </summary>
private object m_dbLock = new object();
protected virtual Assembly Assembly
{
get { return GetType().Assembly; }
}
public MySQLSimulationData()
{
}
public MySQLSimulationData(string connectionString)
{
Initialise(connectionString);
}
public void Initialise(string connectionString)
{
m_connectionString = connectionString;
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
// Apply new Migrations
//
Migration m = new Migration(dbcon, Assembly, "RegionStore");
m.Update();
}
}
private IDataReader ExecuteReader(MySqlCommand c)
{
IDataReader r = null;
try
{
r = c.ExecuteReader();
}
catch (Exception e)
{
m_log.ErrorFormat("{0} MySQL error in ExecuteReader: {1}", LogHeader, e);
throw;
}
return r;
}
private void ExecuteNonQuery(MySqlCommand c)
{
try
{
c.ExecuteNonQuery();
}
catch (Exception e)
{
m_log.Error("[REGION DB]: MySQL error in ExecuteNonQuery: " + e.Message);
throw;
}
}
public void Dispose() {}
public void StoreObject(SceneObjectGroup obj, UUID regionUUID)
{
uint flags = obj.RootPart.GetEffectiveObjectFlags();
// Eligibility check
//
// PrimFlags.Temporary is not used in OpenSim code and cannot
// be guaranteed to always be clear. Don't check it.
// if ((flags & (uint)PrimFlags.Temporary) != 0)
// return;
if ((flags & (uint)PrimFlags.TemporaryOnRez) != 0)
return;
lock (m_dbLock)
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
using (MySqlCommand cmd = dbcon.CreateCommand())
{
foreach (SceneObjectPart prim in obj.Parts)
{
cmd.Parameters.Clear();
cmd.CommandText = "replace into prims (" +
"UUID, CreationDate, " +
"Name, Text, Description, " +
"SitName, TouchName, ObjectFlags, " +
"OwnerMask, NextOwnerMask, GroupMask, " +
"EveryoneMask, BaseMask, PositionX, " +
"PositionY, PositionZ, GroupPositionX, " +
"GroupPositionY, GroupPositionZ, VelocityX, " +
"VelocityY, VelocityZ, AngularVelocityX, " +
"AngularVelocityY, AngularVelocityZ, " +
"AccelerationX, AccelerationY, " +
"AccelerationZ, RotationX, " +
"RotationY, RotationZ, " +
"RotationW, SitTargetOffsetX, " +
"SitTargetOffsetY, SitTargetOffsetZ, " +
"SitTargetOrientW, SitTargetOrientX, " +
"SitTargetOrientY, SitTargetOrientZ, " +
"RegionUUID, CreatorID, " +
"OwnerID, GroupID, " +
"LastOwnerID, SceneGroupID, " +
"PayPrice, PayButton1, " +
"PayButton2, PayButton3, " +
"PayButton4, LoopedSound, " +
"LoopedSoundGain, TextureAnimation, " +
"OmegaX, OmegaY, OmegaZ, " +
"CameraEyeOffsetX, CameraEyeOffsetY, " +
"CameraEyeOffsetZ, CameraAtOffsetX, " +
"CameraAtOffsetY, CameraAtOffsetZ, " +
"ForceMouselook, ScriptAccessPin, " +
"AllowedDrop, DieAtEdge, " +
"SalePrice, SaleType, " +
"ColorR, ColorG, ColorB, ColorA, " +
"ParticleSystem, ClickAction, Material, " +
"CollisionSound, CollisionSoundVolume, " +
"PassTouches, " +
"LinkNumber, MediaURL, AttachedPosX, " +
"AttachedPosY, AttachedPosZ, KeyframeMotion, " +
"PhysicsShapeType, Density, GravityModifier, " +
"Friction, Restitution, DynAttrs " +
") values (" + "?UUID, " +
"?CreationDate, ?Name, ?Text, " +
"?Description, ?SitName, ?TouchName, " +
"?ObjectFlags, ?OwnerMask, ?NextOwnerMask, " +
"?GroupMask, ?EveryoneMask, ?BaseMask, " +
"?PositionX, ?PositionY, ?PositionZ, " +
"?GroupPositionX, ?GroupPositionY, " +
"?GroupPositionZ, ?VelocityX, " +
"?VelocityY, ?VelocityZ, ?AngularVelocityX, " +
"?AngularVelocityY, ?AngularVelocityZ, " +
"?AccelerationX, ?AccelerationY, " +
"?AccelerationZ, ?RotationX, " +
"?RotationY, ?RotationZ, " +
"?RotationW, ?SitTargetOffsetX, " +
"?SitTargetOffsetY, ?SitTargetOffsetZ, " +
"?SitTargetOrientW, ?SitTargetOrientX, " +
"?SitTargetOrientY, ?SitTargetOrientZ, " +
"?RegionUUID, ?CreatorID, ?OwnerID, " +
"?GroupID, ?LastOwnerID, ?SceneGroupID, " +
"?PayPrice, ?PayButton1, ?PayButton2, " +
"?PayButton3, ?PayButton4, ?LoopedSound, " +
"?LoopedSoundGain, ?TextureAnimation, " +
"?OmegaX, ?OmegaY, ?OmegaZ, " +
"?CameraEyeOffsetX, ?CameraEyeOffsetY, " +
"?CameraEyeOffsetZ, ?CameraAtOffsetX, " +
"?CameraAtOffsetY, ?CameraAtOffsetZ, " +
"?ForceMouselook, ?ScriptAccessPin, " +
"?AllowedDrop, ?DieAtEdge, ?SalePrice, " +
"?SaleType, ?ColorR, ?ColorG, " +
"?ColorB, ?ColorA, ?ParticleSystem, " +
"?ClickAction, ?Material, ?CollisionSound, " +
"?CollisionSoundVolume, ?PassTouches, " +
"?LinkNumber, ?MediaURL, ?AttachedPosX, " +
"?AttachedPosY, ?AttachedPosZ, ?KeyframeMotion, " +
"?PhysicsShapeType, ?Density, ?GravityModifier, " +
"?Friction, ?Restitution, ?DynAttrs)";
FillPrimCommand(cmd, prim, obj.UUID, regionUUID);
ExecuteNonQuery(cmd);
cmd.Parameters.Clear();
cmd.CommandText = "replace into primshapes (" +
"UUID, Shape, ScaleX, ScaleY, " +
"ScaleZ, PCode, PathBegin, PathEnd, " +
"PathScaleX, PathScaleY, PathShearX, " +
"PathShearY, PathSkew, PathCurve, " +
"PathRadiusOffset, PathRevolutions, " +
"PathTaperX, PathTaperY, PathTwist, " +
"PathTwistBegin, ProfileBegin, ProfileEnd, " +
"ProfileCurve, ProfileHollow, Texture, " +
"ExtraParams, State, LastAttachPoint, Media) " +
"values (?UUID, " +
"?Shape, ?ScaleX, ?ScaleY, ?ScaleZ, " +
"?PCode, ?PathBegin, ?PathEnd, " +
"?PathScaleX, ?PathScaleY, " +
"?PathShearX, ?PathShearY, " +
"?PathSkew, ?PathCurve, ?PathRadiusOffset, " +
"?PathRevolutions, ?PathTaperX, " +
"?PathTaperY, ?PathTwist, " +
"?PathTwistBegin, ?ProfileBegin, " +
"?ProfileEnd, ?ProfileCurve, " +
"?ProfileHollow, ?Texture, ?ExtraParams, " +
"?State, ?LastAttachPoint, ?Media)";
FillShapeCommand(cmd, prim);
ExecuteNonQuery(cmd);
}
}
}
}
}
public void RemoveObject(UUID obj, UUID regionUUID)
{
// m_log.DebugFormat("[REGION DB]: Deleting scene object {0} from {1} in database", obj, regionUUID);
List<UUID> uuids = new List<UUID>();
// Formerly, this used to check the region UUID.
// That makes no sense, as we remove the contents of a prim
// unconditionally, but the prim dependent on the region ID.
// So, we would destroy an object and cause hard to detect
// issues if we delete the contents only. Deleting it all may
// cause the loss of a prim, but is cleaner.
// It's also faster because it uses the primary key.
//
lock (m_dbLock)
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
using (MySqlCommand cmd = dbcon.CreateCommand())
{
cmd.CommandText = "select UUID from prims where SceneGroupID= ?UUID";
cmd.Parameters.AddWithValue("UUID", obj.ToString());
using (IDataReader reader = ExecuteReader(cmd))
{
while (reader.Read())
uuids.Add(DBGuid.FromDB(reader["UUID"].ToString()));
}
// delete the main prims
cmd.CommandText = "delete from prims where SceneGroupID= ?UUID";
ExecuteNonQuery(cmd);
}
}
}
// there is no way this should be < 1 unless there is
// a very corrupt database, but in that case be extra
// safe anyway.
if (uuids.Count > 0)
{
RemoveShapes(uuids);
RemoveItems(uuids);
}
}
/// <summary>
/// Remove all persisted items of the given prim.
/// The caller must acquire the necessrary synchronization locks
/// </summary>
/// <param name="uuid">the Item UUID</param>
private void RemoveItems(UUID uuid)
{
lock (m_dbLock)
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
using (MySqlCommand cmd = dbcon.CreateCommand())
{
cmd.CommandText = "delete from primitems where PrimID = ?PrimID";
cmd.Parameters.AddWithValue("PrimID", uuid.ToString());
ExecuteNonQuery(cmd);
}
}
}
}
/// <summary>
/// Remove all persisted shapes for a list of prims
/// The caller must acquire the necessrary synchronization locks
/// </summary>
/// <param name="uuids">the list of UUIDs</param>
private void RemoveShapes(List<UUID> uuids)
{
lock (m_dbLock)
{
string sql = "delete from primshapes where ";
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
using (MySqlCommand cmd = dbcon.CreateCommand())
{
for (int i = 0; i < uuids.Count; i++)
{
if ((i + 1) == uuids.Count)
{// end of the list
sql += "(UUID = ?UUID" + i + ")";
}
else
{
sql += "(UUID = ?UUID" + i + ") or ";
}
}
cmd.CommandText = sql;
for (int i = 0; i < uuids.Count; i++)
cmd.Parameters.AddWithValue("UUID" + i, uuids[i].ToString());
ExecuteNonQuery(cmd);
}
}
}
}
/// <summary>
/// Remove all persisted items for a list of prims
/// The caller must acquire the necessrary synchronization locks
/// </summary>
/// <param name="uuids">the list of UUIDs</param>
private void RemoveItems(List<UUID> uuids)
{
lock (m_dbLock)
{
string sql = "delete from primitems where ";
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
using (MySqlCommand cmd = dbcon.CreateCommand())
{
for (int i = 0; i < uuids.Count; i++)
{
if ((i + 1) == uuids.Count)
{
// end of the list
sql += "(PrimID = ?PrimID" + i + ")";
}
else
{
sql += "(PrimID = ?PrimID" + i + ") or ";
}
}
cmd.CommandText = sql;
for (int i = 0; i < uuids.Count; i++)
cmd.Parameters.AddWithValue("PrimID" + i, uuids[i].ToString());
ExecuteNonQuery(cmd);
}
}
}
}
public List<SceneObjectGroup> LoadObjects(UUID regionID)
{
const int ROWS_PER_QUERY = 5000;
Dictionary<UUID, SceneObjectPart> prims = new Dictionary<UUID, SceneObjectPart>(ROWS_PER_QUERY);
Dictionary<UUID, SceneObjectGroup> objects = new Dictionary<UUID, SceneObjectGroup>();
int count = 0;
#region Prim Loading
lock (m_dbLock)
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
using (MySqlCommand cmd = dbcon.CreateCommand())
{
cmd.CommandText =
"SELECT * FROM prims LEFT JOIN primshapes ON prims.UUID = primshapes.UUID WHERE RegionUUID = ?RegionUUID";
cmd.Parameters.AddWithValue("RegionUUID", regionID.ToString());
cmd.CommandTimeout = 3600;
using (IDataReader reader = ExecuteReader(cmd))
{
while (reader.Read())
{
SceneObjectPart prim = BuildPrim(reader);
if (reader["Shape"] is DBNull)
prim.Shape = PrimitiveBaseShape.Default;
else
prim.Shape = BuildShape(reader);
UUID parentID = DBGuid.FromDB(reader["SceneGroupID"].ToString());
if (parentID != prim.UUID)
prim.ParentUUID = parentID;
prims[prim.UUID] = prim;
++count;
if (count % ROWS_PER_QUERY == 0)
m_log.Debug("[REGION DB]: Loaded " + count + " prims...");
}
}
}
}
}
#endregion Prim Loading
#region SceneObjectGroup Creation
// Create all of the SOGs from the root prims first
foreach (SceneObjectPart prim in prims.Values)
{
if (prim.ParentUUID == UUID.Zero)
{
objects[prim.UUID] = new SceneObjectGroup(prim);
}
}
// Add all of the children objects to the SOGs
foreach (SceneObjectPart prim in prims.Values)
{
SceneObjectGroup sog;
if (prim.UUID != prim.ParentUUID)
{
if (objects.TryGetValue(prim.ParentUUID, out sog))
{
int originalLinkNum = prim.LinkNum;
sog.AddPart(prim);
// SceneObjectGroup.AddPart() tries to be smart and automatically set the LinkNum.
