OpenSimMirror/OpenSim/Region/CoreModules
Diva Canto 00efc288d1 Don't copy assets to foreign asset servers when the objects are being deleted 2016-06-05 16:43:28 -07:00
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Agent Don't copy assets to foreign asset servers when the objects are being deleted 2016-06-05 16:43:28 -07:00
Asset Make the IteratingUuidGatherer the only UuidGatherer. 2015-01-08 20:21:40 +00:00
Avatar Remove testing cruft that is blocking the new protocols. Unit tests no 2015-10-31 17:22:27 +01:00
Framework Don't copy assets to foreign asset servers when the objects are being deleted 2016-06-05 16:43:28 -07:00
Hypergrid Added GetDisplayNames capability. For now, we don't actually use display names, and this cap returns the regular name. But this moves the server side into the newer, preferred, protocol used by the viewer for fetching the names of agents in the scene given their UUIDs. (the old protocol is via UDP). This works fine in my limited tests, but could use further testing by others. 2015-01-09 08:31:56 -08:00
Properties On to 0.8.3! 2015-10-18 21:47:10 -07:00
Scripting Deleted OpenSim.Framework.Communications. Moved its two remaining files to OpenSim.Framework. 2015-09-04 14:39:23 -07:00
ServiceConnectorsIn OpenSimExtras 2014-08-06 17:25:12 -04:00
ServiceConnectorsOut Commented out annoying debug messages. They are already commented in the master branch. 2015-11-27 08:28:30 -08:00
World fix typo reported on mantis 7735 2015-10-31 22:48:31 +00:00