OpenSimMirror/OpenSim
Justin Clark-Casey (justincc) ee98b9c394 Add "show scene" command which lists stats for the currently selected console scene(s)
This includes prim count, script count, avatar count, etc.
Information is currently the same as "show stats", though show stats can only show one scene at a time because it listens for the latest outgoing stats packet (a bad approach that needs to change).
Might be better to tie this module into the other stats module to display arbitrary stats rather than fetching directly from scene.SimStatsReporter.
Console command is "show scene" because "show region" already exists for the grid service, which is unfortunate.
Might need to make a distinction between "scene" relating to a live scene and "region" relating to more static region data (url, coords, etc.)
2012-05-23 04:10:45 +01:00
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ApplicationPlugins Saving estate state is really slow (relatively) and it gets 2012-05-10 09:08:40 -07:00
Capabilities Implement optional name and description on http stream handlers so that we can relate a slow request to what the handler actually does and the agent it serves, if applicable. 2012-05-03 01:45:49 +01:00
ConsoleClient Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around. 2011-10-25 20:24:21 +01:00
Data Port Avination's collision fixes to core. 2012-05-15 01:02:38 +01:00
Framework refactor: Rename ConsoleTableRow and ConsoleTableColumn to ConsoleDisplayTableRow and ConsoleDisplayTableColumn 2012-05-23 03:23:37 +01:00
Region Add "show scene" command which lists stats for the currently selected console scene(s) 2012-05-23 04:10:45 +01:00
Server Escape and unescape xml element names if necessary in ServerUtils.BuildXmlData() and ParseElement() 2012-05-09 21:11:14 +01:00
Services Add ConsoleDisplayList for more consistent formatting of console output in list form. 2012-05-23 03:19:25 +01:00
Tests Fix bug where an avatar that had an object they owned attached through llAttachToAvatar() or osForceAttachToAvatar() would wrongly have next permissions come into play when they detached that object and rezzed it in scene. 2012-05-23 01:58:10 +01:00
Tools Invoke log4net configurator in pCampBot.exe in order to get OpenSim sylte logging 2012-05-18 00:49:39 +01:00