// We override that here
if (originalLinkNum != 0)
prim.LinkNum = originalLinkNum;
}
else
{
m_log.WarnFormat(
"[REGION DB]: Database contains an orphan child prim {0} {1} in region {2} pointing to missing parent {3}. This prim will not be loaded.",
prim.Name, prim.UUID, regionID, prim.ParentUUID);
}
}
}
#endregion SceneObjectGroup Creation
m_log.DebugFormat("[REGION DB]: Loaded {0} objects using {1} prims", objects.Count, prims.Count);
#region Prim Inventory Loading
// Instead of attempting to LoadItems on every prim,
// most of which probably have no items... get a
// list from DB of all prims which have items and
// LoadItems only on those
List<SceneObjectPart> primsWithInventory = new List<SceneObjectPart>();
lock (m_dbLock)
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
using (MySqlCommand itemCmd = dbcon.CreateCommand())
{
itemCmd.CommandText = "SELECT DISTINCT primID FROM primitems";
using (IDataReader itemReader = ExecuteReader(itemCmd))
{
while (itemReader.Read())
{
if (!(itemReader["primID"] is DBNull))
{
UUID primID = DBGuid.FromDB(itemReader["primID"].ToString());
if (prims.ContainsKey(primID))
primsWithInventory.Add(prims[primID]);
}
}
}
}
}
}
foreach (SceneObjectPart prim in primsWithInventory)
{
LoadItems(prim);
}
#endregion Prim Inventory Loading
m_log.DebugFormat("[REGION DB]: Loaded inventory from {0} objects", primsWithInventory.Count);
return new List<SceneObjectGroup>(objects.Values);
}
/// <summary>
/// Load in a prim's persisted inventory.
/// </summary>
/// <param name="prim">The prim</param>
private void LoadItems(SceneObjectPart prim)
{
lock (m_dbLock)
{
List<TaskInventoryItem> inventory = new List<TaskInventoryItem>();
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
using (MySqlCommand cmd = dbcon.CreateCommand())
{
cmd.CommandText = "select * from primitems where PrimID = ?PrimID";
cmd.Parameters.AddWithValue("PrimID", prim.UUID.ToString());
using (IDataReader reader = ExecuteReader(cmd))
{
while (reader.Read())
{
TaskInventoryItem item = BuildItem(reader);
item.ParentID = prim.UUID; // Values in database are often wrong
inventory.Add(item);
}
}
}
}
prim.Inventory.RestoreInventoryItems(inventory);
}
}
// Legacy entry point for when terrain was always a 256x256 hieghtmap
public void StoreTerrain(double[,] ter, UUID regionID)
{
StoreTerrain(new HeightmapTerrainData(ter), regionID);
}
public void StoreTerrain(TerrainData terrData, UUID regionID)
{
lock (m_dbLock)
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
using (MySqlCommand cmd = dbcon.CreateCommand())
{
cmd.CommandText = "delete from terrain where RegionUUID = ?RegionUUID";
cmd.Parameters.AddWithValue("RegionUUID", regionID.ToString());
ExecuteNonQuery(cmd);
int terrainDBRevision;
Array terrainDBblob;
terrData.GetDatabaseBlob(out terrainDBRevision, out terrainDBblob);
m_log.InfoFormat("{0} Storing terrain. X={1}, Y={2}, rev={3}",
LogHeader, terrData.SizeX, terrData.SizeY, terrainDBRevision);
cmd.CommandText = "insert into terrain (RegionUUID, Revision, Heightfield)"
+ "values (?RegionUUID, ?Revision, ?Heightfield)";
cmd.Parameters.AddWithValue("Revision", terrainDBRevision);
cmd.Parameters.AddWithValue("Heightfield", terrainDBblob);
ExecuteNonQuery(cmd);
}
}
}
}
// Legacy region loading
public double[,] LoadTerrain(UUID regionID)
{
double[,] ret = null;
TerrainData terrData = LoadTerrain(regionID, (int)Constants.RegionSize, (int)Constants.RegionSize, (int)Constants.RegionHeight);
if (terrData != null)
ret = terrData.GetDoubles();
return ret;
}
// Returns 'null' if region not found
public TerrainData LoadTerrain(UUID regionID, int pSizeX, int pSizeY, int pSizeZ)
{
TerrainData terrData = null;
lock (m_dbLock)
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
using (MySqlCommand cmd = dbcon.CreateCommand())
{
cmd.CommandText = "select RegionUUID, Revision, Heightfield " +
"from terrain where RegionUUID = ?RegionUUID " +
"order by Revision desc limit 1";
cmd.Parameters.AddWithValue("RegionUUID", regionID.ToString());
using (IDataReader reader = ExecuteReader(cmd))
{
while (reader.Read())
{
int rev = Convert.ToInt32(reader["Revision"]);
byte[] blob = (byte[])reader["Heightfield"];
terrData = TerrainData.CreateFromDatabaseBlobFactory(pSizeX, pSizeY, pSizeZ, rev, blob);
}
}
}
}
}
return terrData;
}
public void RemoveLandObject(UUID globalID)
{
lock (m_dbLock)
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
using (MySqlCommand cmd = dbcon.CreateCommand())
{
cmd.CommandText = "delete from land where UUID = ?UUID";
cmd.Parameters.AddWithValue("UUID", globalID.ToString());
ExecuteNonQuery(cmd);
}
}
}
}
public void StoreLandObject(ILandObject parcel)
{
lock (m_dbLock)
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
using (MySqlCommand cmd = dbcon.CreateCommand())
{
cmd.CommandText = "replace into land (UUID, RegionUUID, " +
"LocalLandID, Bitmap, Name, Description, " +
"OwnerUUID, IsGroupOwned, Area, AuctionID, " +
"Category, ClaimDate, ClaimPrice, GroupUUID, " +
"SalePrice, LandStatus, LandFlags, LandingType, " +
"MediaAutoScale, MediaTextureUUID, MediaURL, " +
"MusicURL, PassHours, PassPrice, SnapshotUUID, " +
"UserLocationX, UserLocationY, UserLocationZ, " +
"UserLookAtX, UserLookAtY, UserLookAtZ, " +
"AuthbuyerID, OtherCleanTime, Dwell, MediaType, MediaDescription, " +
"MediaSize, MediaLoop, ObscureMusic, ObscureMedia) values (" +
"?UUID, ?RegionUUID, " +
"?LocalLandID, ?Bitmap, ?Name, ?Description, " +
"?OwnerUUID, ?IsGroupOwned, ?Area, ?AuctionID, " +
"?Category, ?ClaimDate, ?ClaimPrice, ?GroupUUID, " +
"?SalePrice, ?LandStatus, ?LandFlags, ?LandingType, " +
"?MediaAutoScale, ?MediaTextureUUID, ?MediaURL, " +
"?MusicURL, ?PassHours, ?PassPrice, ?SnapshotUUID, " +
"?UserLocationX, ?UserLocationY, ?UserLocationZ, " +
"?UserLookAtX, ?UserLookAtY, ?UserLookAtZ, " +
"?AuthbuyerID, ?OtherCleanTime, ?Dwell, ?MediaType, ?MediaDescription, "+
"CONCAT(?MediaWidth, ',', ?MediaHeight), ?MediaLoop, ?ObscureMusic, ?ObscureMedia)";
FillLandCommand(cmd, parcel.LandData, parcel.RegionUUID);
ExecuteNonQuery(cmd);
cmd.CommandText = "delete from landaccesslist where LandUUID = ?UUID";
ExecuteNonQuery(cmd);
cmd.Parameters.Clear();
cmd.CommandText = "insert into landaccesslist (LandUUID, " +
"AccessUUID, Flags, Expires) values (?LandUUID, ?AccessUUID, " +
"?Flags, ?Expires)";
foreach (LandAccessEntry entry in parcel.LandData.ParcelAccessList)
{
FillLandAccessCommand(cmd, entry, parcel.LandData.GlobalID);
ExecuteNonQuery(cmd);
cmd.Parameters.Clear();
}
}
}
}
}
public RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID)
{
RegionLightShareData nWP = new RegionLightShareData();
nWP.OnSave += StoreRegionWindlightSettings;
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
string command = "select * from `regionwindlight` where region_id = ?regionID";
using (MySqlCommand cmd = new MySqlCommand(command))
{
cmd.Connection = dbcon;
cmd.Parameters.AddWithValue("?regionID", regionUUID.ToString());
IDataReader result = ExecuteReader(cmd);
if (!result.Read())
{
//No result, so store our default windlight profile and return it
nWP.regionID = regionUUID;
// StoreRegionWindlightSettings(nWP);
return nWP;
}
else
{
nWP.regionID = DBGuid.FromDB(result["region_id"]);
nWP.waterColor.X = Convert.ToSingle(result["water_color_r"]);
nWP.waterColor.Y = Convert.ToSingle(result["water_color_g"]);
nWP.waterColor.Z = Convert.ToSingle(result["water_color_b"]);
nWP.waterFogDensityExponent = Convert.ToSingle(result["water_fog_density_exponent"]);
nWP.underwaterFogModifier = Convert.ToSingle(result["underwater_fog_modifier"]);
nWP.reflectionWaveletScale.X = Convert.ToSingle(result["reflection_wavelet_scale_1"]);
nWP.reflectionWaveletScale.Y = Convert.ToSingle(result["reflection_wavelet_scale_2"]);
nWP.reflectionWaveletScale.Z = Convert.ToSingle(result["reflection_wavelet_scale_3"]);
nWP.fresnelScale = Convert.ToSingle(result["fresnel_scale"]);
nWP.fresnelOffset = Convert.ToSingle(result["fresnel_offset"]);
nWP.refractScaleAbove = Convert.ToSingle(result["refract_scale_above"]);
nWP.refractScaleBelow = Convert.ToSingle(result["refract_scale_below"]);
nWP.blurMultiplier = Convert.ToSingle(result["blur_multiplier"]);
