207 lines
6.5 KiB
C#
207 lines
6.5 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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using libsecondlife;
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using libsecondlife.Packets;
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using OpenSim.Physics.Manager;
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using OpenSim.Framework.Inventory;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Types;
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using Axiom.MathLib;
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namespace OpenSim.world
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{
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public partial class Avatar : Entity
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{
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public static bool PhysicsEngineFlying = false;
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public static AvatarAnimations Animations;
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public string firstname;
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public string lastname;
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public IClientAPI ControllingClient;
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public LLUUID current_anim;
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public int anim_seq;
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private static libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock AvatarTemplate;
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private bool updateflag = false;
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private byte movementflag = 0;
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private List<NewForce> forcesList = new List<NewForce>();
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private short _updateCount = 0;
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private Axiom.MathLib.Quaternion bodyRot;
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private LLObject.TextureEntry avatarAppearanceTexture = null;
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private byte[] visualParams;
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private AvatarWearable[] Wearables;
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private LLVector3 positionLastFrame = new LLVector3(0, 0, 0);
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private ulong m_regionHandle;
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private Dictionary<uint, IClientAPI> m_clientThreads;
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private bool childAvatar = false;
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protected RegionInfo m_regionInfo;
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/// <summary>
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///
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/// </summary>
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/// <param name="theClient"></param>
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/// <param name="world"></param>
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/// <param name="clientThreads"></param>
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/// <param name="regionDat"></param>
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public Avatar(IClientAPI theClient, World world, Dictionary<uint, IClientAPI> clientThreads, RegionInfo reginfo)
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{
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m_world = world;
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m_clientThreads = clientThreads;
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this.uuid = theClient.AgentId;
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m_regionInfo = reginfo;
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Avatar.cs - Loading details from grid (DUMMY)");
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ControllingClient = theClient;
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this.firstname = ControllingClient.FirstName;
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this.lastname = ControllingClient.LastName;
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localid = this.m_world.NextLocalId;
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Pos = ControllingClient.StartPos;
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visualParams = new byte[218];
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for (int i = 0; i < 218; i++)
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{
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visualParams[i] = 100;
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}
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Wearables = AvatarWearable.DefaultWearables;
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this.avatarAppearanceTexture = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005"));
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Console.WriteLine("avatar point 4");
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//register for events
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ControllingClient.OnRequestWearables += new GenericCall(this.SendOurAppearance);
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//ControllingClient.OnSetAppearance += new SetAppearance(this.SetAppearance);
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ControllingClient.OnCompleteMovementToRegion += new GenericCall2(this.CompleteMovement);
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ControllingClient.OnCompleteMovementToRegion += new GenericCall2(this.SendInitialPosition);
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/* ControllingClient.OnAgentUpdate += new GenericCall3(this.HandleAgentUpdate);
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ControllingClient.OnStartAnim += new StartAnim(this.SendAnimPack);
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ControllingClient.OnChildAgentStatus += new StatusChange(this.ChildStatusChange);
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ControllingClient.OnStopMovement += new GenericCall2(this.StopMovement);
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* */
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ControllingClient.OnParcelPropertiesRequest +=new ParcelPropertiesRequest(this.m_world.parcelManager.handleParcelPropertiesRequest);
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ControllingClient.OnParcelDivideRequest += new ParcelDivideRequest(this.m_world.parcelManager.handleParcelDivideRequest);
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ControllingClient.OnParcelJoinRequest += new ParcelJoinRequest(this.m_world.parcelManager.handleParcelJoinRequest);
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ControllingClient.OnParcelPropertiesUpdateRequest += new ParcelPropertiesUpdateRequest(this.m_world.parcelManager.handleParcelPropertiesUpdateRequest);
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ControllingClient.OnEstateOwnerMessage += new EstateOwnerMessageRequest(this.m_world.estateManager.handleEstateOwnerMessage);
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}
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/// <summary>
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///
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/// </summary>
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public PhysicsActor PhysActor
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{
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set
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{
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this._physActor = value;
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}
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get
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{
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return _physActor;
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}
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="status"></param>
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public void ChildStatusChange(bool status)
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{
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}
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/// <summary>
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///
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/// </summary>
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public override void addForces()
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{
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}
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/// <summary>
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/// likely to removed very soon
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/// </summary>
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/// <param name="name"></param>
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public static void SetupTemplate(string name)
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{
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}
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/// <summary>
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/// likely to removed very soon
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/// </summary>
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/// <param name="objdata"></param>
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protected static void SetDefaultPacketValues(ObjectUpdatePacket.ObjectDataBlock objdata)
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{
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}
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/// <summary>
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///
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/// </summary>
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public void CompleteMovement()
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{
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this.ControllingClient.MoveAgentIntoRegion(m_regionInfo);
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="pack"></param>
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public void HandleAgentUpdate(Packet pack)
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{
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this.HandleUpdate((AgentUpdatePacket)pack);
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="pack"></param>
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public void HandleUpdate(AgentUpdatePacket pack)
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{
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}
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/// <summary>
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///
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/// </summary>
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public void SendRegionHandshake()
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{
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}
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/// <summary>
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///
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/// </summary>
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public static void LoadAnims()
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{
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}
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/// <summary>
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///
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/// </summary>
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public override void LandRenegerated()
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{
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}
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public class NewForce
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{
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public float X;
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public float Y;
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public float Z;
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public NewForce()
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{
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}
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}
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}
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}
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