nWP.bigWaveDirection.X = Convert.ToSingle(result["big_wave_direction_x"]);
nWP.bigWaveDirection.Y = Convert.ToSingle(result["big_wave_direction_y"]);
nWP.littleWaveDirection.X = Convert.ToSingle(result["little_wave_direction_x"]);
nWP.littleWaveDirection.Y = Convert.ToSingle(result["little_wave_direction_y"]);
UUID.TryParse(result["normal_map_texture"].ToString(), out nWP.normalMapTexture);
nWP.horizon.X = Convert.ToSingle(result["horizon_r"]);
nWP.horizon.Y = Convert.ToSingle(result["horizon_g"]);
nWP.horizon.Z = Convert.ToSingle(result["horizon_b"]);
nWP.horizon.W = Convert.ToSingle(result["horizon_i"]);
nWP.hazeHorizon = Convert.ToSingle(result["haze_horizon"]);
nWP.blueDensity.X = Convert.ToSingle(result["blue_density_r"]);
nWP.blueDensity.Y = Convert.ToSingle(result["blue_density_g"]);
nWP.blueDensity.Z = Convert.ToSingle(result["blue_density_b"]);
nWP.blueDensity.W = Convert.ToSingle(result["blue_density_i"]);
nWP.hazeDensity = Convert.ToSingle(result["haze_density"]);
nWP.densityMultiplier = Convert.ToSingle(result["density_multiplier"]);
nWP.distanceMultiplier = Convert.ToSingle(result["distance_multiplier"]);
nWP.maxAltitude = Convert.ToUInt16(result["max_altitude"]);
nWP.sunMoonColor.X = Convert.ToSingle(result["sun_moon_color_r"]);
nWP.sunMoonColor.Y = Convert.ToSingle(result["sun_moon_color_g"]);
nWP.sunMoonColor.Z = Convert.ToSingle(result["sun_moon_color_b"]);
nWP.sunMoonColor.W = Convert.ToSingle(result["sun_moon_color_i"]);
nWP.sunMoonPosition = Convert.ToSingle(result["sun_moon_position"]);
nWP.ambient.X = Convert.ToSingle(result["ambient_r"]);
nWP.ambient.Y = Convert.ToSingle(result["ambient_g"]);
nWP.ambient.Z = Convert.ToSingle(result["ambient_b"]);
nWP.ambient.W = Convert.ToSingle(result["ambient_i"]);
nWP.eastAngle = Convert.ToSingle(result["east_angle"]);
nWP.sunGlowFocus = Convert.ToSingle(result["sun_glow_focus"]);
nWP.sunGlowSize = Convert.ToSingle(result["sun_glow_size"]);
nWP.sceneGamma = Convert.ToSingle(result["scene_gamma"]);
nWP.starBrightness = Convert.ToSingle(result["star_brightness"]);
nWP.cloudColor.X = Convert.ToSingle(result["cloud_color_r"]);
nWP.cloudColor.Y = Convert.ToSingle(result["cloud_color_g"]);
nWP.cloudColor.Z = Convert.ToSingle(result["cloud_color_b"]);
nWP.cloudColor.W = Convert.ToSingle(result["cloud_color_i"]);
nWP.cloudXYDensity.X = Convert.ToSingle(result["cloud_x"]);
nWP.cloudXYDensity.Y = Convert.ToSingle(result["cloud_y"]);
nWP.cloudXYDensity.Z = Convert.ToSingle(result["cloud_density"]);
nWP.cloudCoverage = Convert.ToSingle(result["cloud_coverage"]);
nWP.cloudScale = Convert.ToSingle(result["cloud_scale"]);
nWP.cloudDetailXYDensity.X = Convert.ToSingle(result["cloud_detail_x"]);
nWP.cloudDetailXYDensity.Y = Convert.ToSingle(result["cloud_detail_y"]);
nWP.cloudDetailXYDensity.Z = Convert.ToSingle(result["cloud_detail_density"]);
nWP.cloudScrollX = Convert.ToSingle(result["cloud_scroll_x"]);
nWP.cloudScrollXLock = Convert.ToBoolean(result["cloud_scroll_x_lock"]);
nWP.cloudScrollY = Convert.ToSingle(result["cloud_scroll_y"]);
nWP.cloudScrollYLock = Convert.ToBoolean(result["cloud_scroll_y_lock"]);
nWP.drawClassicClouds = Convert.ToBoolean(result["draw_classic_clouds"]);
nWP.valid = true;
}
}
}
return nWP;
}
public RegionSettings LoadRegionSettings(UUID regionUUID)
{
RegionSettings rs = null;
lock (m_dbLock)
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
using (MySqlCommand cmd = dbcon.CreateCommand())
{
cmd.CommandText = "select * from regionsettings where regionUUID = ?RegionUUID";
cmd.Parameters.AddWithValue("regionUUID", regionUUID);
using (IDataReader reader = ExecuteReader(cmd))
{
if (reader.Read())
{
rs = BuildRegionSettings(reader);
rs.OnSave += StoreRegionSettings;
}
else
{
rs = new RegionSettings();
rs.RegionUUID = regionUUID;
rs.OnSave += StoreRegionSettings;
StoreRegionSettings(rs);
}
}
}
}
}
LoadSpawnPoints(rs);
return rs;
}
public void StoreRegionWindlightSettings(RegionLightShareData wl)
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
using (MySqlCommand cmd = dbcon.CreateCommand())
{
cmd.CommandText = "REPLACE INTO `regionwindlight` (`region_id`, `water_color_r`, `water_color_g`, ";
cmd.CommandText += "`water_color_b`, `water_fog_density_exponent`, `underwater_fog_modifier`, ";
cmd.CommandText += "`reflection_wavelet_scale_1`, `reflection_wavelet_scale_2`, `reflection_wavelet_scale_3`, ";
cmd.CommandText += "`fresnel_scale`, `fresnel_offset`, `refract_scale_above`, `refract_scale_below`, ";
cmd.CommandText += "`blur_multiplier`, `big_wave_direction_x`, `big_wave_direction_y`, `little_wave_direction_x`, ";
cmd.CommandText += "`little_wave_direction_y`, `normal_map_texture`, `horizon_r`, `horizon_g`, `horizon_b`, ";
cmd.CommandText += "`horizon_i`, `haze_horizon`, `blue_density_r`, `blue_density_g`, `blue_density_b`, ";
cmd.CommandText += "`blue_density_i`, `haze_density`, `density_multiplier`, `distance_multiplier`, `max_altitude`, ";
cmd.CommandText += "`sun_moon_color_r`, `sun_moon_color_g`, `sun_moon_color_b`, `sun_moon_color_i`, `sun_moon_position`, ";
cmd.CommandText += "`ambient_r`, `ambient_g`, `ambient_b`, `ambient_i`, `east_angle`, `sun_glow_focus`, `sun_glow_size`, ";
cmd.CommandText += "`scene_gamma`, `star_brightness`, `cloud_color_r`, `cloud_color_g`, `cloud_color_b`, `cloud_color_i`, ";
cmd.CommandText += "`cloud_x`, `cloud_y`, `cloud_density`, `cloud_coverage`, `cloud_scale`, `cloud_detail_x`, ";
cmd.CommandText += "`cloud_detail_y`, `cloud_detail_density`, `cloud_scroll_x`, `cloud_scroll_x_lock`, `cloud_scroll_y`, ";
cmd.CommandText += "`cloud_scroll_y_lock`, `draw_classic_clouds`) VALUES (?region_id, ?water_color_r, ";
cmd.CommandText += "?water_color_g, ?water_color_b, ?water_fog_density_exponent, ?underwater_fog_modifier, ?reflection_wavelet_scale_1, ";
cmd.CommandText += "?reflection_wavelet_scale_2, ?reflection_wavelet_scale_3, ?fresnel_scale, ?fresnel_offset, ?refract_scale_above, ";
cmd.CommandText += "?refract_scale_below, ?blur_multiplier, ?big_wave_direction_x, ?big_wave_direction_y, ?little_wave_direction_x, ";
cmd.CommandText += "?little_wave_direction_y, ?normal_map_texture, ?horizon_r, ?horizon_g, ?horizon_b, ?horizon_i, ?haze_horizon, ";
cmd.CommandText += "?blue_density_r, ?blue_density_g, ?blue_density_b, ?blue_density_i, ?haze_density, ?density_multiplier, ";
cmd.CommandText += "?distance_multiplier, ?max_altitude, ?sun_moon_color_r, ?sun_moon_color_g, ?sun_moon_color_b, ";
cmd.CommandText += "?sun_moon_color_i, ?sun_moon_position, ?ambient_r, ?ambient_g, ?ambient_b, ?ambient_i, ?east_angle, ";
cmd.CommandText += "?sun_glow_focus, ?sun_glow_size, ?scene_gamma, ?star_brightness, ?cloud_color_r, ?cloud_color_g, ";
cmd.CommandText += "?cloud_color_b, ?cloud_color_i, ?cloud_x, ?cloud_y, ?cloud_density, ?cloud_coverage, ?cloud_scale, ";
cmd.CommandText += "?cloud_detail_x, ?cloud_detail_y, ?cloud_detail_density, ?cloud_scroll_x, ?cloud_scroll_x_lock, ";
cmd.CommandText += "?cloud_scroll_y, ?cloud_scroll_y_lock, ?draw_classic_clouds)";
cmd.Parameters.AddWithValue("region_id", wl.regionID);
cmd.Parameters.AddWithValue("water_color_r", wl.waterColor.X);
cmd.Parameters.AddWithValue("water_color_g", wl.waterColor.Y);
cmd.Parameters.AddWithValue("water_color_b", wl.waterColor.Z);
cmd.Parameters.AddWithValue("water_fog_density_exponent", wl.waterFogDensityExponent);
cmd.Parameters.AddWithValue("underwater_fog_modifier", wl.underwaterFogModifier);
cmd.Parameters.AddWithValue("reflection_wavelet_scale_1", wl.reflectionWaveletScale.X);
cmd.Parameters.AddWithValue("reflection_wavelet_scale_2", wl.reflectionWaveletScale.Y);
cmd.Parameters.AddWithValue("reflection_wavelet_scale_3", wl.reflectionWaveletScale.Z);
cmd.Parameters.AddWithValue("fresnel_scale", wl.fresnelScale);
cmd.Parameters.AddWithValue("fresnel_offset", wl.fresnelOffset);
cmd.Parameters.AddWithValue("refract_scale_above", wl.refractScaleAbove);
cmd.Parameters.AddWithValue("refract_scale_below", wl.refractScaleBelow);
cmd.Parameters.AddWithValue("blur_multiplier", wl.blurMultiplier);
cmd.Parameters.AddWithValue("big_wave_direction_x", wl.bigWaveDirection.X);
cmd.Parameters.AddWithValue("big_wave_direction_y", wl.bigWaveDirection.Y);
cmd.Parameters.AddWithValue("little_wave_direction_x", wl.littleWaveDirection.X);
cmd.Parameters.AddWithValue("little_wave_direction_y", wl.littleWaveDirection.Y);
cmd.Parameters.AddWithValue("normal_map_texture", wl.normalMapTexture);
cmd.Parameters.AddWithValue("horizon_r", wl.horizon.X);
cmd.Parameters.AddWithValue("horizon_g", wl.horizon.Y);
cmd.Parameters.AddWithValue("horizon_b", wl.horizon.Z);
cmd.Parameters.AddWithValue("horizon_i", wl.horizon.W);
cmd.Parameters.AddWithValue("haze_horizon", wl.hazeHorizon);
cmd.Parameters.AddWithValue("blue_density_r", wl.blueDensity.X);
cmd.Parameters.AddWithValue("blue_density_g", wl.blueDensity.Y);
cmd.Parameters.AddWithValue("blue_density_b", wl.blueDensity.Z);
cmd.Parameters.AddWithValue("blue_density_i", wl.blueDensity.W);
cmd.Parameters.AddWithValue("haze_density", wl.hazeDensity);
cmd.Parameters.AddWithValue("density_multiplier", wl.densityMultiplier);
cmd.Parameters.AddWithValue("distance_multiplier", wl.distanceMultiplier);
cmd.Parameters.AddWithValue("max_altitude", wl.maxAltitude);
cmd.Parameters.AddWithValue("sun_moon_color_r", wl.sunMoonColor.X);
cmd.Parameters.AddWithValue("sun_moon_color_g", wl.sunMoonColor.Y);
cmd.Parameters.AddWithValue("sun_moon_color_b", wl.sunMoonColor.Z);
cmd.Parameters.AddWithValue("sun_moon_color_i", wl.sunMoonColor.W);
cmd.Parameters.AddWithValue("sun_moon_position", wl.sunMoonPosition);
cmd.Parameters.AddWithValue("ambient_r", wl.ambient.X);
cmd.Parameters.AddWithValue("ambient_g", wl.ambient.Y);
cmd.Parameters.AddWithValue("ambient_b", wl.ambient.Z);
cmd.Parameters.AddWithValue("ambient_i", wl.ambient.W);
cmd.Parameters.AddWithValue("east_angle", wl.eastAngle);
cmd.Parameters.AddWithValue("sun_glow_focus", wl.sunGlowFocus);
cmd.Parameters.AddWithValue("sun_glow_size", wl.sunGlowSize);
cmd.Parameters.AddWithValue("scene_gamma", wl.sceneGamma);
cmd.Parameters.AddWithValue("star_brightness", wl.starBrightness);
cmd.Parameters.AddWithValue("cloud_color_r", wl.cloudColor.X);
cmd.Parameters.AddWithValue("cloud_color_g", wl.cloudColor.Y);
cmd.Parameters.AddWithValue("cloud_color_b", wl.cloudColor.Z);
cmd.Parameters.AddWithValue("cloud_color_i", wl.cloudColor.W);
cmd.Parameters.AddWithValue("cloud_x", wl.cloudXYDensity.X);
cmd.Parameters.AddWithValue("cloud_y", wl.cloudXYDensity.Y);
cmd.Parameters.AddWithValue("cloud_density", wl.cloudXYDensity.Z);
cmd.Parameters.AddWithValue("cloud_coverage", wl.cloudCoverage);
cmd.Parameters.AddWithValue("cloud_scale", wl.cloudScale);
cmd.Parameters.AddWithValue("cloud_detail_x", wl.cloudDetailXYDensity.X);
cmd.Parameters.AddWithValue("cloud_detail_y", wl.cloudDetailXYDensity.Y);
cmd.Parameters.AddWithValue("cloud_detail_density", wl.cloudDetailXYDensity.Z);
cmd.Parameters.AddWithValue("cloud_scroll_x", wl.cloudScrollX);
cmd.Parameters.AddWithValue("cloud_scroll_x_lock", wl.cloudScrollXLock);
cmd.Parameters.AddWithValue("cloud_scroll_y", wl.cloudScrollY);
cmd.Parameters.AddWithValue("cloud_scroll_y_lock", wl.cloudScrollYLock);
cmd.Parameters.AddWithValue("draw_classic_clouds", wl.drawClassicClouds);
ExecuteNonQuery(cmd);
}
}
}
public void RemoveRegionWindlightSettings(UUID regionID)
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
using (MySqlCommand cmd = dbcon.CreateCommand())
{
cmd.CommandText = "delete from `regionwindlight` where `region_id`=?regionID";
cmd.Parameters.AddWithValue("?regionID", regionID.ToString());
ExecuteNonQuery(cmd);
}
}
}
#region RegionEnvironmentSettings
public string LoadRegionEnvironmentSettings(UUID regionUUID)
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
string command = "select * from `regionenvironment` where region_id = ?region_id";
using (MySqlCommand cmd = new MySqlCommand(command))
{
cmd.Connection = dbcon;
cmd.Parameters.AddWithValue("?region_id", regionUUID.ToString());
IDataReader result = ExecuteReader(cmd);
if (!result.Read())
{
return String.Empty;
}
else
{
return Convert.ToString(result["llsd_settings"]);
}
}
}
}
public void StoreRegionEnvironmentSettings(UUID regionUUID, string settings)
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
using (MySqlCommand cmd = dbcon.CreateCommand())
{
cmd.CommandText = "REPLACE INTO `regionenvironment` (`region_id`, `llsd_settings`) VALUES (?region_id, ?llsd_settings)";
cmd.Parameters.AddWithValue("region_id", regionUUID);
cmd.Parameters.AddWithValue("llsd_settings", settings);
ExecuteNonQuery(cmd);
}
}
}
public void RemoveRegionEnvironmentSettings(UUID regionUUID)
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
using (MySqlCommand cmd = dbcon.CreateCommand())
{
cmd.CommandText = "delete from `regionenvironment` where region_id = ?region_id";
cmd.Parameters.AddWithValue("?region_id", regionUUID.ToString());
ExecuteNonQuery(cmd);
}
}
}
#endregion
public void StoreRegionSettings(RegionSettings rs)
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
using (MySqlCommand cmd = dbcon.CreateCommand())
{
cmd.CommandText = "replace into regionsettings (regionUUID, " +
"block_terraform, block_fly, allow_damage, " +
"restrict_pushing, allow_land_resell, " +
"allow_land_join_divide, block_show_in_search, " +
"agent_limit, object_bonus, maturity, " +
"disable_scripts, disable_collisions, " +
"disable_physics, terrain_texture_1, " +
"terrain_texture_2, terrain_texture_3, " +
"terrain_texture_4, elevation_1_nw, " +
"elevation_2_nw, elevation_1_ne, " +
"elevation_2_ne, elevation_1_se, " +
"elevation_2_se, elevation_1_sw, " +
"elevation_2_sw, water_height, " +
"terrain_raise_limit, terrain_lower_limit, " +
"use_estate_sun, fixed_sun, sun_position, " +
"covenant, covenant_datetime, Sandbox, sunvectorx, sunvectory, " +
"sunvectorz, loaded_creation_datetime, " +
"loaded_creation_id, map_tile_ID, " +
"TelehubObject, parcel_tile_ID) " +
"values (?RegionUUID, ?BlockTerraform, " +
"?BlockFly, ?AllowDamage, ?RestrictPushing, " +
"?AllowLandResell, ?AllowLandJoinDivide, " +
"?BlockShowInSearch, ?AgentLimit, ?ObjectBonus, " +
"?Maturity, ?DisableScripts, ?DisableCollisions, " +
"?DisablePhysics, ?TerrainTexture1, " +
"?TerrainTexture2, ?TerrainTexture3, " +
"?TerrainTexture4, ?Elevation1NW, ?Elevation2NW, " +
"?Elevation1NE, ?Elevation2NE, ?Elevation1SE, " +
"?Elevation2SE, ?Elevation1SW, ?Elevation2SW, " +
"?WaterHeight, ?TerrainRaiseLimit, " +
"?TerrainLowerLimit, ?UseEstateSun, ?FixedSun, " +
"?SunPosition, ?Covenant, ?CovenantChangedDateTime, ?Sandbox, " +
"?SunVectorX, ?SunVectorY, ?SunVectorZ, " +
"?LoadedCreationDateTime, ?LoadedCreationID, " +
"?TerrainImageID, " +
"?TelehubObject, ?ParcelImageID)";
FillRegionSettingsCommand(cmd, rs);
ExecuteNonQuery(cmd);
}
}
SaveSpawnPoints(rs);
}
public List<LandData> LoadLandObjects(UUID regionUUID)
{
List<LandData> landData = new List<LandData>();
lock (m_dbLock)
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
using (MySqlCommand cmd = dbcon.CreateCommand())
{
cmd.CommandText = "select * from land where RegionUUID = ?RegionUUID";
cmd.Parameters.AddWithValue("RegionUUID", regionUUID.ToString());
using (IDataReader reader = ExecuteReader(cmd))
{
while (reader.Read())
{
LandData newLand = BuildLandData(reader);
landData.Add(newLand);
}
}
}
using (MySqlCommand cmd = dbcon.CreateCommand())
{
foreach (LandData land in landData)
{
cmd.Parameters.Clear();
cmd.CommandText = "select * from landaccesslist where LandUUID = ?LandUUID";
cmd.Parameters.AddWithValue("LandUUID", land.GlobalID.ToString());
using (IDataReader reader = ExecuteReader(cmd))
{
while (reader.Read())
{
land.ParcelAccessList.Add(BuildLandAccessData(reader));
}
}
}
}
}
}
return landData;
}
public void Shutdown()
{
}
private SceneObjectPart BuildPrim(IDataReader row)
{
SceneObjectPart prim = new SceneObjectPart();
// depending on the MySQL connector version, CHAR(36) may be already converted to Guid!
prim.UUID = DBGuid.FromDB(row["UUID"]);
prim.CreatorIdentification = (string)row["CreatorID"];
prim.OwnerID = DBGuid.FromDB(row["OwnerID"]);
prim.GroupID = DBGuid.FromDB(row["GroupID"]);
prim.LastOwnerID = DBGuid.FromDB(row["LastOwnerID"]);
// explicit conversion of integers is required, which sort
// of sucks. No idea if there is a shortcut here or not.
prim.CreationDate = (int)row["CreationDate"];
if (row["Name"] != DBNull.Value)
prim.Name = (string)row["Name"];
else
prim.Name = String.Empty;
// Various text fields
prim.Text = (string)row["Text"];
prim.Color = Color.FromArgb((int)row["ColorA"],
(int)row["ColorR"],
(int)row["ColorG"],
(int)row["ColorB"]);
prim.Description = (string)row["Description"];
prim.SitName = (string)row["SitName"];
prim.TouchName = (string)row["TouchName"];
// Permissions
prim.Flags = (PrimFlags)(int)row["ObjectFlags"];
prim.OwnerMask = (uint)(int)row["OwnerMask"];
prim.NextOwnerMask = (uint)(int)row["NextOwnerMask"];
prim.GroupMask = (uint)(int)row["GroupMask"];
prim.EveryoneMask = (uint)(int)row["EveryoneMask"];
prim.BaseMask = (uint)(int)row["BaseMask"];
// Vectors
prim.OffsetPosition = new Vector3(
(float)(double)row["PositionX"],
(float)(double)row["PositionY"],
(float)(double)row["PositionZ"]
);
prim.GroupPosition = new Vector3(
(float)(double)row["GroupPositionX"],
(float)(double)row["GroupPositionY"],
(float)(double)row["GroupPositionZ"]
);
prim.Velocity = new Vector3(
(float)(double)row["VelocityX"],
(float)(double)row["VelocityY"],
(float)(double)row["VelocityZ"]
);
prim.AngularVelocity = new Vector3(
(float)(double)row["AngularVelocityX"],
(float)(double)row["AngularVelocityY"],
(float)(double)row["AngularVelocityZ"]
);
prim.Acceleration = new Vector3(
(float)(double)row["AccelerationX"],
(float)(double)row["AccelerationY"],
(float)(double)row["AccelerationZ"]
);
// quaternions
prim.RotationOffset = new Quaternion(
(float)(double)row["RotationX"],
(float)(double)row["RotationY"],
(float)(double)row["RotationZ"],
(float)(double)row["RotationW"]
);
prim.SitTargetPositionLL = new Vector3(
(float)(double)row["SitTargetOffsetX"],
(float)(double)row["SitTargetOffsetY"],
(float)(double)row["SitTargetOffsetZ"]
);
prim.SitTargetOrientationLL = new Quaternion(
(float)(double)row["SitTargetOrientX"],
(float)(double)row["SitTargetOrientY"],
(float)(double)row["SitTargetOrientZ"],
(float)(double)row["SitTargetOrientW"]
);
prim.PayPrice[0] = (int)row["PayPrice"];
prim.PayPrice[1] = (int)row["PayButton1"];
prim.PayPrice[2] = (int)row["PayButton2"];
prim.PayPrice[3] = (int)row["PayButton3"];
prim.PayPrice[4] = (int)row["PayButton4"];
prim.Sound = DBGuid.FromDB(row["LoopedSound"].ToString());
prim.SoundGain = (float)(double)row["LoopedSoundGain"];
prim.SoundFlags = 1; // If it's persisted at all, it's looped
if (!(row["TextureAnimation"] is DBNull))
prim.TextureAnimation = (byte[])row["TextureAnimation"];
if (!(row["ParticleSystem"] is DBNull))
prim.ParticleSystem = (byte[])row["ParticleSystem"];
prim.AngularVelocity = new Vector3(
(float)(double)row["OmegaX"],
(float)(double)row["OmegaY"],
(float)(double)row["OmegaZ"]
);
prim.SetCameraEyeOffset(new Vector3(
(float)(double)row["CameraEyeOffsetX"],
(float)(double)row["CameraEyeOffsetY"],
(float)(double)row["CameraEyeOffsetZ"]
));
prim.SetCameraAtOffset(new Vector3(
(float)(double)row["CameraAtOffsetX"],
(float)(double)row["CameraAtOffsetY"],
(float)(double)row["CameraAtOffsetZ"]
));
prim.SetForceMouselook((sbyte)row["ForceMouselook"] != 0);
prim.ScriptAccessPin = (int)row["ScriptAccessPin"];
prim.AllowedDrop = ((sbyte)row["AllowedDrop"] != 0);
prim.DIE_AT_EDGE = ((sbyte)row["DieAtEdge"] != 0);
prim.SalePrice = (int)row["SalePrice"];
prim.ObjectSaleType = unchecked((byte)(sbyte)row["SaleType"]);
prim.Material = unchecked((byte)(sbyte)row["Material"]);
if (!(row["ClickAction"] is DBNull))
prim.ClickAction = unchecked((byte)(sbyte)row["ClickAction"]);
prim.CollisionSound = DBGuid.FromDB(row["CollisionSound"]);
prim.CollisionSoundVolume = (float)(double)row["CollisionSoundVolume"];
prim.PassTouches = ((sbyte)row["PassTouches"] != 0);
prim.LinkNum = (int)row["LinkNumber"];
if (!(row["MediaURL"] is System.DBNull))
prim.MediaUrl = (string)row["MediaURL"];
if (!(row["AttachedPosX"] is System.DBNull))
{
prim.AttachedPos = new Vector3(
(float)(double)row["AttachedPosX"],
(float)(double)row["AttachedPosY"],
(float)(double)row["AttachedPosZ"]
);
}
if (!(row["DynAttrs"] is System.DBNull))
prim.DynAttrs = DAMap.FromXml((string)row["DynAttrs"]);
else
prim.DynAttrs = new DAMap();
if (!(row["KeyframeMotion"] is DBNull))
{
Byte[] data = (byte[])row["KeyframeMotion"];
if (data.Length > 0)
prim.KeyframeMotion = KeyframeMotion.FromData(null, data);
else
prim.KeyframeMotion = null;
}
else
{
prim.KeyframeMotion = null;
}
prim.PhysicsShapeType = (byte)Convert.ToInt32(row["PhysicsShapeType"].ToString());
prim.Density = (float)(double)row["Density"];
prim.GravityModifier = (float)(double)row["GravityModifier"];
prim.Friction = (float)(double)row["Friction"];
prim.Restitution = (float)(double)row["Restitution"];
return prim;
}
/// <summary>
/// Build a prim inventory item from the persisted data.
/// </summary>
/// <param name="row"></param>
/// <returns></returns>
private static TaskInventoryItem BuildItem(IDataReader row)
{
TaskInventoryItem taskItem = new TaskInventoryItem();
taskItem.ItemID = DBGuid.FromDB(row["itemID"]);
taskItem.ParentPartID = DBGuid.FromDB(row["primID"]);
taskItem.AssetID = DBGuid.FromDB(row["assetID"]);
taskItem.ParentID = DBGuid.FromDB(row["parentFolderID"]);
taskItem.InvType = Convert.ToInt32(row["invType"]);
taskItem.Type = Convert.ToInt32(row["assetType"]);
taskItem.Name = (String)row["name"];
taskItem.Description = (String)row["description"];
taskItem.CreationDate = Convert.ToUInt32(row["creationDate"]);
taskItem.CreatorIdentification = (String)row["creatorID"];
taskItem.OwnerID = DBGuid.FromDB(row["ownerID"]);
taskItem.LastOwnerID = DBGuid.FromDB(row["lastOwnerID"]);
taskItem.GroupID = DBGuid.FromDB(row["groupID"]);
taskItem.NextPermissions = Convert.ToUInt32(row["nextPermissions"]);
taskItem.CurrentPermissions = Convert.ToUInt32(row["currentPermissions"]);
taskItem.BasePermissions = Convert.ToUInt32(row["basePermissions"]);
taskItem.EveryonePermissions = Convert.ToUInt32(row["everyonePermissions"]);
taskItem.GroupPermissions = Convert.ToUInt32(row["groupPermissions"]);
taskItem.Flags = Convert.ToUInt32(row["flags"]);
return taskItem;
}
private static RegionSettings BuildRegionSettings(IDataReader row)
{
RegionSettings newSettings = new RegionSettings();
newSettings.RegionUUID = DBGuid.FromDB(row["regionUUID"]);
newSettings.BlockTerraform = Convert.ToBoolean(row["block_terraform"]);
newSettings.AllowDamage = Convert.ToBoolean(row["allow_damage"]);
newSettings.BlockFly = Convert.ToBoolean(row["block_fly"]);
newSettings.RestrictPushing = Convert.ToBoolean(row["restrict_pushing"]);
newSettings.AllowLandResell = Convert.ToBoolean(row["allow_land_resell"]);
newSettings.AllowLandJoinDivide = Convert.ToBoolean(row["allow_land_join_divide"]);
newSettings.BlockShowInSearch = Convert.ToBoolean(row["block_show_in_search"]);
newSettings.AgentLimit = Convert.ToInt32(row["agent_limit"]);
newSettings.ObjectBonus = Convert.ToDouble(row["object_bonus"]);
newSettings.Maturity = Convert.ToInt32(row["maturity"]);
newSettings.DisableScripts = Convert.ToBoolean(row["disable_scripts"]);
newSettings.DisableCollisions = Convert.ToBoolean(row["disable_collisions"]);
newSettings.DisablePhysics = Convert.ToBoolean(row["disable_physics"]);
newSettings.TerrainTexture1 = DBGuid.FromDB(row["terrain_texture_1"]);
newSettings.TerrainTexture2 = DBGuid.FromDB(row["terrain_texture_2"]);
newSettings.TerrainTexture3 = DBGuid.FromDB(row["terrain_texture_3"]);
newSettings.TerrainTexture4 = DBGuid.FromDB(row["terrain_texture_4"]);
newSettings.Elevation1NW = Convert.ToDouble(row["elevation_1_nw"]);
newSettings.Elevation2NW = Convert.ToDouble(row["elevation_2_nw"]);
newSettings.Elevation1NE = Convert.ToDouble(row["elevation_1_ne"]);
newSettings.Elevation2NE = Convert.ToDouble(row["elevation_2_ne"]);
newSettings.Elevation1SE = Convert.ToDouble(row["elevation_1_se"]);
newSettings.Elevation2SE = Convert.ToDouble(row["elevation_2_se"]);
newSettings.Elevation1SW = Convert.ToDouble(row["elevation_1_sw"]);
newSettings.Elevation2SW = Convert.ToDouble(row["elevation_2_sw"]);
newSettings.WaterHeight = Convert.ToDouble(row["water_height"]);
newSettings.TerrainRaiseLimit = Convert.ToDouble(row["terrain_raise_limit"]);
newSettings.TerrainLowerLimit = Convert.ToDouble(row["terrain_lower_limit"]);
newSettings.UseEstateSun = Convert.ToBoolean(row["use_estate_sun"]);
newSettings.Sandbox = Convert.ToBoolean(row["Sandbox"]);
newSettings.SunVector = new Vector3 (
Convert.ToSingle(row["sunvectorx"]),
Convert.ToSingle(row["sunvectory"]),
Convert.ToSingle(row["sunvectorz"])
);
newSettings.FixedSun = Convert.ToBoolean(row["fixed_sun"]);
newSettings.SunPosition = Convert.ToDouble(row["sun_position"]);
newSettings.Covenant = DBGuid.FromDB(row["covenant"]);
newSettings.CovenantChangedDateTime = Convert.ToInt32(row["covenant_datetime"]);
newSettings.LoadedCreationDateTime = Convert.ToInt32(row["loaded_creation_datetime"]);
if (row["loaded_creation_id"] is DBNull)
newSettings.LoadedCreationID = "";
else
newSettings.LoadedCreationID = (String) row["loaded_creation_id"];
newSettings.TerrainImageID = DBGuid.FromDB(row["map_tile_ID"]);
newSettings.ParcelImageID = DBGuid.FromDB(row["parcel_tile_ID"]);
newSettings.TelehubObject = DBGuid.FromDB(row["TelehubObject"]);
return newSettings;
}
/// <summary>
///
/// </summary>
/// <param name="row"></param>
/// <returns></returns>
private static LandData BuildLandData(IDataReader row)
{
LandData newData = new LandData();
newData.GlobalID = DBGuid.FromDB(row["UUID"]);
newData.LocalID = Convert.ToInt32(row["LocalLandID"]);
// Bitmap is a byte[512]
newData.Bitmap = (Byte[]) row["Bitmap"];
newData.Name = (String) row["Name"];
newData.Description = (String) row["Description"];
newData.OwnerID = DBGuid.FromDB(row["OwnerUUID"]);
newData.IsGroupOwned = Convert.ToBoolean(row["IsGroupOwned"]);
newData.Area = Convert.ToInt32(row["Area"]);
newData.AuctionID = Convert.ToUInt32(row["AuctionID"]); //Unimplemented
newData.Category = (ParcelCategory) Convert.ToInt32(row["Category"]);
//Enum libsecondlife.Parcel.ParcelCategory
newData.ClaimDate = Convert.ToInt32(row["ClaimDate"]);
newData.ClaimPrice = Convert.ToInt32(row["ClaimPrice"]);
newData.GroupID = DBGuid.FromDB(row["GroupUUID"]);
newData.SalePrice = Convert.ToInt32(row["SalePrice"]);
newData.Status = (ParcelStatus) Convert.ToInt32(row["LandStatus"]);
//Enum. libsecondlife.Parcel.ParcelStatus
newData.Flags = Convert.ToUInt32(row["LandFlags"]);
newData.LandingType = Convert.ToByte(row["LandingType"]);
newData.MediaAutoScale = Convert.ToByte(row["MediaAutoScale"]);
newData.MediaID = DBGuid.FromDB(row["MediaTextureUUID"]);
newData.MediaURL = (String) row["MediaURL"];
newData.MusicURL = (String) row["MusicURL"];
newData.PassHours = Convert.ToSingle(row["PassHours"]);
newData.PassPrice = Convert.ToInt32(row["PassPrice"]);
UUID authedbuyer = UUID.Zero;
UUID snapshotID = UUID.Zero;
UUID.TryParse((string)row["AuthBuyerID"], out authedbuyer);
UUID.TryParse((string)row["SnapshotUUID"], out snapshotID);
newData.OtherCleanTime = Convert.ToInt32(row["OtherCleanTime"]);
newData.Dwell = Convert.ToSingle(row["Dwell"]);
newData.AuthBuyerID = authedbuyer;
newData.SnapshotID = snapshotID;
try
{
newData.UserLocation =
new Vector3(Convert.ToSingle(row["UserLocationX"]), Convert.ToSingle(row["UserLocationY"]),
Convert.ToSingle(row["UserLocationZ"]));
newData.UserLookAt =
new Vector3(Convert.ToSingle(row["UserLookAtX"]), Convert.ToSingle(row["UserLookAtY"]),
Convert.ToSingle(row["UserLookAtZ"]));
}
catch (InvalidCastException)
{
newData.UserLocation = Vector3.Zero;
newData.UserLookAt = Vector3.Zero;
m_log.ErrorFormat("[PARCEL]: unable to get parcel telehub settings for {1}", newData.Name);
}
newData.MediaDescription = (string) row["MediaDescription"];
newData.MediaType = (string) row["MediaType"];
newData.MediaWidth = Convert.ToInt32((((string) row["MediaSize"]).Split(','))[0]);
newData.MediaHeight = Convert.ToInt32((((string) row["MediaSize"]).Split(','))[1]);
newData.MediaLoop = Convert.ToBoolean(row["MediaLoop"]);
newData.ObscureMusic = Convert.ToBoolean(row["ObscureMusic"]);
newData.ObscureMedia = Convert.ToBoolean(row["ObscureMedia"]);
newData.ParcelAccessList = new List<LandAccessEntry>();
return newData;
}
/// <summary>
///
/// </summary>
/// <param name="row"></param>
/// <returns></returns>
private static LandAccessEntry BuildLandAccessData(IDataReader row)
{
LandAccessEntry entry = new LandAccessEntry();
entry.AgentID = DBGuid.FromDB(row["AccessUUID"]);
entry.Flags = (AccessList) Convert.ToInt32(row["Flags"]);
entry.Expires = Convert.ToInt32(row["Expires"]);
return entry;
}
/// <summary>
/// Fill the prim command with prim values
/// </summary>
/// <param name="row"></param>
/// <param name="prim"></param>
/// <param name="sceneGroupID"></param>
/// <param name="regionUUID"></param>
private void FillPrimCommand(MySqlCommand cmd, SceneObjectPart prim, UUID sceneGroupID, UUID regionUUID)
{
cmd.Parameters.AddWithValue("UUID", prim.UUID.ToString());
cmd.Parameters.AddWithValue("RegionUUID", regionUUID.ToString());
cmd.Parameters.AddWithValue("CreationDate", prim.CreationDate);
cmd.Parameters.AddWithValue("Name", prim.Name);
cmd.Parameters.AddWithValue("SceneGroupID", sceneGroupID.ToString());
// the UUID of the root part for this SceneObjectGroup
// various text fields
cmd.Parameters.AddWithValue("Text", prim.Text);
cmd.Parameters.AddWithValue("ColorR", prim.Color.R);
cmd.Parameters.AddWithValue("ColorG", prim.Color.G);
cmd.Parameters.AddWithValue("ColorB", prim.Color.B);
cmd.Parameters.AddWithValue("ColorA", prim.Color.A);
cmd.Parameters.AddWithValue("Description", prim.Description);
cmd.Parameters.AddWithValue("SitName", prim.SitName);
cmd.Parameters.AddWithValue("TouchName", prim.TouchName);
// permissions
cmd.Parameters.AddWithValue("ObjectFlags", (uint)prim.Flags);
cmd.Parameters.AddWithValue("CreatorID", prim.CreatorIdentification.ToString());
cmd.Parameters.AddWithValue("OwnerID", prim.OwnerID.ToString());
cmd.Parameters.AddWithValue("GroupID", prim.GroupID.ToString());
cmd.Parameters.AddWithValue("LastOwnerID", prim.LastOwnerID.ToString());
cmd.Parameters.AddWithValue("OwnerMask", prim.OwnerMask);
cmd.Parameters.AddWithValue("NextOwnerMask", prim.NextOwnerMask);
cmd.Parameters.AddWithValue("GroupMask", prim.GroupMask);
cmd.Parameters.AddWithValue("EveryoneMask", prim.EveryoneMask);
cmd.Parameters.AddWithValue("BaseMask", prim.BaseMask);
// vectors
cmd.Parameters.AddWithValue("PositionX", (double)prim.OffsetPosition.X);
cmd.Parameters.AddWithValue("PositionY", (double)prim.OffsetPosition.Y);
cmd.Parameters.AddWithValue("PositionZ", (double)prim.OffsetPosition.Z);
cmd.Parameters.AddWithValue("GroupPositionX", (double)prim.GroupPosition.X);
cmd.Parameters.AddWithValue("GroupPositionY", (double)prim.GroupPosition.Y);
cmd.Parameters.AddWithValue("GroupPositionZ", (double)prim.GroupPosition.Z);
cmd.Parameters.AddWithValue("VelocityX", (double)prim.Velocity.X);
cmd.Parameters.AddWithValue("VelocityY", (double)prim.Velocity.Y);
cmd.Parameters.AddWithValue("VelocityZ", (double)prim.Velocity.Z);
cmd.Parameters.AddWithValue("AngularVelocityX", (double)prim.AngularVelocity.X);
cmd.Parameters.AddWithValue("AngularVelocityY", (double)prim.AngularVelocity.Y);
cmd.Parameters.AddWithValue("AngularVelocityZ", (double)prim.AngularVelocity.Z);
cmd.Parameters.AddWithValue("AccelerationX", (double)prim.Acceleration.X);
cmd.Parameters.AddWithValue("AccelerationY", (double)prim.Acceleration.Y);
cmd.Parameters.AddWithValue("AccelerationZ", (double)prim.Acceleration.Z);
// quaternions
cmd.Parameters.AddWithValue("RotationX", (double)prim.RotationOffset.X);
cmd.Parameters.AddWithValue("RotationY", (double)prim.RotationOffset.Y);
cmd.Parameters.AddWithValue("RotationZ", (double)prim.RotationOffset.Z);
cmd.Parameters.AddWithValue("RotationW", (double)prim.RotationOffset.W);
// Sit target
Vector3 sitTargetPos = prim.SitTargetPositionLL;
cmd.Parameters.AddWithValue("SitTargetOffsetX", (double)sitTargetPos.X);
cmd.Parameters.AddWithValue("SitTargetOffsetY", (double)sitTargetPos.Y);
cmd.Parameters.AddWithValue("SitTargetOffsetZ", (double)sitTargetPos.Z);
Quaternion sitTargetOrient = prim.SitTargetOrientationLL;
cmd.Parameters.AddWithValue("SitTargetOrientW", (double)sitTargetOrient.W);
cmd.Parameters.AddWithValue("SitTargetOrientX", (double)sitTargetOrient.X);
cmd.Parameters.AddWithValue("SitTargetOrientY", (double)sitTargetOrient.Y);
cmd.Parameters.AddWithValue("SitTargetOrientZ", (double)sitTargetOrient.Z);
cmd.Parameters.AddWithValue("PayPrice", prim.PayPrice[0]);
cmd.Parameters.AddWithValue("PayButton1", prim.PayPrice[1]);
cmd.Parameters.AddWithValue("PayButton2", prim.PayPrice[2]);
cmd.Parameters.AddWithValue("PayButton3", prim.PayPrice[3]);
cmd.Parameters.AddWithValue("PayButton4", prim.PayPrice[4]);
if ((prim.SoundFlags & 1) != 0) // Looped
{
cmd.Parameters.AddWithValue("LoopedSound", prim.Sound.ToString());
cmd.Parameters.AddWithValue("LoopedSoundGain", prim.SoundGain);
}
else
{
cmd.Parameters.AddWithValue("LoopedSound", UUID.Zero);
cmd.Parameters.AddWithValue("LoopedSoundGain", 0.0f);
}
cmd.Parameters.AddWithValue("TextureAnimation", prim.TextureAnimation);
cmd.Parameters.AddWithValue("ParticleSystem", prim.ParticleSystem);
cmd.Parameters.AddWithValue("OmegaX", (double)prim.AngularVelocity.X);
cmd.Parameters.AddWithValue("OmegaY", (double)prim.AngularVelocity.Y);
cmd.Parameters.AddWithValue("OmegaZ", (double)prim.AngularVelocity.Z);
cmd.Parameters.AddWithValue("CameraEyeOffsetX", (double)prim.GetCameraEyeOffset().X);
cmd.Parameters.AddWithValue("CameraEyeOffsetY", (double)prim.GetCameraEyeOffset().Y);
cmd.Parameters.AddWithValue("CameraEyeOffsetZ", (double)prim.GetCameraEyeOffset().Z);
cmd.Parameters.AddWithValue("CameraAtOffsetX", (double)prim.GetCameraAtOffset().X);
cmd.Parameters.AddWithValue("CameraAtOffsetY", (double)prim.GetCameraAtOffset().Y);
cmd.Parameters.AddWithValue("CameraAtOffsetZ", (double)prim.GetCameraAtOffset().Z);
if (prim.GetForceMouselook())
cmd.Parameters.AddWithValue("ForceMouselook", 1);
else
cmd.Parameters.AddWithValue("ForceMouselook", 0);
cmd.Parameters.AddWithValue("ScriptAccessPin", prim.ScriptAccessPin);
if (prim.AllowedDrop)
cmd.Parameters.AddWithValue("AllowedDrop", 1);
else
cmd.Parameters.AddWithValue("AllowedDrop", 0);
if (prim.DIE_AT_EDGE)
cmd.Parameters.AddWithValue("DieAtEdge", 1);
else
cmd.Parameters.AddWithValue("DieAtEdge", 0);
cmd.Parameters.AddWithValue("SalePrice", prim.SalePrice);
cmd.Parameters.AddWithValue("SaleType", unchecked((sbyte)(prim.ObjectSaleType)));
byte clickAction = prim.ClickAction;
cmd.Parameters.AddWithValue("ClickAction", unchecked((sbyte)(clickAction)));
cmd.Parameters.AddWithValue("Material", unchecked((sbyte)(prim.Material)));
cmd.Parameters.AddWithValue("CollisionSound", prim.CollisionSound.ToString());
cmd.Parameters.AddWithValue("CollisionSoundVolume", prim.CollisionSoundVolume);
if (prim.PassTouches)
cmd.Parameters.AddWithValue("PassTouches", 1);
else
cmd.Parameters.AddWithValue("PassTouches", 0);
cmd.Parameters.AddWithValue("LinkNumber", prim.LinkNum);
cmd.Parameters.AddWithValue("MediaURL", prim.MediaUrl);
if (prim.AttachedPos != null)
{
cmd.Parameters.AddWithValue("AttachedPosX", (double)prim.AttachedPos.X);
cmd.Parameters.AddWithValue("AttachedPosY", (double)prim.AttachedPos.Y);
cmd.Parameters.AddWithValue("AttachedPosZ", (double)prim.AttachedPos.Z);
}
if (prim.KeyframeMotion != null)
cmd.Parameters.AddWithValue("KeyframeMotion", prim.KeyframeMotion.Serialize());
else
cmd.Parameters.AddWithValue("KeyframeMotion", new Byte[0]);
if (prim.DynAttrs.CountNamespaces > 0)
cmd.Parameters.AddWithValue("DynAttrs", prim.DynAttrs.ToXml());
else
cmd.Parameters.AddWithValue("DynAttrs", null);
cmd.Parameters.AddWithValue("PhysicsShapeType", prim.PhysicsShapeType);
cmd.Parameters.AddWithValue("Density", (double)prim.Density);
cmd.Parameters.AddWithValue("GravityModifier", (double)prim.GravityModifier);
cmd.Parameters.AddWithValue("Friction", (double)prim.Friction);
cmd.Parameters.AddWithValue("Restitution", (double)prim.Restitution);
}
/// <summary>
///
/// </summary>
/// <param name="row"></param>
/// <param name="taskItem"></param>
private static void FillItemCommand(MySqlCommand cmd, TaskInventoryItem taskItem)
{
cmd.Parameters.AddWithValue("itemID", taskItem.ItemID);
cmd.Parameters.AddWithValue("primID", taskItem.ParentPartID);
cmd.Parameters.AddWithValue("assetID", taskItem.AssetID);
cmd.Parameters.AddWithValue("parentFolderID", taskItem.ParentID);
cmd.Parameters.AddWithValue("invType", taskItem.InvType);
cmd.Parameters.AddWithValue("assetType", taskItem.Type);
cmd.Parameters.AddWithValue("name", taskItem.Name);
cmd.Parameters.AddWithValue("description", taskItem.Description);
cmd.Parameters.AddWithValue("creationDate", taskItem.CreationDate);
cmd.Parameters.AddWithValue("creatorID", taskItem.CreatorIdentification);
cmd.Parameters.AddWithValue("ownerID", taskItem.OwnerID);
cmd.Parameters.AddWithValue("lastOwnerID", taskItem.LastOwnerID);
cmd.Parameters.AddWithValue("groupID", taskItem.GroupID);
cmd.Parameters.AddWithValue("nextPermissions", taskItem.NextPermissions);
cmd.Parameters.AddWithValue("currentPermissions", taskItem.CurrentPermissions);
cmd.Parameters.AddWithValue("basePermissions", taskItem.BasePermissions);
cmd.Parameters.AddWithValue("everyonePermissions", taskItem.EveryonePermissions);
cmd.Parameters.AddWithValue("groupPermissions", taskItem.GroupPermissions);
cmd.Parameters.AddWithValue("flags", taskItem.Flags);
}
/// <summary>
///
/// </summary>
private static void FillRegionSettingsCommand(MySqlCommand cmd, RegionSettings settings)
{
cmd.Parameters.AddWithValue("RegionUUID", settings.RegionUUID.ToString());
cmd.Parameters.AddWithValue("BlockTerraform", settings.BlockTerraform);
cmd.Parameters.AddWithValue("BlockFly", settings.BlockFly);
cmd.Parameters.AddWithValue("AllowDamage", settings.AllowDamage);
cmd.Parameters.AddWithValue("RestrictPushing", settings.RestrictPushing);
cmd.Parameters.AddWithValue("AllowLandResell", settings.AllowLandResell);
cmd.Parameters.AddWithValue("AllowLandJoinDivide", settings.AllowLandJoinDivide);
cmd.Parameters.AddWithValue("BlockShowInSearch", settings.BlockShowInSearch);
cmd.Parameters.AddWithValue("AgentLimit", settings.AgentLimit);
cmd.Parameters.AddWithValue("ObjectBonus", settings.ObjectBonus);
cmd.Parameters.AddWithValue("Maturity", settings.Maturity);
cmd.Parameters.AddWithValue("DisableScripts", settings.DisableScripts);
cmd.Parameters.AddWithValue("DisableCollisions", settings.DisableCollisions);
cmd.Parameters.AddWithValue("DisablePhysics", settings.DisablePhysics);
cmd.Parameters.AddWithValue("TerrainTexture1", settings.TerrainTexture1.ToString());
cmd.Parameters.AddWithValue("TerrainTexture2", settings.TerrainTexture2.ToString());
cmd.Parameters.AddWithValue("TerrainTexture3", settings.TerrainTexture3.ToString());
cmd.Parameters.AddWithValue("TerrainTexture4", settings.TerrainTexture4.ToString());
cmd.Parameters.AddWithValue("Elevation1NW", settings.Elevation1NW);
cmd.Parameters.AddWithValue("Elevation2NW", settings.Elevation2NW);
cmd.Parameters.AddWithValue("Elevation1NE", settings.Elevation1NE);
cmd.Parameters.AddWithValue("Elevation2NE", settings.Elevation2NE);
cmd.Parameters.AddWithValue("Elevation1SE", settings.Elevation1SE);
cmd.Parameters.AddWithValue("Elevation2SE", settings.Elevation2SE);
cmd.Parameters.AddWithValue("Elevation1SW", settings.Elevation1SW);
cmd.Parameters.AddWithValue("Elevation2SW", settings.Elevation2SW);
cmd.Parameters.AddWithValue("WaterHeight", settings.WaterHeight);
cmd.Parameters.AddWithValue("TerrainRaiseLimit", settings.TerrainRaiseLimit);
cmd.Parameters.AddWithValue("TerrainLowerLimit", settings.TerrainLowerLimit);
cmd.Parameters.AddWithValue("UseEstateSun", settings.UseEstateSun);
cmd.Parameters.AddWithValue("Sandbox", settings.Sandbox);
cmd.Parameters.AddWithValue("SunVectorX", settings.SunVector.X);
cmd.Parameters.AddWithValue("SunVectorY", settings.SunVector.Y);
cmd.Parameters.AddWithValue("SunVectorZ", settings.SunVector.Z);
cmd.Parameters.AddWithValue("FixedSun", settings.FixedSun);
cmd.Parameters.AddWithValue("SunPosition", settings.SunPosition);
cmd.Parameters.AddWithValue("Covenant", settings.Covenant.ToString());
cmd.Parameters.AddWithValue("CovenantChangedDateTime", settings.CovenantChangedDateTime);
cmd.Parameters.AddWithValue("LoadedCreationDateTime", settings.LoadedCreationDateTime);
cmd.Parameters.AddWithValue("LoadedCreationID", settings.LoadedCreationID);
cmd.Parameters.AddWithValue("TerrainImageID", settings.TerrainImageID);
cmd.Parameters.AddWithValue("ParcelImageID", settings.ParcelImageID);
cmd.Parameters.AddWithValue("TelehubObject", settings.TelehubObject);
}
/// <summary>
///
/// </summary>
/// <param name="row"></param>
/// <param name="land"></param>
/// <param name="regionUUID"></param>
private static void FillLandCommand(MySqlCommand cmd, LandData land, UUID regionUUID)
{
cmd.Parameters.AddWithValue("UUID", land.GlobalID.ToString());
cmd.Parameters.AddWithValue("RegionUUID", regionUUID.ToString());
cmd.Parameters.AddWithValue("LocalLandID", land.LocalID);
// Bitmap is a byte[512]
cmd.Parameters.AddWithValue("Bitmap", land.Bitmap);
cmd.Parameters.AddWithValue("Name", land.Name);
cmd.Parameters.AddWithValue("Description", land.Description);
cmd.Parameters.AddWithValue("OwnerUUID", land.OwnerID.ToString());
cmd.Parameters.AddWithValue("IsGroupOwned", land.IsGroupOwned);
cmd.Parameters.AddWithValue("Area", land.Area);
cmd.Parameters.AddWithValue("AuctionID", land.AuctionID); //Unemplemented
cmd.Parameters.AddWithValue("Category", land.Category); //Enum libsecondlife.Parcel.ParcelCategory
cmd.Parameters.AddWithValue("ClaimDate", land.ClaimDate);
cmd.Parameters.AddWithValue("ClaimPrice", land.ClaimPrice);
cmd.Parameters.AddWithValue("GroupUUID", land.GroupID.ToString());
cmd.Parameters.AddWithValue("SalePrice", land.SalePrice);
cmd.Parameters.AddWithValue("LandStatus", land.Status); //Enum. libsecondlife.Parcel.ParcelStatus
cmd.Parameters.AddWithValue("LandFlags", land.Flags);
cmd.Parameters.AddWithValue("LandingType", land.LandingType);
cmd.Parameters.AddWithValue("MediaAutoScale", land.MediaAutoScale);
cmd.Parameters.AddWithValue("MediaTextureUUID", land.MediaID.ToString());
cmd.Parameters.AddWithValue("MediaURL", land.MediaURL);
cmd.Parameters.AddWithValue("MusicURL", land.MusicURL);
cmd.Parameters.AddWithValue("PassHours", land.PassHours);
cmd.Parameters.AddWithValue("PassPrice", land.PassPrice);
cmd.Parameters.AddWithValue("SnapshotUUID", land.SnapshotID.ToString());
cmd.Parameters.AddWithValue("UserLocationX", land.UserLocation.X);
cmd.Parameters.AddWithValue("UserLocationY", land.UserLocation.Y);
cmd.Parameters.AddWithValue("UserLocationZ", land.UserLocation.Z);
cmd.Parameters.AddWithValue("UserLookAtX", land.UserLookAt.X);
cmd.Parameters.AddWithValue("UserLookAtY", land.UserLookAt.Y);
cmd.Parameters.AddWithValue("UserLookAtZ", land.UserLookAt.Z);
cmd.Parameters.AddWithValue("AuthBuyerID", land.AuthBuyerID);
cmd.Parameters.AddWithValue("OtherCleanTime", land.OtherCleanTime);
cmd.Parameters.AddWithValue("Dwell", land.Dwell);
cmd.Parameters.AddWithValue("MediaDescription", land.MediaDescription);
cmd.Parameters.AddWithValue("MediaType", land.MediaType);
cmd.Parameters.AddWithValue("MediaWidth", land.MediaWidth);
cmd.Parameters.AddWithValue("MediaHeight", land.MediaHeight);
cmd.Parameters.AddWithValue("MediaLoop", land.MediaLoop);
cmd.Parameters.AddWithValue("ObscureMusic", land.ObscureMusic);
cmd.Parameters.AddWithValue("ObscureMedia", land.ObscureMedia);
}
/// <summary>
///
/// </summary>
/// <param name="row"></param>
/// <param name="entry"></param>
/// <param name="parcelID"></param>
private static void FillLandAccessCommand(MySqlCommand cmd, LandAccessEntry entry, UUID parcelID)
{
cmd.Parameters.AddWithValue("LandUUID", parcelID.ToString());
cmd.Parameters.AddWithValue("AccessUUID", entry.AgentID.ToString());
cmd.Parameters.AddWithValue("Flags", entry.Flags);
cmd.Parameters.AddWithValue("Expires", entry.Expires.ToString());
}
/// <summary>
///
/// </summary>
/// <param name="row"></param>
/// <returns></returns>
private PrimitiveBaseShape BuildShape(IDataReader row)
{
PrimitiveBaseShape s = new PrimitiveBaseShape();
s.Scale = new Vector3(
(float)(double)row["ScaleX"],
(float)(double)row["ScaleY"],
(float)(double)row["ScaleZ"]
);
// paths
s.PCode = (byte)(int)row["PCode"];
s.PathBegin = (ushort)(int)row["PathBegin"];
s.PathEnd = (ushort)(int)row["PathEnd"];
s.PathScaleX = (byte)(int)row["PathScaleX"];
s.PathScaleY = (byte)(int)row["PathScaleY"];
s.PathShearX = (byte)(int)row["PathShearX"];
s.PathShearY = (byte)(int)row["PathShearY"];
s.PathSkew = (sbyte)(int)row["PathSkew"];
s.PathCurve = (byte)(int)row["PathCurve"];
s.PathRadiusOffset = (sbyte)(int)row["PathRadiusOffset"];
s.PathRevolutions = (byte)(int)row["PathRevolutions"];
s.PathTaperX = (sbyte)(int)row["PathTaperX"];
s.PathTaperY = (sbyte)(int)row["PathTaperY"];
s.PathTwist = (sbyte)(int)row["PathTwist"];
s.PathTwistBegin = (sbyte)(int)row["PathTwistBegin"];
// profile
s.ProfileBegin = (ushort)(int)row["ProfileBegin"];
s.ProfileEnd = (ushort)(int)row["ProfileEnd"];
s.ProfileCurve = (byte)(int)row["ProfileCurve"];
s.ProfileHollow = (ushort)(int)row["ProfileHollow"];
s.TextureEntry = (byte[])row["Texture"];
s.ExtraParams = (byte[])row["ExtraParams"];
s.State = (byte)(int)row["State"];
s.LastAttachPoint = (byte)(int)row["LastAttachPoint"];
if (!(row["Media"] is System.DBNull))
s.Media = PrimitiveBaseShape.MediaList.FromXml((string)row["Media"]);
return s;
}
/// <summary>
///
/// </summary>
/// <param name="row"></param>
/// <param name="prim"></param>
private void FillShapeCommand(MySqlCommand cmd, SceneObjectPart prim)
{
PrimitiveBaseShape s = prim.Shape;
cmd.Parameters.AddWithValue("UUID", prim.UUID.ToString());
// shape is an enum
cmd.Parameters.AddWithValue("Shape", 0);
// vectors
cmd.Parameters.AddWithValue("ScaleX", (double)s.Scale.X);
cmd.Parameters.AddWithValue("ScaleY", (double)s.Scale.Y);
cmd.Parameters.AddWithValue("ScaleZ", (double)s.Scale.Z);
// paths
cmd.Parameters.AddWithValue("PCode", s.PCode);
cmd.Parameters.AddWithValue("PathBegin", s.PathBegin);
cmd.Parameters.AddWithValue("PathEnd", s.PathEnd);
cmd.Parameters.AddWithValue("PathScaleX", s.PathScaleX);
cmd.Parameters.AddWithValue("PathScaleY", s.PathScaleY);
cmd.Parameters.AddWithValue("PathShearX", s.PathShearX);
cmd.Parameters.AddWithValue("PathShearY", s.PathShearY);
cmd.Parameters.AddWithValue("PathSkew", s.PathSkew);
cmd.Parameters.AddWithValue("PathCurve", s.PathCurve);
cmd.Parameters.AddWithValue("PathRadiusOffset", s.PathRadiusOffset);
cmd.Parameters.AddWithValue("PathRevolutions", s.PathRevolutions);
cmd.Parameters.AddWithValue("PathTaperX", s.PathTaperX);
cmd.Parameters.AddWithValue("PathTaperY", s.PathTaperY);
cmd.Parameters.AddWithValue("PathTwist", s.PathTwist);
cmd.Parameters.AddWithValue("PathTwistBegin", s.PathTwistBegin);
// profile
cmd.Parameters.AddWithValue("ProfileBegin", s.ProfileBegin);
cmd.Parameters.AddWithValue("ProfileEnd", s.ProfileEnd);
cmd.Parameters.AddWithValue("ProfileCurve", s.ProfileCurve);
cmd.Parameters.AddWithValue("ProfileHollow", s.ProfileHollow);
cmd.Parameters.AddWithValue("Texture", s.TextureEntry);
cmd.Parameters.AddWithValue("ExtraParams", s.ExtraParams);
cmd.Parameters.AddWithValue("State", s.State);
cmd.Parameters.AddWithValue("LastAttachPoint", s.LastAttachPoint);
cmd.Parameters.AddWithValue("Media", null == s.Media ? null : s.Media.ToXml());
}
public void StorePrimInventory(UUID primID, ICollection<TaskInventoryItem> items)
{
lock (m_dbLock)
{
RemoveItems(primID);
if (items.Count == 0)
return;
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
using (MySqlCommand cmd = dbcon.CreateCommand())
{
cmd.CommandText = "insert into primitems (" +
"invType, assetType, name, " +
"description, creationDate, nextPermissions, " +
"currentPermissions, basePermissions, " +
"everyonePermissions, groupPermissions, " +
"flags, itemID, primID, assetID, " +
"parentFolderID, creatorID, ownerID, " +
"groupID, lastOwnerID) values (?invType, " +
"?assetType, ?name, ?description, " +
"?creationDate, ?nextPermissions, " +
"?currentPermissions, ?basePermissions, " +
"?everyonePermissions, ?groupPermissions, " +
"?flags, ?itemID, ?primID, ?assetID, " +
"?parentFolderID, ?creatorID, ?ownerID, " +
"?groupID, ?lastOwnerID)";
foreach (TaskInventoryItem item in items)
{
cmd.Parameters.Clear();
FillItemCommand(cmd, item);
ExecuteNonQuery(cmd);
}
}
}
}
}
private void LoadSpawnPoints(RegionSettings rs)
{
rs.ClearSpawnPoints();
lock (m_dbLock)
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
using (MySqlCommand cmd = dbcon.CreateCommand())
{
cmd.CommandText = "select Yaw, Pitch, Distance from spawn_points where RegionID = ?RegionID";
cmd.Parameters.AddWithValue("?RegionID", rs.RegionUUID.ToString());
using (IDataReader r = cmd.ExecuteReader())
{
while (r.Read())
{
SpawnPoint sp = new SpawnPoint();
sp.Yaw = (float)r["Yaw"];
sp.Pitch = (float)r["Pitch"];
sp.Distance = (float)r["Distance"];
rs.AddSpawnPoint(sp);
}
}
}
}
}
}
private void SaveSpawnPoints(RegionSettings rs)
{
lock (m_dbLock)
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
using (MySqlCommand cmd = dbcon.CreateCommand())
{
cmd.CommandText = "delete from spawn_points where RegionID = ?RegionID";
cmd.Parameters.AddWithValue("?RegionID", rs.RegionUUID.ToString());
cmd.ExecuteNonQuery();
cmd.Parameters.Clear();
cmd.CommandText = "insert into spawn_points (RegionID, Yaw, Pitch, Distance) values ( ?RegionID, ?Yaw, ?Pitch, ?Distance)";
foreach (SpawnPoint p in rs.SpawnPoints())
{
cmd.Parameters.AddWithValue("?RegionID", rs.RegionUUID.ToString());
cmd.Parameters.AddWithValue("?Yaw", p.Yaw);
cmd.Parameters.AddWithValue("?Pitch", p.Pitch);
cmd.Parameters.AddWithValue("?Distance", p.Distance);
cmd.ExecuteNonQuery();
cmd.Parameters.Clear();
}
}
}
}
}
public void SaveExtra(UUID regionID, string name, string val)
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
using (MySqlCommand cmd = dbcon.CreateCommand())
{
cmd.CommandText = "replace into regionextra values (?RegionID, ?Name, ?value)";
cmd.Parameters.AddWithValue("?RegionID", regionID.ToString());
cmd.Parameters.AddWithValue("?Name", name);
cmd.Parameters.AddWithValue("?value", val);
cmd.ExecuteNonQuery();
}
}
}
public void RemoveExtra(UUID regionID, string name)
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
using (MySqlCommand cmd = dbcon.CreateCommand())
{
cmd.CommandText = "delete from regionextra where RegionID=?RegionID and Name=?Name";
cmd.Parameters.AddWithValue("?RegionID", regionID.ToString());
cmd.Parameters.AddWithValue("?Name", name);
cmd.ExecuteNonQuery();
}
}
}
public Dictionary<string, string> GetExtra(UUID regionID)
{
Dictionary<string, string> ret = new Dictionary<string, string>();
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
using (MySqlCommand cmd = dbcon.CreateCommand())
{
cmd.CommandText = "select * from regionextra where RegionID=?RegionID";
cmd.Parameters.AddWithValue("?RegionID", regionID.ToString());
using (IDataReader r = cmd.ExecuteReader())
{
while (r.Read())
{
ret[r["Name"].ToString()] = r["value"].ToString();
}
}
}
}
return ret;
}
}
}